This version update contains the game data for the battle add-on "Vision of Abyssea." After downloading the update and purchasing a registration code, this content will become playable.
* Players must have installed and registered a content ID for the "Rise of the Zilart" and "Wings of the Goddess" expansions in order to access the "Vision of Abyssea" content.
* After purchasing a registration code, a period of time may be required before the in-game content becomes accessible.
* If the "Vision of Abyssea" logo remains faded even after purchase, please exit to the PlayOnline FINAL FANTASY XI main page, wait a few minutes, then return to the game title screen and examine the logo again.
Further details on "Vision of Abyssea" may be found here.
Event-related
New quests, based primarily in areas introduced since the Wings of the Goddess expansion, have been added.
Mazes created with the new Revitalization Team voucher will pit players against powerful notorious monsters, with the goal of dealing as much damage as possible within the fifteen-minute time limit. Even if unsuccessful in slaying their foe, players will be eligible for rewards based upon its remaining hit points. Upon creating your first Revitalization Team maze, the maze master Sadistiq will present you with the "MMM Members' Card" item. Trade this item to Sadistiq after each battle and he will record your best scores, allowing you to unlock more foes as your rank increases.
The time restriction for ordering a maze is now 24 hours (Earth time) since you last placed an order. (Previously, the counter would reset each day, whether or not 24 hours had passed.)
Players may warp to the Walk of Echoes by examining the Veridical Conflux located in Xarcabard (S) while in possession of the "Kupofried's Medallion" key item. The key item may be purchased by examining the same conflux and speaking with the moogle Kupofried.
*To enjoy the battle content offered in the Walk of Echoes, players must be level 70 or above and have progressed to the "Cait Sith" mission of the Wings of the Goddess expansion.
Walk of Echoes Battlefields
Upon arrival at the Walk of Echoes, players will encounter several more veridical confluxes, each of which acts as a portal to a battlefield. The need to lay claim to battlefields has been omitted from the Walk of Echoes, and any one may enter and partake in battle until the maximum capacity of thirty-six adventurers has been reached. The time limit for each battle is 30 minutes, with no extensions possible. The clock will start ticking the instant the enemy is engaged, and participants must vanquish all monsters that appear within the allotted time in order to secure victory.
* The key item Kupofried's Medallion will be expended upon entry into a battlefield. To reacquire the key item, players must wait one Vana'dielian day before examining the veridical conflux located in Xarcabard [S] once more.
Temporary items will be made available to players should certain conditions be fulfilled. While these will be distributed among all participants, the type of item obtained by each character will be determined randomly.
The number of battlefields available will at first be limited, but more can be unlocked in succession by cooperating with other players and securing victory in preceding battlefields. Additional battlefields are being planned for future version updates.
Rewards
Battlefield participants will have numerous opportunities to obtain reward items.
- All participants may cast lots upon items dropped by monsters.
- Vanquishing all foes within the allotted time will produce a treasure chest, and only those participants whose contribution to the battle was deemed satisfactory will be granted the right to cast lots upon the contents.
- Highly evaluated combatants will be further rewarded with bounty befitting their standing.
* Please be warned that regardless of remaining time, all participants will be transported from the battlefield five minutes after either victory is secured, or the treasure chests are opened. Any treasures that remain undistributed by that time may end up in unforeseen hands or be claimed by none at all.
Battle-related
The job level cap has been increased to 80.
To increase character job levels to 76 and beyond, players must complete the new limit break quest "New Worlds Await" offered by the Nomad Moogle stationed at the Ru'Lude Gardens.
The following job abilities have been added:
Restraint (WAR Lv.77 Ability Delay: 10 min. Effect Duration: 5 min.)
Enhances your weapon skill power with each normal attack you land, but prevents you from dealing critical hits.
Perfect Counter (MNK Lv.79 Ability Delay: 1 min. Effect Duration: 30 sec.)
Allows you to counter the next attack directed at you.
Mana Wall (BLM Lv.76 Ability Delay: 10 min. Effect Duration: 5 min.)
Allows you to take damage with MP.
Despoil (THF Lv.77 Ability delay: 5 min.)
Steals items from an enemy while inflicting a status ailment upon it.
Divine Emblem (PLD Lv.78 Ability Delay: 10 min. Effect Duration: 1 min.)
Enhances the accuracy of your next divine magic spell and increases enmity.
Nether Void (DRK Lv.78 Ability Delay: 5 min. Effect Duration: 1 min.)
Increases the absorption of your next dark magic spell.
Double Shot (RNG Lv.79 Ability Delay: 3 min. Effect Duration: 90 sec.)
Occasionally uses two units of ammunition to deal double damage.
Sengikori (SAM Lv.77 Ability Delay: 3 min. Effect Duration: 1 min.)
Grants a bonus to skillchains and magic bursts initiated by your next weapon skill.
Futae (NIN Lv.77 Ability Delay: 3 min. Effect Duration: 1 min.)
Grants a bonus to your next elemental ninjutsu by expending two ninja tools.
Spirit Jump (DRG Lv.77 Ability Delay: 90 sec.)
Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.
The level requirement for the samurai ability "Sekkanoki" has been reduced from 60 to 40.
The dragoon ability "Spirit Link" will now transfer half of the wyvern's TP to its master.
The corsair ability "Double-Up" will now extend a roll's effect duration to 10 minutes if the produced number is XI.
The dancer ability "Cure Waltz" can now be performed on non-party members.
The "Dual Wield" job trait is now available to dancers at level 20, with the degree of mastery increasing in stages thereafter.
The scholar ability "Accession" does not affect the white magic spell "Haste".
The following job traits have been added:
*The jobs column indicates the level at which the trait will first be learned. The degree of mastery will increase in stages thereafter.
The layout of expansion and add-on content logos has been altered.
Logos for the "Abyssea" series of battle add-ons have been added. (These logos will appear faded until the new content becomes playable.)
Other Adjustments
Evolith possessing the following attributes now function as intended when attached to ranged weapons:
LIT-aligned sklchn.: Sklchn.dmg.+
DKN-aligned sklchn.: Sklchn.dmg.+
LIT-aligned sklchn.: Sklchn.acc.+
DKN-aligned sklchn.: Sklchn.acc.+
The following augment attributes now function as intended:
Pet: Phys. dmg. taken +d
Occ. atk. twice (hand-to-hand weapons only)
Known Issues
Under certain circumstances, the game may freeze when attempting to enter the Walk of Echoes.
As a temporary workaround for this issue, users who have not installed the "Treasures of Aht Urhgan" expansion will be unable to warp to the Walk of Echoes.
English Language Version Only
Known Issues:
The quest log for the Abyssea - Tahrongi quest in which Kupipi asks players to slay one of five notorious monsters (Cuelebre, Adze, Minhocao, Chukwa, Mictlantecuhtli) will not display properly.
The item referred to as "Tarnished Pincer" in dialogue and the chat log will appear as "Shriveled Pincer" in the inventory menu.
In the PlayStation®2 version of the game, a blackout may occur during the cutscenes of the quest "Face of the Future."
*Players will be able to proceed in the quest by logging out and logging back in.
Addressed Issues:
The following item has been renamed to alleviate confusion: