Installing this version update will unlock the content of the battle area add-on "Scars of Abyssea" for purchasing users.
*"Scars of Abyssea" requires the "Rise of the Zilart" and "Wings of the Goddess" expansions to be installed and registered.
*Some time may be required after purchasing the add-on before your registration data is reflected in-game. If the "Scars of Abyssea" logo remains faded even after purchase, please return to the FINAL FANTASY XI top page and wait a few minutes before logging into the game again.
The Trial Log summoned forth by the Magian Specs item now offers a two-day (Vana'diel time) weather forecast for your area.
The objectives of certain trials, including monster types, weather/weekday conditions and finishing blows have been adjusted. These adjustments are applicable to trials in progress.
Maze Monger clients can now confirm the time remaining until they can next order a maze by examining the Maze Mongers Shopfront, located within the Chocobo Stables (G-11) in Lower Jeuno.
The following changes have been made to the Walk of Echoes:
The battlefield time limit has been increased from 30 to 45 minutes.
The conditions for receiving the right to cast lots on victory spoils have been alleviated.
The method of performance evaluation has been revised, allowing participants to be better rewarded for their efforts.
Monster behavior has been adjusted.
The variety of fishes applicable to the quest "Inside the Belly" has been expanded.
The quest "Hat in Hand" is no longer repeatable.
The CRA racing center NPCs listed below have been removed. Registration for chocobo racing is now conducted at service counters located within the Chocobo Circuit.
- Monteverle (Northern San d'Oria, J-9)
- Ramiene (Port San d'Oria, H-8)
- Galienne (Bastok Markets, G-8)
- Salvador (Port Bastok, L-8)
- Lhimo Keanyohn (Port Windurst, E-6)
- Turumi-Byrumi (Windurst Waters, K-11)
The following NPCs have been relocated to service counters within the Chocobo Circuit:
- Alangriche (Southern San d'Oria, H-11)
- Lafaurelle (Southern San d'Oria, I-11)
- Jazgeh (Bastok Mines, J-9)
- Zagied (Bastok Mines, J-9)
- Rungaga (Port Windurst, K-12)
- Chualulu (Windurst Waters, K-12)
The following additions and refinements have been made to Abyssea:
The "add to lottable spoils" option has been added for items obtained from gold pyxides, with the exception of augmented items, temporary items and key items.
Enemies defeated will now yield greater amounts of cruor.
System messages have been added to indicate successful strikes against an enemy's weak point.
Defeating an enemy by attacking its weak point will now yield a greater variety of spoils.
Your remaining Visitant duration will now be shown in the message window when resting.
Remaining Visitant time will no longer be lost upon exiting Abyssea without receiving Visitant status.
You may now obtain multiple "forbidden keys" in one transaction from the Cruor Prospector NPC.
An option has been added to obtain all status enhancements from the Cruor Prospector NPC. This option will only be displayed when you are not currently receiving any enhancements.
The NPC Joachim will now inform adventurers of the quantity of traverser stones he currently has in stock. When he has no stones in stock, he will reveal the remaining time before a stone next becomes available.
The NPC Horst, newly added to Port Jeuno, can transport adventurers to any cavernous maw leading to a previously visited Abyssea area in exchange for cruor. Adventurers may also confirm with him the amount of cruor currently in their possession.
Battle-related
The maximum job level has been increased to 85.
To advance beyond level 80, you must first complete the new quest "Expanding Horizons" offered by the Nomad Moogle in Ru'Lude Gardens.
Delivers a high jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.
*The recast timer for Soul Jump is shared with High Jump.
The beastmaster ability "Reward" has had minimum level requirements placed on pet food as follows, and the healing effect has been increased accordingly for food of higher levels:
The following blood pacts have had their effect duration lengthened commensurate with summoning magic skill, regardless of whether or not the skill has been increased to its maximum:
The effect of the summoner ability "Avatar's Favor" has been increased proportionally to the caster's summoning magic skill.
The maximum amount of MP drainable using the summoner ability "Elemental Siphon" has been increased.
The maximum amount of MP restorable with the blue magic spell "Battery Charge" has been increased. (The rate of MP restoration has been slightly reduced, but the total duration of the spell effect has been increased.)
Assigned sets of blue magic will remain stored even after changing jobs.
It will now be possible to accumulate TP and increase marksmanship skill using the corsair ability "Quick Draw."
The duration of the corsair ability "Double Up" upon a roll of 11 has been reduced to five minutes.
When level restriction results in a puppetmaster's automaton being deactivated in a state of full or nearly full health, the ability "Activate" will now be usable immediately.
The items below usable with the puppetmaster ability "Repair" will now provide immediate HP restoration in addition to their existing Regen effect. Their purchase price will also be reduced.
The ability delay for the dancer ability "Presto" has been changed to thirty seconds, and will no longer share its recast timer with Steps.
The dancer ability "Presto" will now also provide an accuracy bonus to the next Step used.
The amount of TP obtainable by the Job Trait "Occult Acumen" has been increased.
New job traits have been added to certain jobs.
The jobs listed below will each welcome an existing trait to their arsenal upon reaching the specified level, beyond which the degree of mastery will increase in stages.
Maximum values have been increased for certain enhancing magic, dark magic, and blue magic spells whose potency is commensurate with casting skill.
New weapon skills have been added.
The exclusive weapon skills for relic and mythic weapons may now be used by level 75 or higher characters even when they are being subjected to a level restriction.
A change to the algorithm used to calculate status effects for player characters and automatons has been implemented.
Manual removal of the following status icons has been temporarily disabled:
STR Boost / DEX Boost / VIT Boost / AGI Boost / INT Boost / MND Boost / CHR Boost
A new search comment category has been added for Trial of the Magians.
Resolved Issues
An issue in MMM Revitalization Team mazes wherein consumed temporary items could be reobtained has been addressed.
An issue with the quest "Catch It If You Can!" wherein speaking to the NPC even with the necessary conditions fulfilled would not advance the quest has been resolved.
An issue wherein the Monk ability "Perfect Counter" would sometimes fail to counter has been addressed. This counter, however, may still miss on occasion.
An issue wherein weapon skills obtained while a character's skill value was enhanced by equipment or merit points would not immediately appear in the menu has been resolved.
An issue wherein the NMs Ovni and Turul would freeze in motion has been addressed.
An issue wherein the evolith providing "Magic Attack Bonus" against specific monster families was not functioning as intended has been resolved.
An issue wherein simultaneously equipping Vampiric Mitts and Vampiric Boots would not produce the intended set effect has been resolved.
The following item name has been changed to alleviate confusion:
Aqua Earring -> Aquamarine Earring
Known Issues
The help text for the "Carol II" series of bard songs omits the following information:
"...and sometimes nullifies (element) attacks."