Jump to content

Gorpa-Masorpa

From ZenithXI
NPC
Pages on this wiki that reference this item
Location: Mhaura - (G-9)
Type: Other NPC
Description: Ambuscade Reward NPC

Redeems player's Hallmarks and Gallantry earned by participating in Ambuscade for various items; some for "free" with selection based on attaining a certain threshold of total Hallmarks earned.

See the Ambuscade Rewards page for items purchasable with Hallmarks.

Armor Upgrades

Handles the upgrade process for Ambuscade Armor Sets.

To upgrade Salvage Armor Variant Ambuscade Armor trade either the NQ or +1 variant and the requisite Abdhaljs Metals to Gorpa-Masorpa:

Base Armor File:Trade.pngTradeFile:Trade.png Armor Piece +1 File:Trade.pngTradeFile:Trade.png Armor Piece +2 Jobs
Sulevia's Sulevia's +1 Sulevia's +2 WAR / PLD / DRK / DRG
File:Hizamaru Somen icon.png Hizamaru File:Hizamaru Somen +1 icon.png Hizamaru +1 Hizamaru +2 MNK / NIN / SAM / PUP
File:Inyanga Tiara icon.png Inyanga File:Inyanga Tiara +1 icon.png Inyanga +1 Inyanga +2 WHM / BRD / SMN
File:Meghanada Visor icon.png Meghanada File:Meghanada Visor +1 icon.png Meghanada +1 Meghanada +2 THF / RNG / BST / COR / DNC / RUN
File:Jhakri Coronal icon.png Jhakri File:Jhakri Coronal +1 icon.png Jhakri +1 Jhakri +2 BLM / RDM / BLU / SCH / GEO

To upgrade Limbus and Nyzul Armor Variant Ambuscade Armor trade either the NQ or +1 variant and the requisite Abdhaljs Fibers to Gorpa-Masorpa:

Base Armor File:Trade.pngTradeFile:Trade.png Armor Piece +1 File:Trade.pngTradeFile:Trade.png Armor Piece +2 Jobs
Flamma Flamma +1 Flamma +2 WAR / PLD / DRK / SAM / DRG
Tali'ah Tali'ah +1 Tali'ah +2 BST / PUP / SMN
File:Mummu Bonnet icon.png Mummu File:Mummu Bonnet +1 icon.png Mummu +1 Mummu +2 MNK / THF / RNG / NIN / COR / DNC
Ayanmo Ayanmo +1 Ayanmo +2 WHM / RDM / BRD / BLU / RUN
Mallquis Mallquis +1 File:Mallquis Chapeau +2 icon.png Mallquis +2 BLM / SCH / GEO


Eligible
Pulse Weapons
Source Potpourri Category
Sagasinger Arch Dynamis Lord None
Ephemeron Aello Voidwatcher Goodness 2
Coruscanti Qilin Voidwatcher Goodness 2
Murasamemaru Uptala Voidwatcher Goodness 2
Borealis Ig-Alima Voidwatcher Goodness 2
Asteria Botulus Rex Voidwatcher Goodness 2
Delphinius Bismarck Voidwatcher Goodness 2
Aytanri Morta Voidwatcher Goodness 2
Girru Paramount Gallu Legion Clomper Goodness 2
Ikarigiri Paramount Botulus Legion Clomper Goodness 2
Tenkomaru Svaha Burrower Goodness 2
Himthige Grannus Burrower Goodness 2
Adflictio Samursk Burrower Goodness 2
Gusterion Dreyruk Burrower Goodness 2
Dukkha Silagilith Burrower Goodness 2
Chastisers Urmahlullu None
Router Fleetstalker None
Annealed Lance Shockmaw None

Weapon Upgrades

Handles the upgrade process for Ambuscade Weapons.


Speaking with Gorpa-Masorpa and listening to the message from Abdhaljs will allow you to exchange an Ambuscade Voucher: Weapon for a weapon of your choice or the grip.
Each stage is then upgraded as follows:
Abdhaljs Nugget x5 (1,500 Total Hallmarks / 4,500 Total Gallantry)
Abdhaljs Gem x5 (2,500 Total Hallmarks / 7,500 Total Gallantry)
Abdhaljs Anima x5 (4,000 Total Hallmarks / 12,000 Total Gallantry)
Abdhaljs Matter x5 (6,000 Total Hallmarks / 18,000 Total Gallantry) and one of any non-Ambuscade Pulse Weapon

  • Any means literally any. The Pulse Weapon type does not have to match up with your desired Ambuscade Weapons. For example, one could use Ephemeron to create Gokotai.
  • For a single base Tokko to Final Form weapon, total required points: 14,000 Hallmarks or 42,000 Gallantry
    • This does not include the cost of an Ambuscade Voucher: Weapon. As you may only get one per month for free from the Total Hallmarks Rewards List, additional vouchers may be purchased for an additional 1,000 Hallmarks or 6,000 Gallantry.
Weapon Type NQ Tokko File:Trade.pngTradeFile:Trade.png Ajja Version File:Trade.pngTradeFile:Trade.png Eletta Version File:Trade.pngTradeFile:Trade.png Kaja Version File:Trade.pngTradeFile:Trade.png Final Form
Hand to Hand Tokko Knuckles Ajja Knuckles Eletta Knuckles Kaja Knuckles

1 Pulse Weapon
Karambit
Dagger Tokko Knife Ajja Knife Eletta Knife Kaja Knife Tauret
Sword Tokko Sword Ajja Sword Eletta Sword Kaja Sword Naegling
Great Sword Tokko Claymore Ajja Claymore Eletta Claymore Kaja Claymore Nandaka
Axe Tokko Axe Ajja Axe Eletta Axe Kaja Axe Dolichenus
Great Axe Tokko Chopper Ajja Chopper Eletta Chopper Kaja Chopper Lycurgos
Scythe Tokko Scythe Ajja Scythe Eletta Scythe Kaja Scythe Drepanum
Polearm Tokko Lance Ajja Lance Eletta Lance Kaja Lance Shining One
Katana Tokko Katana Ajja Katana Eletta Katana Kaja Katana Gokotai
Great Katana Tokko Tachi Ajja Tachi Eletta Tachi Kaja Tachi Hachimonji
Club Tokko Rod Ajja Rod Eletta Rod Kaja Rod Maxentius
Staff Tokko Staff Ajja Staff Eletta Staff Kaja Staff Xoanon
Bow Tokko Bow Ajja Bow Eletta Bow Kaja Bow Ullr
Grip Tokko Grip Ajja Grip Eletta Grip Kaja Grip Khonsu


Eligible
Pulse Weapons
Source Potpourri Category
Sagasinger Arch Dynamis Lord None
Ephemeron Aello Voidwatcher Goodness 2
Coruscanti Qilin Voidwatcher Goodness 2
Murasamemaru Uptala Voidwatcher Goodness 2
Borealis Ig-Alima Voidwatcher Goodness 2
Asteria Botulus Rex Voidwatcher Goodness 2
Delphinius Bismarck Voidwatcher Goodness 2
Aytanri Morta Voidwatcher Goodness 2
Girru Paramount Gallu Legion Clomper Goodness 2
Ikarigiri Paramount Botulus Legion Clomper Goodness 2
Tenkomaru Svaha Burrower Goodness 2
Himthige Grannus Burrower Goodness 2
Adflictio Samursk Burrower Goodness 2
Gusterion Dreyruk Burrower Goodness 2
Dukkha Silagilith Burrower Goodness 2
Chastisers Urmahlullu None
Router Fleetstalker None
Annealed Lance Shockmaw None

Cape Upgrades

Also handles the augment process for JSE Capes from Ambuscade:

Augmenting Process

  • Trade the cape to Gorpa-Masorpa along with either an Abdhaljs Thread, Abdhaljs Dust, Abdhaljs Sap, Abdhaljs Dye, or an Abdhaljs Resin.
  • Select the desired attribute.
    • Augments may be changed by repeating the above steps.
    • Changing the augment path will not return any items used up to that point.
      • However, when using an Abdhaljs Needle to change the augment, the current potency is maintained.
  • Further trading an augmented cape with items corresponding to the attribute initially selected will increase the strength of the augmentation.
    • For maximum strength augments the total needed of each item:
Abdhaljs Thread x20 (100 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Dust: x20 (100 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Dye: x10 (800 Hallmarks/Gallantry each, 8000 to max.)
Abdhaljs Sap x10 (200 Hallmarks/Gallantry each, 2000 to max.)
Abdhaljs Resin: x5 (1,500 Hallmarks/Gallantry each, 7500 to max.)
Grand Totals: A total of 21,500 Hallmarks and/or Gallantry per fully augmented cape.
  • Each application will increase an augment by 1 parameter stage. After the initial trade, you can max out a category if you trade the remaining required amount of material on your subsequent trade.
  • Trading the corresponding item after the category cap has been reached will result in resetting the category back to the first level augment for a different stat.
    • E.g. 20 Dexterity could become 1 Strength and you will have to start all over again.
  • Only 60 Abdhaljs Thread or Abdhaljs Dust, 20 Abdhaljs Dye, 30 Abdhaljs Sap, and 15 Abdhaljs Resin may be purchased each month.
  • Making only three capes capable of being fully augmented via Threads, Dust, Sap, and Resin each month.
  • (Enough for two capes with those augment items bought with Hallmarks and one more with those bought via Gallantry.)
  • With only two capes capable of being fully augmented completely via the additional Dyes.

Capes and Augments

Name Description Name Description
WAR Cichol's Mantle
DEF:18 "Double Attack" damage +20 "Berserk" effect duration +15 MNK Segomo's Mantle
DEF:16 "Kick Attacks"+10 "Kick Attacks" attack +25
WHM Alaunus's Cape
DEF:15 "Afflatus Solace"+10 "Cursna"+25 BLM Taranus's Cape
DEF:15 Magic burst damage +5 "Mana Wall"+10%
RDM Sucellos's Cape
DEF:15 Enfeebling magic effect +10 Enhancing magic effect duration +20 THF Toutatis's Cape
DEF:16 "Sneak Attack"+10 "Triple Attack" damage +20
PLD Rudianos's Mantle
DEF:20 Converts 5% of physical damage taken to MP Chance of successful block +3 DRK Ankou's Mantle
DEF:18 "Last Resort" effect duration +15 "Absorb" effect duration +10
BST Artio's Mantle
DEF:18 "Reward"+30 "Spur"+10 BRD Intarabus's Cape
DEF:15 "Madrigal"+1 "Prelude"+1
RNG Belenus's Cape
DEF:16 "Velocity Shot"+2% "Double Shot" damage +20 SAM Smertrios's Mantle
DEF:18 "Meditate" effect duration +8 "Skillchain Bonus" +3
NIN Andartia's Mantle
DEF:16 "Utsusemi"+1 "Migawari"+5 DRG Brigantia's Mantle
DEF:18 All Jumps: "Double Attack"+20% Wyvern: "Breath" attacks +15
SMN Campestres's Cape
DEF:15 Avatar: Lv.+1 "Blood Pact" damage +5 BLU Rosmerta's Cape
DEF:16 Monster correlation effects +10 "Efflux" TP bonus +250
COR Camulus's Mantle
DEF:16 "Phantom Roll" effect duration +30 "Triple Shot"+5% PUP Visucius's Mantle
DEF:16 "Overload" rate -10 Automaton: Lv.+1
DNC Senuna's Mantle
DEF:16 "Samba" effect duration +15 Critical hit damage +5% SCH Lugh's Cape
DEF:15 "Skillchain Bonus" +10 "Regen" effect duration +15
GEO Nantosuelta's Cape
DEF:15 Indicolure effect duration +20 "Life Cycle"+10 RUN Ogma's cape
File:Ogma's cape icon.png
DEF:18 "Inquartata"+3 "Vallation" and "Valiance" effect duration +15
Abdhaljs Thread Aug/Item Max Aug
HP +3 +60
MP +3 +60
STR +1 +20
DEX +1 +20
VIT +1 +20
AGI +1 +20
INT +1 +20
MND +1 +20
CHR +1 +20
Pet: Accuracy
Pet: Ranged Accuracy
Pet: Attack
Pet: Ranged Attack
+1 +20
Pet: Magic Accuracy
Pet: Magic Damage
+1 +20
Abdhaljs Sap Aug/Item Max Aug
Weaponskill Damage +1% +10%
Critical Hit Rate +1% +10%
“Store TP” +1 +10
“Double Attack” +1% +10%
Haste +1% +10%
“Dual Wield” +1 +10
Enmity +1 +10
Enmity -1 -10
“Snapshot” +1% +10%
“Magic Atk. Bonus” +1 +10
“Fast Cast” +1% +10%
“Cure” potency +1% +10%
“Waltz” potency +1% +10%
Pet: Regen +1 +10
Pet: Haste +1% +10%
Abdhaljs Dye Aug/Item Max Aug
HP +2 +20
MP +2 +20
STR +1 +10
DEX +1 +10
VIT +1 +10
AGI +1 +10
INT +1 +10
MND +1 +10
CHR +1 +10
Accuracy +1 +10
Attack +1 +10
Ranged Accuracy +1 +10
Ranged Attack +1 +10
Magic Accuracy +1 +10
Magic Damage +1 +10
Evasion +1 +10
Magic Evasion +1 +10
Pet: Accuracy
Pet: Ranged Accuracy
+1 +10
Pet: Attack
Pet: Ranged Attack
+1 +10
Pet: Magic Accuracy +1 +10
Pet: Magic Damage +1 +10
Abdhaljs Dust Aug/Item Max Aug
Accuracy
Attack
+1 +20
Ranged Accuracy
Ranged Attack
+1 +20
Magic Accuracy
Magic Damage
+1 +20
Evasion
Magic Evasion
+1 +20
Abdhaljs Resin Aug/Item Max Aug
DEF +10 +50
Evasion +3 +15
Magic Evasion +3 +15
Physical damage taken -2% -10%
Magic damage taken -2% -10%
Damage taken -1% -5%
Regen +1 +5
Counter +2% +10%
Blocking rate +1% +5%
Parrying rate +1% +5%
Status ailment resistance +2 +10
Casting interruption rate -2% -10%
Pet: Physical damage taken -2% -10%
Pet: Magic damage taken -2% -10%
Pet: damage taken -1% -5%
Pet: Regen +1 +5
Specific DT value is 12/256.