Five initially spawn a few seconds after Bismarck, and more in groups of up to five periodically thereafter (no more will spawn if all ten are being held).
The pugils will only use normal attacks and Recoil Dive.
Has high evasion and physical defense and/or PDT-.
Possesses approximately -15~20% player critical hit rate.
Regular attacks reduce all targets' accumulated TP by half and give a status effect depending on which side the attack was received from: