Outpost
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Outpost Locations and NPCs
Outpost Teleportation
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Largely redundant due to the Survival Guides placed at every Outpost, adventurers may use Outpost Teleportation after completing a Supply Run at the cost of 100~1500 gil or 10~150 Conquest Points.
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Nation Teleporters
Bastok | San d'Oria | Windurst | |||
Conrad | Bastok Mines (K-8) |
Jeanvirgaud | Northern San d'Oria (L-10) |
Rottata | Port Windurst (L-4) |
Supply Runs
Eligibility Requirements
- The player's home nation must currently control the region in order to conduct a Supply Run from a Conquest Overseer.
- Meet the minimum level requirement for the region:
- Level 10 Regions: Kolshushu (supplies), Gustaberg (supplies), Ronfaure (supplies), Sarutabaruta (supplies), and Zulkheim (supplies)
- Level 15 Regions: Aragoneu (supplies), Norvallen (supplies), Derfland (supplies), and Qufim (supplies)
- Level 25 Regions: Li'Telor (supplies) and Elshimo Lowlands (supplies)
- Level 30 Regions: Kuzotz (supplies) and Tavnazian Archipelago (supplies)
- Tavnazian Archipelago requires either being on or having completed Promathia Mission 4-1: Sheltering Doubt.
- Level 35 Regions: Fauregandi (supplies) and Elshimo Uplands (supplies)
- Level 40 Region: Valdeaunia (supplies)
- Level 50 Region: Vollbow (supplies)
- All previously completed Supply Runs will be marked as "(Done)" in the selection menu from the Conquest Overseer.
- Only one Supply Run may be completed per in-game day.
- Accepted Supply Runs cannot be cancelled.
- After a Conquest Tally, any gate guard of the player's home nation will take back the
Regionname Supplies.
- Only the Nation that issued the supplies will take them back. Meaning that in order to get rid of the Key Item after a Conquest Tally, a player will have to Repatriate back to whichever Nation issued the supplies.
- A new Supply Run cannot be started while a player has a
Regionname Supplies in their possession.
- After a Conquest Tally, any gate guard of the player's home nation will take back the
Walkthrough
Take the Regionname Supplies to the selected region's Outpost relevant Iron Musketeer/Royal Knight/War Warlock guard.
Rewards
- Outpost Teleportation is unlocked for that Outpost.
- A varying amount of Conquest Points based on the difficulty to reach that Outpost.
- Generally: the further the Outpost is from the Nation's capital, the more Conquest Points the Supply Run is worth.
Vendors
They only appear when one of the three nations has control over the region.
Wares
If your allegiance has control over an area, you are able to purchase basic medicine from these vendors. Their prices are not based on Fame, except for Bartabaq. Below is a list of items that are sold.
Item Name |
Price (gil) |
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Bartabaq's Wares
Item Name |
Price (gil) |
Conditions | |||
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