An introductory tutorial NPC teaching players the fundamentals of game-play has been added to each of the three nations.
* The tutorial feature will only be available to characters created after the release of the September 2008 version update.
The artifact quests for the following jobs can now be undertaken multiple times. This allows players to reacquire pieces of artifact armor as they see fit:
Blue Mage / Corsair / Puppetmaster
New quests leading to the acquisition of new job-specific weapon skills have been added.
* Please note, however, that giving job-specific weapons to the care of storage NPC Ghanraam in Aht Urhgan Whitegate will cause all data associated with the quest to be reset.
The requirements for fellow equipment changes have been eased.
The types of armor worn by fellows have been increased.
The food effects of meals obtainable after completion of the quest, "Mixed Signals," have been changed.
These food items will now become available when a player conducts an Emptiness investigation up to at least Level 2 in any Promyvion area following successful completion of the "Mixed Signals" quest.
The following additions and adjustments have been made to mythic weapons (Arms of Balrahn):
A battlefield marking the end of the mythic weapon questline has been added.
The number of pieces of alexandrite required to complete the quest "Duties, Tasks, and Deeds" has been reduced. Consequently, the quantity and rate of alexandrite drops has also been adjusted.
Through this system, players are now able to receive equivalent experience points while in the same party regardless of any disparity in levels between them.
The potency and frequency of special attacks for certain monsters in the following families has been adjusted using a low-level standard. PCs at lower levels will now find these monsters easier to fight: Mandragora / Funguars / Crawlers / Lizards
The following additions and adjustments have been made to Campaign:
File:Image09-08-2008 3.jpgThe rate of Campaign battles occurring in the following areas has been reduced:
New stronghold Notorious Monsters have been added to the Beastman Confederate.
Defeating these NMs will lower the defensive capabilities of strongholds under beastman control.
The fluctuations of influence over areas are now calculated based on the current standing of each faction. This change makes it easier for weaker factions to regain a foothold in the struggle for influence.
The following special abilities and items now activate based on a timer:
The following adjustments have been made to the "Nyzul Isle Investigation" Assault:
Progress data within Nyzul Isle will no longer be erased following the completion of the 100th floor objective. As a trade-off for this change, however, the drop rate for armor has been reduced and is no longer 100%.
Players in possession of the "Runic Key" key item can now select any floor between 1 ~ 96 (in increments of 5) to begin a new investigation.
Floor data will now be recorded for all players rather than only the player who activated the "Rune of Transfer." For their progress data to be updated, players must begin the mission on a floor equal to or lesser than the maximum level currently recorded on their disc. Provided this condition is met, progress data will automatically be updated each time a previously uncharted level is completed.
Certain weapons previously obtainable only from monsters on the 100th floor will now be dropped by other monsters in Nyzul Isle as well. Also, defeating the monsters on the 100th floor will now result in two weapons being dropped. One weapon will be randomly determined, while the other will match the job of the player who activated the Rune of Transfer (regardless of whether this is the player in possession of the Runic Key or not).
The status effect icon associated with the Monk job ability "Footwork" has been changed.
The Scholar job ability "Modus Veritas" can no longer be used on monsters without a helix status in effect.
The dancer and scholar jobs have each received a new job-specific merit point category.
Adjustments have been made to Jailer of Love, Absolute Virtue (and pets), and Pandemonium Warden (and pets) in areas such as HP value and behavior. Absolute Virtue and Pandemonium Warden will now vanish two hours after their appearance, automatically ending the battle. In addition, the spawn rate for Absolute Virtue has been increased to 100%.
The strength of Luaith, the NM appearing in the Tavnazian Archipelago's Sacrarium, has been adjusted.
The strength of Zeni NMs will now gradually be adjusted after a predetermined amount of time has elapsed following their being claimed.
Item Related
Players can now trade the NPC Shami any number of "Beastmen's Seals" or "Kindred's Seals" at any time.
Seals will be kept by Shami, and players may elect to exchange them for orbs once enough seals have been traded.
Several new pieces of equipment have been added.
Several new synthesis recipes have been added.
A payment of one Imperial bronze piece is now required to leave job-specific weapons in the care of the storage NPC Ghanraam in Aht Urhgan Whitegate.
* Please be reminded that doing so will cause all data associated with the new weaponskill quest to be reset.
Artifact and relic armor for the following jobs can now be enhanced through dealings with the Port Jeuno NPC, Sagheera: Blue Mage / Corsair / Puppetmaster
The additional effects of relic and mythic weapons are now designated by a status effect icon.
Additional effects other than those affecting damage and attack speed ratings of relic and mythic weapons do not trigger when those weapons are equipped in the offhand slot.
The additional effect status icon does not properly display after executing the weapon skill "Geirskogul" while using the relic weapon "Gungnir."
*The additional effect still operates as intended.