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Kirin

From ZenithXI
General Notes

Escha- Ru'Aun

  • Must have previously defeated the original Kirin in The Shrine of Ru'Avitau to spawn the Eschan version even after clearing the Eschan Genbu, Byakko, Seiryu, and Suzaku.
  • Can proc blue !! with wind damage.
    • Proc will remove Kirin's Enstone effect temporarily.
  • Will despawn and respawn as Kouryu at 50%
    • This clears enmity, and Kouryu will spawn with initial aggro to the player who spawned it.

Kirin
File:Legendary Manticore(Kirin).png.jpg
Adversary
Type Manticore
Family Beasts
Job WAR
Sub Job BLM,SMN
Class Monster
Kirin[1] Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 130% 10% 50% 50% 10% 50% 50%
Kirin (Escha) Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 100% 10% 50% 50% 10% 50% 50%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  The Shrine of Ru'Avitau
}}

     Forced: Trade Seal of Byakko, Seal of Genbu, Seal of Seiryu, and Seal of Suzaku to the ??? at (F-8) top floor.
Level Behavior
90-92 This monster is aggressive.
HP MP DEF EVA M.DEF
65,000~66,000 CheckCheck 100
Title
Kirin Captivator
Assisted By
Genbu, Byakko, Seiryu, Suzaku
Rewards
Abilities Spells
{{#replace:Deadly Hold,Great Sandstorm,Great Whirlwind,Heat Breath,Tail Swing,Tail Smash|,|
}}
{{#replace:Rasp,Quake,Stone V,Stonega IV,Sleepga|,|
}}
Zone
  Escha - Ru'Aun
}}

     Forced: Leader must examine ??? at (I-10) with Kirin's Fervor.
Level Behavior
150 This monster is aggressive.
HP MP DEF EVA M.DEF
~770,000 CheckCheck 110
Title
None
Assisted By
Genbu, Byakko, Seiryu, Suzaku
Rewards
See Kouryu for drop information.
Abilities Spells
{{#replace:Deadly Hold,Great Sandstorm,Great Whirlwind,Heat Breath,Tail Swing,Tail Smash|,|
}}
 


Ability Information

Ability Y' Area Target Type File:Copy Image.png Condition
Deadly Hold 1p Physical Damage
Damage. Can critical strike. +100% Attack Bonus
Great Sandstorm 1p Element: Wind
Damage and Blind (-20). Ignores shadows.
Great Whirlwind 1p Element: Wind
Damage and Choke(VIT -9, HP -3/3s) Ignores shadows.
Heat Breath Conal Breath Damage Element: Fire
HP dependent Damage. (Current HP * 12.5%, 500 cap) Ignores shadows.
Tail Swing 1p Physical Damage
Damage and Bind(30s).
Tail Smash 1p Physical Damage
Damage and Bind(30s).
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

History/Background

Kirin (Also known as Qilin, or Kylin) is a mythical hooved Chimera creature known in East Asia Cultures. It is said to be a good omen and bring Serenity or Prosperity. It is often depicted with fire covering its body.

Kirin is said to be peaceful and punish the wicked. Some legends say he is a pet of the gods.

References

  1. Resistances from Eiyuu-naki Jidai no Eiyuu https://w.atwiki.jp/bartlett3/pages/320.html