*The original and new (II) versions of the following Limbus battlefields occupy the same area. If one battlefield is already reserved by a party, a different party may not reserve either.
*These items will only appear to players possessing the corresponding Shining fragment and Glossy fragment key items. (The key items will disappear upon completing the exchange.)
Time required to repair artifact/relic equipment has been changed from until the next conquest tally to one Vana'diel day.
Will now offer ancient beastcoins in exchange for the following unused chips:
Entry Procedure: Trade a Smouldering Lamp to the Entry Gate after having acquired the designation "Elite Einherjar" and the valkyrie feather key items from each of the three Wings.
*As before, valkyrie feathers will disappear upon successful entry.
*The Odin's Chamber and Odin's Chamber II battles occupy the same area. If one battlefield is already reserved by a party, a different party may not reserve either.
The procedure for entering Odin's Chamber has been revised.
Trade a Smouldering Lamp to the Entry Gate while in possession of the valkyrie feather key items from each of the three Wings.
*As before, valkyrie feathers will disappear upon successful entry.
The "Mark of the Einherjar" key item may now be obtained by examining the ??? target in the Hazhalm Testing Grounds, provided the player either:
Possesses at least one Valkyrie feather from each of the three wings, or
Has acquired the "Elite Einherjar" title
The following items may now be purchased from the Nashmau NPC Kilusha in exchange for ampoules of therion ichor:
*These items will only appear to players possessing the Mark of the Einherjar key item.
The above items may be traded to the "???" target in the Hazhalm Testing Grounds to obtain one of three Valkyrie feathers (of the player's choice) corresponding to each item:
*The spells and abilities that will no longer trigger enemy weaknesses will be replaced with other ones usable by the same job so that each job's chance of triggering weaknesses remains relatively unchanged.
The "Void cluster," a new key item that may be used to weaken Voidwalkers, has been added.
Up to five phase displacers may be purchased at one time. After completing one purchase, no more displacers may be purchased until the next Conquest tally.
Phase displacers are stackable (up to 99) and may not be traded, sent via the delivery service, or sold in bazaars and auction houses.
Convert phase displacers to void clusters by trading them to a Planar Rift. Up to five Void Clusters may be carried at one time.
Upon initiating a Voidwatch operation, players will be prompted as to how many Void Clusters they want to use. Select the desired amount and begin the battle.
The following equipment items, hereafter to be known as "Pulse Panoplia"-a reference to their luminescent appearance-may now be converted to new items called Pulse Cells.
*Items will only be obtainable this way if the quest is in progress and the player does not already possess the item in question.
[dev1121] A new method for opening the Banishing Gates in Garlaige Citadel has been added.
Players may open the gates alone by obtaining the "pouch of weighted stones" key item from the ??? target in Garlaige Citadel (G-8) and examining each of the three gates.
[dev1121] The Brass Door on the top floor of Castle Oztroja (H-7) will remain open for a longer period of time.
*This time extension will not apply if opened from the inside using the handle.
Battle-related
The following job adjustments and refinements have been implemented:
The list of undeliverable exclusive items has been updated.
System-related
The Other Maps option has been added to the Map section of the main menu, allowing players to view maps and set markers for areas other than the one which they are currently exploring.
*Maps not owned by the player cannot be displayed.
The new text command /displayhead has been added and allows players to hide or display their headgear.
USAGE: /displayhead [subcommand]
Toggles display of headgear on/off.
This setting will also affect how your character appears to other players.
Pieces of headgear that cover other body parts in addition to the head will not be affected.
>>Subcommands:
on Display headgear.
off Do not display headgear.
Toggles on and off when no subcommand is specified.
The waiting period between synthesis attempts has been reduced.
[Windows Version Only]
The number of directions in which players may move while holding the scroll wheel and moving the mouse in the Compact 2 keyboard configuration has been increased from eight to sixteen.
Resolved Issues
The following issues have been corrected:
The issue with Trial of the Magians wherein enemies defeated without meeting the trial requirements would still count toward completion of Trial 302.
The issue wherein visual effects for the Abyssea - Grauberg enemy Maere's spells would occasionally display improperly.
The issue wherein the log would mistakenly display that players were inflicted with the additional effect of poison even when protected by the job ability Divine Caress.
The issue wherein the visual effects for certain songs would appear in improper locations.
The issue wherein the ranger ability Decoy Shot could transfer enmity to KO'd PCs.
The issue with the Auction House wherein ammunition-category items would not display in the proper order when sorted by attack speed.
The issue wherein incorrect visual effects would display when using scrolls of Endark.