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Category:Chariot

From ZenithXI


General Notes
Chariot
File:Chariot 1.png.jpg
Bestiary
Japanese チャリオット
Type Archaic Machines
Typical Job WAR
Crystal File:Light Crystal icon.png Light Crystal
Detects sound
Archaic Chariot Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 87.5% 87.5% 87.5% 87.5% 87.5% 87.5%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 60% 25% 40% 60% 60% 100% 60%
Battleclad Chariot Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 70% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 60% 25% 40% 60% 60% 100% 60%
Armored Chariot Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 87.5% 87.5% 87.5% 87.5% 87.5% 87.5%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 60% 25% 40% 70% 60% 100% 60%
Long-Bowed Chariot Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 87.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 60% 25% 40% 60% 60% 100% 60%
Long-Armed Chariot Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 65.5% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 60% 25% 40% 60% 60% 100% 60%
A: Absorbs · S: Susceptible · R: Resists
During battle some monsters may change resistances.

100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.

Abilities

Ability Y' Area Target Type File:Copy Image.png Condition
Diffusion Ray
(Target must be in front)
Frontal Magical Damage
Deals Element: Light damage + Dispel.
Inertia Stream AoE 10' Physical Damage
Deals physical damage + Bind.
Discharge AoE 10' Physical Damage
Deals physical damage + Paralysis.
Brainjack
(Certain NMs only)
Single Target Question
Inflicts Charm + DoT.
Discoid
(Certain NMs only)
AoE Question
Deals damage divided evenly amongst targets.
Homing Missle
(Target must be in front)
(Certain NMs only)
Targeted AoE Question
Deals damage equal to 90% of target's HP + removes Enmity.
Mortal Revolution
(Certain NMs only)
AoE Physical Damage
Deals physical damage + Stun + Knockback.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Traits

Notorious Monster

Adversaries

Event Appearances

Name Event Zone
Archaic Chariot Salvage [[Bhaflau Remnants
Arrapago Remnants]]
Armored Chariot Salvage Arrapago Remnants
Battleclad Chariot Salvage Zhayolm Remnants
Battledressed Chariot Nyzul Isle Investigation Nyzul Isle
Long-Armed Chariot Salvage Silver Sea Remnants
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).
Name Event Zone
Long-Bowed Chariot Salvage Bhaflau Remnants
Long-Gunned Chariot Nyzul Isle Investigation Nyzul Isle
Long-Horned Chariot Nyzul Isle Investigation Nyzul Isle
Racing Chariot Nyzul Isle Investigation Nyzul Isle
Shielded Chariot Nyzul Isle Investigation Nyzul Isle
Note: See the respective event/zone page. Mob names not listed here due to excess cases (ex: Campaign).