Associate Researcher Expedition 2 (Sauromugue)
Appearance
| Associate Researcher Expedition #2 (Sauromugue) | ||||||
|---|---|---|---|---|---|---|
| Entry Zone: | Sauromugue Champaign: Vrednev, (J-7) | |||||
| Associate Researcher Expeditions: | #1 · #2 · #3 · #4 · #5 | |||||
| Area Map: | Ruhotz Silvermines, Map # 1 | |||||
| Course: | Associate Researcher | |||||
| Objective: | Defend the party leader. | |||||
| Expedition Goals: | 1: | Ensure one person in the party arrives at Point 1. | ||||
| 2: | Ensure everyone in the party gets from Point 1 to Point 2. | |||||
| 3: | Ensure everyone in the party gets from Point 1 to Point 3 without a single KO. | |||||
| Time Limit: | 15 minutes | |||||
| Research Marks: |
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| Buff Rewarded: | Increased Defense | |||||
Enemies
| Level | Name | Aggro | Link | Drops | Steal | Spawns |
|---|---|---|---|---|---|---|
| 90 | Skeleton Aggressor | True Sound, HP | No | None | None | 25 |
| 99 | Skeleton Skirmisher (BLM) | True Sound, HP | No | None | None | 13 |
| 95 | Hulking Marolith | True Sound, Magic | No | None | None | 5 |
Walkthrough
- Party members must survive to and click the books ("Point 1," "Point 2," and "Point 3") that are successively deeper into the zone to accomplish goals.
- All members in the party must register at Point1 before any can register at Point 2, and all members must register at Point 2 before any can register at Point 3.
- Throughout the zone, a very large number of true aggro skeletons and several marolith are present.
- There are five Skeleton Aggressors in the first small room, approximately 20 in the second large room with Point 1. The following room with Point 2 contains several Skeleton Skirmishers, with an additional five in the final room with Point 3.
- Hulking Marolith will be present as rock piles that may reform into the Hulking Marolith if a player comes within a certain proximity or casts nearby.
Map |