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Bendigeidfran

From ZenithXI
Revision as of 20:24, 11 July 2024 by imported>Staplerguy (added disambiguation for the level 14 NM (it's a RoE objective, might ever come up))
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General Notes
  • Uses standard Golem abilities.
  • Between 30%-70% HP, it will use Blood Weapon and spawn 2 Bendigeidfran's Golem adds.
    • Gains the ability to absorb magic damage.
      • Defeating adds will remove the effect.

Bendigeidfran
Adversary
Type
Family Golem
Job DRK
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question Question
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Sheol B
}}

      Spawn via Ethereal Junction
Level Behavior
127-137 Question
HP MP DEF EVA M.DEF
Question
Assisted By
2x Bendigeidfran's Golem
Rewards
1x Lu. Hide Box, 2x Lustreless Hide
Abilities Spells