Will repetitively use Eagle Eye Shot over and over again.
Special Abilities may be reused again. There is no limit to the number of times any of them may be used.
Warder of Courage's power to use a certain SP Ability can be disabled by using elemental magic of various spells 1-2 seconds after the SP Ability animation goes off.
Spamming T1 Elemental Magic is effective at potentially locking abilities.
Each SP ability can be prevented with the use of elemental damage, this can prevent any luck based in this fight:
Call Wyvern - Unlike most NM in Escha areas the pets (Wynavs) summoned by Warder of Courage with Call Wyvern will target the person highest on the alliance's enmity list.
Therefore it does not matter who uses a Primal nazar to spawn Warder of Courage.
Warder's Wynav's will cast spells based on the day. E.g. banishga on lightsday or sleepga spam on darksday.
Soul Voice - Begins using Maiden's Virelai to charm its current target. This will result in enmity becoming unstable and a wipe becoming very probable if people are not ready for it.
Tenebrae x3 with Pflug and a charm resist set will also fail to stop Virelai.
RUN SP abilities have no effect on Virelai.
Soul Voice lasts for three minutes unless Warder of Courage moves to a new Special Ability.
Continue damage in order to encourage this.
Benediction - Fully restores Warder of Courage's HP and removes all status ailments.
There is no real counter to Benediction other than to try lock Invincible so Warder of Courage does not even get the chance to use it. However, this is largely luck-based.
While idle, all DoTs are immediately be removed from Warder of Courage making a "zombie" recovery difficult and perhaps impossible for most setups.