Swipe
Appearance
|
Notes
- Unlike Lunge, only one Rune is ever expended, regardless of how many runes are active. The last activated rune is consumed first.
- Damage appears to be based on weapon skill and typical Magic multiplier terms. The proposed formula is:
- Damage = (Main-hand weapon Skill × (100 + Swipe Job Points) ÷ 100) × (0.75 + (n ÷ 100) ) × Magic Multiplier Terms
- n = Lunge effect bonus from gear.
- For example: Aettir's "Lunge"+10 would be n=10
- n = Lunge effect bonus from gear.
- Treated like an Elemental Magic damage source (can MB, subject to day/weather boosts, etc.)
- Does not feed TP to target
- Swipe is nullified by blink/shadows.
- Damage = (Main-hand weapon Skill × (100 + Swipe Job Points) ÷ 100) × (0.75 + (n ÷ 100) ) × Magic Multiplier Terms
Equipment Modifying Ability | |||
---|---|---|---|
Equipment | Lvl. | Slot | Modifier |
File:Aettir icon.png Aettir | n = +10 | ||
![]() |
n = +10 |