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Sarama

From ZenithXI
General Notes

Note: The Unity Warp requires the Boarding permit or you will not be offered the warp.

  • Players will have the most difficulty with Paralyze, Blaze Spikes, Burn, and Firaga V.
  • Standing behind Sarama will enable it to use Scorching Lash and reduce the usage of Magma Hoplon.
  • Uses Chainspell at no set percentage, may use it multiple times.
  • Weapon skilling while Sarama is howling may proc and terrorize it briefly.
  • Accuracy caps around 1275.
  • Weak against Element: Thunder Lightning. Verification Needed


Sarama
Adversary
Type Beasts
Family Cerberus
Job
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
Question Question Question Question Question Question Question 87.5%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
Question Question Question Question Question Question Question Question
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Mount Zhayolm
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     Rift Locations: (D-5), (C-6), (E-7)
     Unity Notorious Monster: 3,100 Unity Accolades
Level Behavior
135 Question
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
{{#replace:Burn, Blaze Spikes, Flare II, Firaga V|,|
}}


Abilities

Ability Y' Area Target Type File:Copy Image.png Condition
Gates of Hades 20' AoE Magical Damage Element: Fire
Damage and Burn. Removes shadows.
Lava Spit AoE Magical Damage Element: Fire
Damage. Ignores shadows.
Magma Hoplon Self None
Gains Blaze Spikes + Stoneskin.
Scorching Lash Conal Physical Damage Enemy Rear
Damage. Removes 2-3 shadows.
Sulfurous Breath Conal Magical Damage Element: Fire Enemy Front
Damage. Ignores shadows.
Ululation 20' AoE Magical Damage Element: Ice
Inflicts Paralysis. Ignores shadows.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.