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Hanbi

From ZenithXI
General Notes
  • May be silenced.
  • Will summon a Demon every TP move. The number summoned is limited by Hanbi's HP.
  • 100-51%: 1 Demon.
  • 50-26%:   2 Demons.
  • 25%-1%:  3 Demons.
  • Demons have ~22,000 HP, use standard TP moves, and may be slept with either light or dark magic.
  • After every 90 seconds of a demon being alive, Hanbi will use Two-Hour ability Chainspell.
  • During Chainspell, Oblivion's Mantle becomes an available TP move.
  • Hanbi's version of Oblivion's Mantle will not inflict doom, but will will still inflict AoE Element: Dark Magical Damage damage and Zombie for upwards of 60 seconds.
  • At ≤50% during Chainspell, Hanbi will gain access to and spam Tier 4 Elemental Magic.
  • Summoned demons significantly increase the attack power of Hanbi as well as the demons.
  • Attack power increases for each demon present.
  • E.g. Quadrastrike from a demon with multiple present may easily KO players.

Hanbi
File:Gallu 2.png.jpg
Adversary
Type Demon
Family Gallu
Job DRK
Sub Job RDM
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 62.5% 75% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
60% 60% 60% 115% 50% 50% 50% 15%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Escha - Ru'Aun
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     Forced: Examine ??? with a Hanbi's nail.
All members require Tribulens or Radialens.
Level Behavior
125 This monster is passive. Links
HP MP DEF EVA M.DEF
~216,000 CheckCheck 124
Rewards
Abilities Spells
{{#replace:Bolt of Perdition, Crippling Rime, Diluvial Wake, Divesting Gale, Kurnugi Collapse, Searing Halitus, During Two-Hour ability Chainspell:, Oblivion's Mantle,|,|
}}
{{#replace:Curse, Dread Spikes, Absorb-TP, Impact|,|
}}

Abilities

Ability Y' Area Target Type File:Copy Image.png Condition
Bolt of Perdition Conal Monster Magical Damage Element: Thunder
Damage, Mute, and Amnesia
Crippling Rime Conal Monster Magical Damage Element: Ice
Damage and all Attributes Down
Diluvial Wake AoE Monster Magical Damage Element: Water
Damage, Defense Down, and Magic Defense Down
Divesting Gale AoE Monster Magical Damage Element: Wind
Damage, Encumbrance, and Muddle
Kurnugi Collapse AoE Monster Magical Damage Element: Earth
Damage, Accuracy Down, Magic Accuracy Down
Oblivion's Mantle 20' AoE Monster Magical Damage Element: Dark Only during Two-Hour ability Chainspell.
Damage and Zombie.
Searing Halitus Conal Monster Magical Damage Element: Fire
Damage and Burn
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.