- Immune to Silence, Sleep, Bind, Gravity, Paralyze
- Vial is summoned every 50-60s
- Grenade is summoned every 15-60s
- Grenades run towards a random target and uses one of their TP moves then depop after.
- Vials stay alive spamming Noxious Spray (Poison for 30/tick). Can only have 1 vial active max.
- Vials have ~110 HP
- Vials eventually stop being summoned for ~6 minutes after killing enough(~5?).
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