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Claret

From ZenithXI
General Notes
  • Does not auto attack. Instead it gains 1,000+ TP every 9 seconds through a powerful native regain effect.
  • Possesses notably enhanced movement speed.
  • Will place the highest player on auto-follow and stand next to them.
  • Possesses a poison aura of 100/tick for any players directly near it which lasts for a few ticks after moving out of range.
  • Possesses an auto-regen effect of ~50/tick.
  • Claret does not have the same melee damage type penalties of an ordinary Slime. Instead taking much more Physical Damage damage than the nearby clots.
  • Takes greatly enhanced Magical Damage magical damage. Roughly double the damage or more compared to nearby Clots.
  • Susceptible to Blind, Gravity, Paralyze, Poison, Stun, Slow.
  • Immune to Break, Bind, and Sleep.

Claret
File:Slime 3.png.jpg
Adversary
Type Amorph
Family Slime
Job WAR
Class Monster
Information Needed Verification Needed Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 200% Question 100% 75% 75% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
115% 130% 115% 85% 115% 115% 115% 85%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone
Zone
  Mount Zhayolm
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     Forced: Trade Pectin to the ??? in tunnel at (J-8)
Level Behavior
82-83 Question
HP MP DEF EVA M.DEF
~15,500 XX 100
Rewards
Abilities Spells
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Traits
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