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Morseiu

From ZenithXI
Revision as of 01:27, 26 July 2024 by imported>Dumo
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General Notes
  • Has a very potent endrain which increases over time.
    • Endrain begins at 0 when first aggroed.
    • Merely holding the NM aggroed will increase his endrain immensely. Holding for 2 minutes increased his endrain to almost 400/hit in Delve.
    • Recommended to not aggro or engage until you're completely ready to kill.
  • No trick found at the moment
  • This fight may be challenging to Whitemages as they will need to cure fast.
  • Recommended to have a support mage or /mage for erasing the HP down effect potentially applied by Infaunal Flop.
  • If you wipe and try to fight again he start with the same endrain potency as when you wiped.
  • Spamming Fire damage on this NM will reduce it's endrain effect. http://www.bluegartr.com/threads/120444-Delve-2.0-discussion/page54==Listings==


Morseiu
Adversary
Type Plantoids
Family Snapweed
Job
Class Monster
Crystal
Detects True Sound


Listings by Zone
Zone
  Yorcia Weald

      Trade Russet Yggrete Shard III to ??? at (H-7).
Level Spawns Behavior
1 This monster is passive.
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
{{#replace:Stink Bomb, Infaunal Flop, Nectarous Deluge, Tickling Tendrils|,|
}}
 
Zone
  Yorcia Weald (U)

     Forced: Yorcia Weald Fracture
Level Spawns Behavior
1 This monster is aggressive. Links
HP MP DEF EVA M.DEF
Question
Rewards
Abilities Spells
{{#replace:Stink Bomb, Infaunal Flop, Nectarous Deluge, Tickling Tendrils|,|
}}
 


Ability Information

Ability Y' Area Target Type File:Copy Image.png Condition
Stink Bomb AoE Magical Damage
Inflicts damage, Blind, Paralyze
Infaunal Flop Magical Damage
Inflicts damage, Slow, Gravity, HP and MP Down (potency % based somewhat on endrain potency)
Nectarous Deluge AoE Magical Damage
Inflicts damage, Poison
Tickling Tendrils 1P Single Physical Damage
Inflicts damage, Stun
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.