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Goblin Tanner

From ZenithXI
Revision as of 22:22, 9 December 2024 by imported>Praedikat (Created page with "{{Adversary Description 2 |Image= |Class= |Type=Beastmen |Family=Goblin |Main Job=RNG |Sub Job= |Adversary Description 2 Row= {{Adversary Description 2 Row |Variation= |Physical=100 |Magical=100 |Breath=100 |Slashing=100 |Blunt=100 |H2H=100 |Piercing=100 |Ranged=100 |Fire=130 |Wind=130 |Thunder=130 |Light=150 |Ice=130 |Earth=130 |Water=130 |Dark=100 }} |Notes= }} ==Listings== {{Adversary Table 2 |Default Family TP Moves=Goblin |Subsequent Moves= |Adversary Row 2= {{Adver...")
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General Notes


Goblin Tanner
Adversary
Type Beastmen
Family Goblin
Job RNG
Class Monster
Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
130% 130% 130% 150% 130% 130% 130% 100%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.


Listings

Listings by Zone

Abilities

Ability Y' Area Target Type File:Copy Image.png Condition
Goblin Rush 1P Player Physical Damage 3
3-hit damage and Knockback
Bomb Toss AoE Player Magical Damage Element: Fire B
Damage. Magic accuracy varies with TP.
Bomb Toss (Dropped) AoE Monster Magical Damage Element: Fire B
Damage equal to 1/3rd remaining HP.
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.