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Apex Idle Drifter

From ZenithXI
Revision as of 22:26, 25 June 2022 by imported>HDXylophone (added colors to the resistance variations)
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General Notes

Elemental resistances vary by core color.


Apex Idle Drifter
Adversary
Type Empty
Family Wanderer
Job WAR
Sub Job RDM
Class Monster
Fire Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 50% 50% 50% 5% 70% 100% 70%
Ice Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
100% 5% 70% 70% 5% 50% 50% 50%
Wind Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 5% 50% 50% 100% 5% 70% 70%
Earth Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 100% 5% 70% 50% 5% 50% 50%
Thunder Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 50% 5% 50% 70% 100% 5% 70%
Water Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
5% 70% 100% 70% 50% 50% 5% 50%
Light Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
50% 50% 50% 5% 70% 70% 70% 100%
Dark Core Resistances
Physical Damage Magical Damage Breath Damage Slashing Blunt H2H Piercing Ranged
100% 100% 100% 100% 100% 100% 100% 100%
Element: Fire Element: Wind Element: Thunder Element: Light Element: Ice Element: Earth Element: Water Element: Dark
70% 70% 70% 100% 50% 50% 50% 5%
A: Absorbs · S: Susceptible · R: Resists
100% denotates that a monster takes full damage.
Tiers of 50% or less guarantee a spell resist.
Listings by Zone
Zone
  Promyvion - Mea
}}

     
Level Behavior
139-142 This monster is aggressive. True Sound
HP MP DEF EVA M.DEF
~259,000-289,000 Question 1331-1448 1384-1502 114
Rewards
Abilities Spells
{{#replace:Aura of Persistence, Vanity Dive, Mirage, Empty Beleaguer|,|
}}
 
Zone
  Promyvion - Dem
}}

     
Level Behavior
139-142 This monster is aggressive. True Sound
HP MP DEF EVA M.DEF
~259,000-289,000 Question 1331-1448 1384-1502 114
Rewards
Abilities Spells
{{#replace:Aura of Persistence, Vanity Dive, Mirage, Empty Beleaguer|,|
}}
 
Zone
  Promyvion - Holla
}}

     
Level Behavior
139-142 This monster is aggressive. True Sound
HP MP DEF EVA M.DEF
~259,000-289,000 Question 1331-1448 1384-1502 114
Rewards
Abilities Spells
{{#replace:Aura of Persistence, Vanity Dive, Mirage, Empty Beleaguer|,|
}}
 
Zone
  Promyvion - Vahzl
}}

     
Level Behavior
139-142 This monster is aggressive. True Sound
HP MP DEF EVA M.DEF
~259,000-289,000 Question 1331-1448 1384-1502 114
Rewards
Abilities Spells
{{#replace:Aura of Persistence, Vanity Dive, Mirage, Empty Beleaguer|,|
}}
 


References

Ability Information

Ability Y' Area Target Type File:Copy Image.png Condition
Aura of Persistence self Question
Defense boost
Vanity Dive single Question
dmg
Mirage Self Question
+40 Evasion Boost
Empty Beleaguer AoE Question
damage
Area: 1P, AoE, Gaze, Conal · Target: Player or Monster
Type: Physical-Magical-Breath-Buff · Element or Damage Type
File:Copy Image.png: Utsusemi shadows consumed (#), B Bypasses, but does not remove shadows, R Removes all shadows.

Notes

  • VIT 324~348, AGI 341~366, INT 306~327, MND 306~327