Knights of Round: Difference between revisions
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Latest revision as of 15:37, 2 April 2025
| Weapon Skill Information | |||
|---|---|---|---|
| Description: | Caliburn/Excalibur: Additional Effect: Regen | ||
| Weapon Type: | Sword Skill | Target: | Single |
| Class: | Physical | ||
| Stat Modifier: | 40% STR / 40% MND | fTP: | 5.0 |
| TP Modifier | 1000 TP | 2000 TP | 3000 TP |
| Aftermath (+10HP/tick Regen): |
20 seconds | 40 seconds | 60 seconds |
| Skillchain: | Light / Fusion | ||
| Command: | /ws "Knights of Round" <stnpc> | ||
| Job Level Information | |||
| Level | Jobs | ||
| 75 | RDM or PLD via Caliburn or Excalibur | ||
| 85 | PLD, RDM, or BLU via Corbenic Sword | ||
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| File:Caliburn icon.png Caliburn | In Dynamis: Weapon skill access, Relic Aftermath | ||
| File:Corbenic Sword icon.png Corbenic Sword | Weapon skill access after performing 13 other weapon skills | ||
| File:Excalibur icon.png Excalibur | Weapon skill access, Relic Aftermath | ||
| File:Excalibur (Level 90) icon.png Excalibur (Level 90) | Knights of Round damage +25% | ||
| File:Excalibur (Level 95) icon.png Excalibur (Level 95) | Knights of Round damage +25% | ||
| File:Excalibur (Level 99) icon.png Excalibur (Level 99) | Knights of Round damage +40% | ||
| File:Excalibur (Level 99 II) icon.png Excalibur (Level 99 II) | Knights of Round damage +40% | ||
Notes
- Relic Aftermath: +10HP/tick Regen
- Corbenic Sword does not give Aftermath
- Corbenic Sword does not give Aftermath