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	<title>Vitality - Revision history</title>
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	<updated>2026-07-06T16:10:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zenithxi.com/index.php?title=Vitality&amp;diff=73308&amp;oldid=prev</id>
		<title>imported&gt;Shynoe: Link to enemy critical hit damage</title>
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		<updated>2023-11-14T04:24:23Z</updated>

		<summary type="html">&lt;p&gt;Link to enemy critical hit damage&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Abbreviation: VIT&amp;lt;br&amp;gt;&lt;br /&gt;
Vitality is a defensive stat for reducing physical damage taken.&lt;br /&gt;
&lt;br /&gt;
VIT is associated with the Earth [[:Category:Elements|element]].&lt;br /&gt;
&lt;br /&gt;
===Defensive===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;VIT&amp;#039;&amp;#039;&amp;#039; directly impacts [[fSTR]]. fSTR is a [[base damage]] bonus/penalty that depends upon the comparison between attacker [[STR]] and target VIT. Thus, maintaining high VIT allows you to negate some base damage of your enemy, (approximately 1 base damage per 4 VIT). &lt;br /&gt;
*Increasing &amp;#039;&amp;#039;&amp;#039;VIT&amp;#039;&amp;#039;&amp;#039; by 2 points adds 3 point of [[Defense]]. &lt;br /&gt;
*Increasing &amp;#039;&amp;#039;&amp;#039;VIT&amp;#039;&amp;#039;&amp;#039; plays an additional role in reducing [[Enemy Critical Hit Damage]]. &amp;lt;ref&amp;gt;&amp;quot;VIT will play a role in calculating damage taken from critical hits.&amp;quot; https://forum.square-enix.com/ffxi/threads/7267-May-10-2011-%28JST%29-Version-Update&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Other Roles ===&lt;br /&gt;
* Sufficient Vitality will increase the duration of [[Cover]] up to a maximum of 15 seconds.&lt;br /&gt;
* The target&amp;#039;s Vitality is one of the two player stats that determines [[Waltz]] strength.&lt;br /&gt;
* Vitality is used to determine [[Jump]]&amp;#039;s base damage, with the formula: ( [[Base Damage]] + [[fSTR]] ){{math|times}}( 1 + [[VIT]]{{math|divide}}256 )&lt;br /&gt;
* Vitality plays a small role in improving cure potency (see [[Cure Formula]]).&lt;br /&gt;
* [[Chakra]]&amp;#039;s HP restored is [[Vitality]]{{math|times}}2.&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&amp;lt;References/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]][[Category:Base Stats]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shynoe</name></author>
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