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	<title>TP Multiplier - Revision history</title>
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		<id>https://wiki.zenithxi.com/index.php?title=TP_Multiplier&amp;diff=59795&amp;oldid=prev</id>
		<title>imported&gt;Neviskio: rephrased to read better</title>
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		<updated>2022-08-04T02:12:17Z</updated>

		<summary type="html">&lt;p&gt;rephrased to read better&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[TP Multiplier]] (&amp;#039;&amp;#039;&amp;#039;ƒTP&amp;#039;&amp;#039;&amp;#039;) is a multiplier of your [[Base Damage]] when performing [[Weapon Skill| weapon skill]]s and [[Blue Mage#Magic|physical blue magic]], or when [[Jug Pets|Beastmaster Pets]], [[Avatar|Summoner&amp;#039;s Avatars]], and [[Automaton|Puppetmaster&amp;#039;s Automatons]] use their various TP abilities.&amp;lt;br /&amp;gt;&lt;br /&gt;
As the name implies, this is the function that relates your TP to a multiplier of the damage you would do. It should be noted that not all WSs have changing ƒTP, and some may have other things that depend on TP (like [[Critical Hit Rate]]). As far as we know, you can use the same Linear Interpolation outlined below to determine the effects of different TPs on those weaponskills as well.&lt;br /&gt;
&lt;br /&gt;
== Calculating ƒTP ==&lt;br /&gt;
The value of TP multiplier grows linearly between 2 anchor points at 1000 - 2000 and 2000 - 3000 for WS, 0 - 1500 and 1500 - 3000 on physical blue magic. This value can be calculated using [http://en.wikipedia.org/wiki/Linear_interpolation Linear Interpolation].&lt;br /&gt;
&lt;br /&gt;
Linear Interpolation Formula:&lt;br /&gt;
:PreviousAnchor is 1000 for TP between 1000 and 2000, 2000 for TP between 2000 and 3000&lt;br /&gt;
:NextAnchor is 2000 for TP between 1000 and 2000, 3000 for TP between 2000 and 3000&lt;br /&gt;
:dTP = diffence in TP between current TP and the previous anchor, ie 100 if TP is 1100, 500 if 1500, 100 if 2100... etc.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Equation: ƒTP(PreviousAnchor) + dTP * (ƒTP(NextAnchor) - ƒTP(PreviousAnchor))&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:The [[Weapon Skill|WS]] [[Calamity]] has the following ƒTP anchor values:&lt;br /&gt;
::ƒTP(1000) = 1.00 = f100&lt;br /&gt;
::ƒTP(2000) = 1.50 = f200&lt;br /&gt;
::ƒTP(3000) = 4.00 = f300&lt;br /&gt;
:ƒTP(1500)&lt;br /&gt;
::f100 + 0.5 * (f200 - f100)&lt;br /&gt;
::1.00 + 0.5 * (1.50 - 1.00)&lt;br /&gt;
::1.00 + 0.5 * 0.5&lt;br /&gt;
::1.00 + 0.25&lt;br /&gt;
::1.25&lt;br /&gt;
:ƒTP(2500)&lt;br /&gt;
::f200 + 0.5 * (f300 - f200)&lt;br /&gt;
::1.50 + 0.5 * (4.00 - 1.50)&lt;br /&gt;
::1.50 + 0.5 * 2.5&lt;br /&gt;
::1.50 + 1.25&lt;br /&gt;
::2.75&lt;br /&gt;
&lt;br /&gt;
:Note that the slope of the ƒTP function for most WS does not change at 200%, so for those WS the formula can be simplified.&lt;br /&gt;
&lt;br /&gt;
== Additional Attacks ==&lt;br /&gt;
For 1H and 2H Melee [[:Category:Weapon Skills|Weapons Skills]] Hits after the first (be it from [[Double Attack|double attack]], [[Triple Attack|triple attack]] or [[Weapon Skill|WSs]] that naturally hit more than once), all have an ƒTP of 1.0. Furthermore, only the first hit&amp;#039;s ƒTP is increased in &amp;quot;Damage varies with TP&amp;quot; Weaponskills.&lt;br /&gt;
&lt;br /&gt;
For certain Weapon Skills and most [[Blue Mage#Magic|physical blue magics]], the first hit&amp;#039;s [[:Category:FTP Replicating WS|ƒTP is mirrored by all future hits]] (this includes the boost to ƒTP from [[:Category:Elemental Gorgets|Elemental Gorgets]] [[:Category:Elemental Belts|and Belts]]). The weapon skills and pet abilities that follow this rule have it noted on their pages and are a part of [[:Category:FTP Replicating WS]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Weapon Skill]]&lt;br /&gt;
* [[Base Damage]]&lt;br /&gt;
* [[Weapon Skill Damage]]&lt;br /&gt;
* [[:Category:FTP Replicating WS]]&lt;br /&gt;
* [http://ffxi.allakhazam.com/forum.html?forum=261&amp;amp;mid=1303735852127368624#7 Discovery of Ranged ƒTP Properties (Saelae, Alla)]&lt;br /&gt;
** [http://www.bluegartr.com/threads/107650-Random-Question-Thread-XXIV-Occupy-the-RQT?p=4904462&amp;amp;viewfull=1#post4904462 Verification of mathology (Kirschy, BG)]&lt;br /&gt;
** [http://www.bluegartr.com/threads/106679-Test-Server-Findings?p=4917719&amp;amp;viewfull=1#post4917719 Further Verification Gorget ƒTP is tranferred (Byrth, BG)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/111518-Random-Question-Thread-XXVII-Okay-this-roman-numerals-bullshit-is-getting-ridiculous?p=5326527#post5326527 ƒTP Scaling testing (Daisetsu, BG)]&lt;br /&gt;
* [http://robonosto.blogspot.com/2010/06/tp-bonus-of-fencer.html TP Effect testing on Spirits Within (Robonosto, Blogger)]&lt;br /&gt;
* [http://www.bluegartr.com/threads/104123-Weapon-Skills?p=5334571&amp;amp;viewfull=1#post5334571 TP-related crit rate testing (Daisetsu, BG)]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Neviskio</name></author>
	</entry>
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