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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Strength</id>
	<title>Strength - Revision history</title>
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	<updated>2026-07-06T13:16:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Strength&amp;diff=58573&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan: removing one sentence that apparently supersedes an entire table.</title>
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		<updated>2024-09-29T20:09:57Z</updated>

		<summary type="html">&lt;p&gt;removing one sentence that apparently supersedes an entire table.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Abbreviation: STR&amp;lt;br&amp;gt;&lt;br /&gt;
Strength is an offensive stat for both melee and ranged attacks.&lt;br /&gt;
&lt;br /&gt;
STR is associated with the [[:Category:Fire|Fire]] [[:Category:Elements|element]]. &lt;br /&gt;
&lt;br /&gt;
===Offensive===&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;STR&amp;#039;&amp;#039;&amp;#039; directly impacts attack and ranged attack, reference the table below for the ratio of STR:Attack.&lt;br /&gt;
*Strength plays an integral role in physical damage calculations, particularly in the variable: [[fSTR]], whereby the [[STR]] of a character is compared to the [[VIT]] of its enemy, resulting in a bonus/penalty.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
! colspan=5 |History of STR to Attack and Ranged Attack Ratio&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Original&lt;br /&gt;
! [http://www.playonline.com/pcd/update/ff11us/20070828oz52G1/detail.html August 27th 2007]:&lt;br /&gt;
! [https://forum.square-enix.com/ffxi/threads/35228-July-9-2013-%28JST%29-Version-Update July 9th 2013]&lt;br /&gt;
! [https://forum.square-enix.com/ffxi/threads/54790-December.-11-2018-%28JST%29-Version-Update December 11th 2018]&lt;br /&gt;
|-&lt;br /&gt;
! Two-handed&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.75&lt;br /&gt;
| 0.75&lt;br /&gt;
| 1.0&lt;br /&gt;
|-&lt;br /&gt;
! One-handed (Main)&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.75&lt;br /&gt;
| 1.0&lt;br /&gt;
|-&lt;br /&gt;
! One-handed (Offhand)&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
|-&lt;br /&gt;
! H2H&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.625&lt;br /&gt;
| 0.75&lt;br /&gt;
|-&lt;br /&gt;
! Ranged&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.5&lt;br /&gt;
| 0.75&lt;br /&gt;
| 1.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]][[Category:Base Stats]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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