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		<title>imported&gt;Hya: /* Doctor Status */</title>
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		<updated>2025-03-26T11:25:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Doctor Status&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Category Page Header&lt;br /&gt;
|ToC=y&lt;br /&gt;
|Float=left&lt;br /&gt;
|Image=Strange Apparatus.png&lt;br /&gt;
|Image Size=330&lt;br /&gt;
|Image Link=&lt;br /&gt;
|Intro Text=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Strange Apparatuses&amp;#039;&amp;#039;&amp;#039; are ancient machines, each of which corresponds to a different color. Each apparatus is located behind unique &amp;quot;fake&amp;quot; walls in dungeons throughout [[Vana&amp;#039;diel]]. Trading them an [[Infinity Core]] and a special chip of the specific apparatus&amp;#039;s color will create various items (via &amp;quot;matter emulation&amp;quot;).&amp;lt;br /&amp;gt;This is the sole manner of obtaining rune weapons which are used in the synthesis creation of [[ilvl]] &amp;quot;Raetic&amp;quot; weapons.&lt;br /&gt;
&lt;br /&gt;
There are eleven Strange Apparatuses in total. The eight that correspond to [[elements|elemental]] colors may be used to obtain the items from the table below:&lt;br /&gt;
}}&lt;br /&gt;
==Locations==&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; min-width: &amp;quot;1000px&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; |Area&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; |Element&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; |Chip&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; |Code&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; |Drops (with Doctor Status)&lt;br /&gt;
|-BGCOLOR=&amp;quot;#F5F5F5&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;Common Drops&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt; &amp;lt;br /&amp;gt;Between all zones&lt;br /&gt;
|Zone Dependent&lt;br /&gt;
|Zone Dependent&lt;br /&gt;
|N/A&lt;br /&gt;
|&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;One&amp;#039;&amp;#039;&amp;#039; of the following per trade:&lt;br /&gt;
:[[File:Cermet Chunk icon.png|21px|link=]] [[Cermet Chunk]] x8&lt;br /&gt;
:[[File:Adaman Nugget icon.png|21px|link=]] [[Adaman Nugget]] x2&lt;br /&gt;
:[[File:Arcane Flowerpot icon.png|21px|link=]] [[Arcane Flowerpot]]&lt;br /&gt;
:[[File:Rune Arrow icon.png|21px|link=]] [[Rune Arrow]] x6&lt;br /&gt;
:[[File:Rune Bangles icon.png|21px|link=]] [[Rune Bangles]]&lt;br /&gt;
:[[File:Rune Algol icon.png|21px|link=]] A Rune Weapon&lt;br /&gt;
|-BGCOLOR=&amp;quot;#FFDFD9&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Dangruf Wadi]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (E-11)&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|[[Red Chip|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Red Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Red Chip icon.png|link=]]&lt;br /&gt;
|00&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Baghnakhs icon.png|21px|link=]] [[Rune Baghnakhs]]&lt;br /&gt;
:[[File:Rune Chopper icon.png|21px|link=]] [[Rune Chopper]]&lt;br /&gt;
:[[File:Rune Axe icon.png|21px|link=]] [[Rune Axe]]&lt;br /&gt;
Unknown likeliness:&lt;br /&gt;
:[[File:Rune Algol icon.png|21px|link=]] [[Rune Algol]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#FFF4BB&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Gusgen Mines]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (J-5), Map 2&lt;br /&gt;
|{{Earth}}&lt;br /&gt;
|[[Yellow Chip|&amp;lt;font color=&amp;quot;#A77D00&amp;quot;&amp;gt;Yellow Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Yellow Chip icon.png|link=]]&lt;br /&gt;
|01&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Chopper icon.png|21px|link=]] [[Rune Chopper]]&lt;br /&gt;
:[[File:Rune Axe icon.png|21px|link=]] [[Rune Axe]] &lt;br /&gt;
:[[File:Rune Bow icon.png|21px|link=]] [[Rune Bow]]&lt;br /&gt;
Unknown likeliness:&lt;br /&gt;
:[[File:Rune Scythe icon.png|21px|link=]] [[Rune Scythe]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#E3E4FF&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Crawlers&amp;#039; Nest]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (K-8), Map 3&lt;br /&gt;
|{{Water}}&lt;br /&gt;
|[[Blue Chip|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Blue Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Blue Chip icon.png|link=]]&lt;br /&gt;
|02&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Axe icon.png|21px|link=]] [[Rune Axe]]&lt;br /&gt;
:[[File:Rune Bow icon.png|21px|link=]] [[Rune Bow]]&lt;br /&gt;
:[[File:Rune Blade icon.png|21px|link=]] [[Rune Blade]]&lt;br /&gt;
Unknown likeliness:&lt;br /&gt;
:[[File:Rune Kris icon.png|21px|link=]] [[Rune Kris]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#D4FFCB&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Ordelle&amp;#039;s Caves]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (E-12), Map 1&lt;br /&gt;
|{{Wind}}&lt;br /&gt;
|[[Green Chip|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Green Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Green Chip icon.png|link=]]&lt;br /&gt;
|03&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Bow icon.png|21px|link=]] [[Rune Bow]] &lt;br /&gt;
:[[File:Rune Blade icon.png|21px|link=]] [[Rune Blade]]&lt;br /&gt;
:[[File:Rune Halberd icon.png|21px|link=]] [[Rune Halberd]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#E0F6FF&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[The Eldieme Necropolis]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (K-13), Map 2&lt;br /&gt;
|{{Ice}}&lt;br /&gt;
|[[Clear Chip|&amp;lt;font color=&amp;quot;#01BDFB&amp;quot;&amp;gt;Clear Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Clear Chip icon.png|link=]]&lt;br /&gt;
|04&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Blade icon.png|21px|link=]] [[Rune Blade]]&lt;br /&gt;
:[[File:Rune Halberd icon.png|21px|link=]] [[Rune Halberd]] &lt;br /&gt;
:[[File:Rune Staff icon.png|21px|link=]] [[Rune Staff]]&lt;br /&gt;
Unknown likeliness:&lt;br /&gt;
:[[File:Rune Scythe icon.png|21px|link=]] [[Rune Scythe]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#EDCEFF&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Outer Horutoto Ruins]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (E-6), Map 2&amp;lt;br /&amp;gt;From Amaryllis Tower:&amp;lt;br &amp;gt;[[West Sarutabaruta]] (E-4)&lt;br /&gt;
|{{Thunder}}&lt;br /&gt;
|[[Purple Chip|&amp;lt;font color=&amp;quot;purple&amp;quot;&amp;gt;Purple Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Purple Chip icon.png|link=]]&lt;br /&gt;
|05&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Halberd icon.png|21px|link=]] [[Rune Halberd]]&lt;br /&gt;
:[[File:Rune Staff icon.png|21px|link=]] [[Rune Staff]]&lt;br /&gt;
:[[File:Rune Rod icon.png|21px|link=]] [[Rune Rod]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#FFF6F0&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Garlaige Citadel]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (K-8), Map 3&lt;br /&gt;
|{{Light}}&lt;br /&gt;
|[[White Chip|&amp;lt;font color=&amp;quot;grey&amp;quot;&amp;gt;White Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:White Chip icon.png|link=]]&lt;br /&gt;
|06&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Staff icon.png|21px|link=]] [[Rune Staff]]&lt;br /&gt;
:[[File:Rune Rod icon.png|21px|link=]] [[Rune Rod]]&lt;br /&gt;
:[[File:Rune Baghnakhs icon.png|21px|link=]] [[Rune Baghnakhs]]&lt;br /&gt;
|-BGCOLOR=&amp;quot;#D6D6D6&amp;quot;&lt;br /&gt;
|&amp;lt;big&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Maze of Shakhrami]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;/big&amp;gt;&amp;lt;br /&amp;gt; (L-10), Map 2&lt;br /&gt;
|{{Dark}}&lt;br /&gt;
|[[Black Chip|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Black Chip&amp;lt;/font&amp;gt;]]&amp;lt;br /&amp;gt;[[File:Black Chip icon.png|link=]]&lt;br /&gt;
|07&lt;br /&gt;
|&lt;br /&gt;
In order of likeliness:&lt;br /&gt;
:[[File:Rune Rod icon.png|21px|link=]] [[Rune Rod]]&lt;br /&gt;
:[[File:Rune Baghnakhs icon.png|21px|link=]] [[Rune Baghnakhs]]&lt;br /&gt;
:[[File:Rune Chopper icon.png|21px|link=]] [[Rune Chopper]]&lt;br /&gt;
Unknown likeliness:&lt;br /&gt;
:[[File:Rune Kris icon.png|21px|link=]] [[Rune Kris]]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#A6DBFD&amp;quot; colspan=5| [http://forum.square-enix.com/ffxi/threads/53127-September.-11-2017-%28JST%29-Version-Update &amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;September 2017 Update Addendum&amp;#039;&amp;#039;&amp;#039;&amp;lt;/font&amp;gt;]&lt;br /&gt;
|-&lt;br /&gt;
| BGCOLOR=&amp;quot;#E5E5E5&amp;quot; colspan=5| Added in the September 2017 Update were three new rune weapons to go along with the new ilvl &amp;quot;Raetic&amp;quot; rune weapon synths. They are the [[Rune Kris]], [[Rune Algol]], and [[Rune Scythe]].&lt;br /&gt;
&lt;br /&gt;
Information on which zones they come from and especially their drop rates is &amp;lt;u&amp;gt;incomplete&amp;lt;/u&amp;gt;. Any currently known areas for dropping these three items are listed in the table above.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Remaining Apparatuses==&lt;br /&gt;
The three remaining Apparatuses were unresponsive for years and without a purpose. However, SE later tied these remaining apparatuses to the quest [[Epiphany]], which is involved in the acquisition of [[Rune Fencer]] Empyrean Armor; as well as [[The Flying Machine of Eld]] (Fei&amp;#039;Yin) for a [[Mount]].&amp;lt;br /&amp;gt;&lt;br /&gt;
Once again years later, Square Enix revived the use of the Fei&amp;#039;Yin apparatus for the obtainment of the [[Omega Mount]] for the 15th Vana&amp;#039;versary.&lt;br /&gt;
*These three are located in [[King Ranperre&amp;#039;s Tomb]] (E-7 map 2, Carmine), [[Fei&amp;#039;Yin]] (G-6 map 1, Cyan), and [[Ranguemont Pass]] (E-4, Unlit).&lt;br /&gt;
:*Fei&amp;#039;Yin&amp;#039;s zone code is &amp;#039;&amp;#039;&amp;#039;23&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Obtaining Materials==&lt;br /&gt;
In order to obtain an item from an Apparatus you must acquire the following:&lt;br /&gt;
*[[Infinity Core]]&lt;br /&gt;
**Obtained from statues in [[Dynamis]] areas.&lt;br /&gt;
*Colored chip:&lt;br /&gt;
**Obtained primarily by buying them from the following [[Goblin]] NPC merchants in each nation:&lt;br /&gt;
:::[[Gaudylox]] ([[Northern San d&amp;#039;Oria]]) &amp;#039;&amp;#039;Closed Firesday.&amp;#039;&amp;#039;&lt;br /&gt;
:::[[Blabbivix]] ([[Port Bastok]]) &amp;#039;&amp;#039;Closed Windsday.&amp;#039;&amp;#039;&lt;br /&gt;
:::[[Scavnix]] ([[Windurst Walls]]) &amp;#039;&amp;#039;Closed Lightsday.&amp;#039;&amp;#039;&lt;br /&gt;
:::*&amp;#039;&amp;#039;All three merchants keep business hours of 11:00 to 22:00.&amp;#039;&amp;#039;&lt;br /&gt;
:::*Each colored chip costs 21,000 gil. This price is not modified by fame or any other factor.&lt;br /&gt;
:*Colored chips may also be obtained from the Level 60 [[BSNM]]s in the [[Qu&amp;#039;Bia Arena]]; [[Brothers D&amp;#039;Aurphe]] and [[Demolition Squad]].&lt;br /&gt;
&lt;br /&gt;
==Trading Process==&lt;br /&gt;
Simply trade the corresponding chip and core to the apparatus to receive your reward. However, it makes more sense to first obtain &amp;quot;Doctor&amp;quot; status before trading, see below.&lt;br /&gt;
&lt;br /&gt;
Trading a chip (and core) &amp;#039;&amp;#039;not&amp;#039;&amp;#039; matching the color of the apparatus will result in the spawning of an [[Elemental]] of the Strange Apparatus&amp;#039; given element/color. &lt;br /&gt;
*The level of this elemental is unknown, and drops matching elemental crystal clusters and an [[Infinity Core]].&lt;br /&gt;
&lt;br /&gt;
===Doctor Status===&lt;br /&gt;
Checking the Strange Apparatus without trading will result in the apparatus reciting instructions, followed by a request for a password.&amp;lt;br /&amp;gt;Entering the correct password will grant you &amp;quot;Doctor&amp;quot; Status, which removes the most common item (Elemental Clusters) from the list of available rewards.&lt;br /&gt;
*This password is entered as if you were typing a message.&lt;br /&gt;
:*&amp;quot;Doctor&amp;quot; Status is &amp;#039;&amp;#039;not&amp;#039;&amp;#039; necessary to obtain a reward. You may receive a rarer item regardless of status.&amp;#039;&amp;#039;&lt;br /&gt;
::*&amp;quot;Doctor&amp;quot; Status is required for obtaining the [[Omega Mount]] &amp;amp; [[Levitus|Levitus Mount]].&lt;br /&gt;
&lt;br /&gt;
A Doctor Status password is eight numerical digits long and varies based on player name and location. &lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;First Six Digits&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
Calculated using the first three letters of your character&amp;#039;s name and the area in which the Apparatus is found in. In order to ascertain this password you must do the following:&lt;br /&gt;
&lt;br /&gt;
*Convert the first three letters of your player name into two-digit numbers based on their positions in the alphabet minus one number (as the apparatus starts at 00 and not 01). &lt;br /&gt;
**A becomes 00, B becomes 01, C becomes 02 and so on, up to Z at 25. Use the chart below for assistance.&lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Example&amp;#039;&amp;#039;&amp;#039;: A player&amp;#039;s name is &amp;#039;&amp;#039;Pumpkinspice&amp;#039;&amp;#039;. The three letters are P (15), U (20), and M (12).&lt;br /&gt;
&lt;br /&gt;
*Next, add &amp;#039;&amp;#039;each&amp;#039;&amp;#039; of these numbers separately to the code associated with the corresponding Apparatus, listed on the chart above.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Example&amp;#039;&amp;#039;&amp;#039;: Pumpkinspice is at the apparatus in Garlaige Citadel, which is code 06.&lt;br /&gt;
::*So add 6 to each number. P (15+6=21), U (20+6=26), and M (12+6=18). Resulting in a code of 212618&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Last Two Digits&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Finally, the last two digits of the password are found by adding together the sum of three pairs of final numbers in the first six digits above with the area code.&lt;br /&gt;
:*&amp;#039;&amp;#039;&amp;#039;Example&amp;#039;&amp;#039;&amp;#039;: 21 + 26 + 18 = 65; 65 + 06 = 71.&lt;br /&gt;
::*This makes Pumpkinspice&amp;#039;s password for Garlaige Citadel &amp;quot;21261871&amp;quot;.&lt;br /&gt;
:::*&amp;#039;&amp;#039;&amp;#039;Note&amp;#039;&amp;#039;&amp;#039;: If the final number total is three digits then use the last two digits.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;In Summary&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br /&amp;gt;&lt;br /&gt;
*Add the number from the table below for each of the first 3 letters of your name to the zone code for the first 6 then add these all together for the last 2.  Please refer to the discussion page for a shell script to solve the equations for you.&lt;br /&gt;
&lt;br /&gt;
Doctor Status for a given Apparatus will be lost if you trade anything other than a chip/core pair to the apparatus, or after a period of apparatus inactivity of 48 hours. So be sure to check to confirm that the apparatus has you marked for Doctor Status before you put materials into an apparatus. &lt;br /&gt;
*You may have doctor status on Several Strange Apparatus active at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; width=&amp;quot;394px&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#A6DBFD;&amp;quot; colspan=9 |Doctor Status Password Name Table&lt;br /&gt;
|-BGCOLOR=&amp;quot;#E5E5E5&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;E&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;G&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#D8EFFE&amp;quot;&lt;br /&gt;
|00&lt;br /&gt;
|01&lt;br /&gt;
|02&lt;br /&gt;
|03&lt;br /&gt;
|04&lt;br /&gt;
|05&lt;br /&gt;
|06&lt;br /&gt;
|07&lt;br /&gt;
|08&lt;br /&gt;
|-BGCOLOR=&amp;quot;#E5E5E5&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;J&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;K&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;N&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;O&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Q&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;R&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-BGCOLOR=&amp;quot;#D8EFFE&amp;quot;&lt;br /&gt;
|09&lt;br /&gt;
|10&lt;br /&gt;
|11&lt;br /&gt;
|12&lt;br /&gt;
|13&lt;br /&gt;
|14&lt;br /&gt;
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|16&lt;br /&gt;
|17&lt;br /&gt;
|-BGCOLOR=&amp;quot;#E5E5E5&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;S&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;T&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;U&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Y&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&lt;br /&gt;
|-BGCOLOR=&amp;quot;#D8EFFE&amp;quot;&lt;br /&gt;
|18&lt;br /&gt;
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|21&lt;br /&gt;
|22&lt;br /&gt;
|23&lt;br /&gt;
|24&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Administator Status===&lt;br /&gt;
&lt;br /&gt;
If you&amp;#039;re pursuing the [[Omega whistle]] you&amp;#039;ll be needing an entirely new password than the one you&amp;#039;ll have made for Doctor Status as you&amp;#039;ll need to redo the same math you performed for its code.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For example you&amp;#039;ll be using the [[Fei&amp;#039;Yin]] code 23 in place of something like Gusgen Mines code which is 01.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example: R = 17 but when combined with Gusgen Mines (17+01) it becomes a code value of 18.&amp;lt;br&amp;gt;&lt;br /&gt;
Example: R = 17 but when combined with [[Fei&amp;#039;Yin]] (17+23) it becomes a code value of 40.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This should easily display how one can make a mistake using the area codes when attempting to make the password.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: You need to have completed &amp;#039;Doctor Status&amp;#039; and make sure it&amp;#039;s been less than 48 earth hours &amp;#039;&amp;#039;but also&amp;#039;&amp;#039; that one game day has passed or else you won&amp;#039;t be able to use the Strange Apparatus in Fei&amp;#039;Yin for this process.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Targetable Location]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Hya</name></author>
	</entry>
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