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	<title>Rhapsodies of Vanadiel Mission 1-14 - Revision history</title>
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	<updated>2026-07-06T19:48:59Z</updated>
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		<updated>2025-04-02T19:31:18Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
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		<author><name>Sargonnas</name></author>
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		<id>https://wiki.zenithxi.com/index.php?title=Rhapsodies_of_Vanadiel_Mission_1-14&amp;diff=394&amp;oldid=prev</id>
		<title>zenithxi&gt;Xfw at 03:48, 22 February 2025</title>
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		<updated>2025-02-22T03:48:06Z</updated>

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&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Mission Header&lt;br /&gt;
|Mission Name=The Ties that Bind&lt;br /&gt;
|Expansion=Rhapsodies of Vanadiel&lt;br /&gt;
|Start=&lt;br /&gt;
|Description=Mission Orders: Ill tidings abound. Something is causing sailors to take leave of their senses, with a strange ringing reminding you of what occurred in [[Escha - Zi&amp;#039;Tah]]. See what is happening in [[Sea Serpent Grotto]].&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=&lt;br /&gt;
|Previous=Rhapsodies of Vanadiel Mission 1-13{{!}}What Lies Beyond&lt;br /&gt;
|Next=Rhapsodies of Vanadiel Mission 1-15{{!}}Impurity&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image=&lt;br /&gt;
}} &lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&lt;br /&gt;
== Walkthrough == &lt;br /&gt;
&lt;br /&gt;
Head to (J-12) in [[Sea Serpent Grotto]] and examine the sparkling &amp;#039;&amp;#039;&amp;#039;???&amp;#039;&amp;#039;&amp;#039; near the lake at (J-12) for a cutscene.&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s a couple easy ways to get there, both of which take about the same amount of time.&lt;br /&gt;
&lt;br /&gt;
====Option 1: Just Walk====&lt;br /&gt;
[[File:Sea_Serpent_Grotto-map1.jpg|384x384px|thumbnail|Map 1]]&lt;br /&gt;
:*Exit Norg on foot (not chocobo!) to the South (H-10).&lt;br /&gt;
:*You&amp;#039;re now on Map 1 at (F-1) of [[Sea Serpent Grotto]]. Keep following the tunnel southward until you get to  an apparent dead end near a torch at (H-6). &lt;br /&gt;
:* There&amp;#039;s a hidden door here that has a blank label when you target it, and will open it when you interact with it. It&amp;#039;s always unlocked - open it and proceed. &lt;br /&gt;
:** (This is usually the entrance you&amp;#039;d need to find when getting into Norg traditionally.)&lt;br /&gt;
:*From here, take an immediate left to go north-east to J-5, and then a right (southward) to the one-way drop down at K-7. Continue!&lt;br /&gt;
:*Now hug the left wall as you go forward, ignoring the &amp;#039;&amp;#039;Ornamented Door&amp;#039; (J-10) and proceeding down the tunnel to the left, until you reach a large room (K-11).&lt;br /&gt;
:*The sparkling &amp;#039;&amp;#039;&amp;#039;???&amp;#039;&amp;#039;&amp;#039; is right in front of you on the edge of the water (J-12). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Option 2: Unity Warp====&lt;br /&gt;
:* Use [[Unity Warp]] 125 for [[Sea Serpent Grotto]] to get to the zone.&lt;br /&gt;
:**You may want to [[Sneak]] in advance, as [[Mousse]] are aggressive to sound even at level 75+, and do spawn in this stretch.&lt;br /&gt;
:*You&amp;#039;re now on Map 4 just past what is colloquially called &amp;#039;&amp;#039;&amp;#039;&amp;quot;Gold Door&amp;quot;&amp;#039;&amp;#039;&amp;#039; (it&amp;#039;s actually blank when targeted), but you actually want to go back in its direction toward the Northeast to the other side of it.&lt;br /&gt;
:*Target/tab to find the blank-labelled door at M-5 and proceed ahead. You&amp;#039;re back on Map 1 at (I-14).&lt;br /&gt;
:**Normally if you were coming from the other side you&amp;#039;d need to trade it a [[Gold Beastcoin]] to open it, but you don&amp;#039;t need that as you&amp;#039;re coming from the inside. &lt;br /&gt;
:**If you interact with it from the outside repeatedly (6 times!) you&amp;#039;ll get a message about &amp;quot;something gold glittering&amp;quot; around the small indentation in the wall.&lt;br /&gt;
:*Once you pass through the door the lake is directly ahead, run around to the Northeast side of it at (J-12) to check the &amp;#039;&amp;#039;&amp;#039;???&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
===Post-Cutscene===&lt;br /&gt;
&lt;br /&gt;
Before you instinctively warp away, consider taking advantage of your location for [[Rhapsodies_of_Vanadiel_Mission_1-15|the next mission]]. You might want to walk there!&lt;br /&gt;
&lt;br /&gt;
The return-route one-way tunnel is located at (H-8), and at the Cracked Wall (on the map) blank-targetable door at (E-6) you can either:&lt;br /&gt;
:* Continue to Norg to rent a chocobo (just to the right of the entrance from [[Marilleune]]&lt;br /&gt;
:**...which puts you at the same place that a Unity warp would: (F-11)&lt;br /&gt;
:* Or, take a right and hug the left wall to pick up the [[Survival Guide]] at (M-3) of [[Sea Serpent Grotto]]&lt;br /&gt;
:**...[[Escape]] will take you here too!: (E-11)&lt;br /&gt;
:**From here, a mount takes a little over 30 seconds through the tunnel to get to the next destination.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rhapsodies of Vanadiel Missions]]&lt;/div&gt;</summary>
		<author><name>zenithxi&gt;Xfw</name></author>
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