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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Reive_unity</id>
	<title>Reive unity - Revision history</title>
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	<updated>2026-07-05T10:31:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Reive_unity&amp;diff=49267&amp;oldid=prev</id>
		<title>imported&gt;Kasper: Add explanation on what Reive Unity KI actually does.</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Reive_unity&amp;diff=49267&amp;oldid=prev"/>
		<updated>2013-07-13T23:26:00Z</updated>

		<summary type="html">&lt;p&gt;Add explanation on what Reive Unity KI actually does.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Key Item Header&lt;br /&gt;
|Name=Reive unity&lt;br /&gt;
|Type=Permanent Key Items&lt;br /&gt;
|Description=It is only when pioneers band&amp;lt;br /&amp;gt; together that they are at their&amp;lt;br /&amp;gt; strongest. Fighting jointly with&amp;lt;br /&amp;gt; others in any reive will initiate a&amp;lt;br /&amp;gt; surge of power within you.&lt;br /&gt;
}}&lt;br /&gt;
{{Key Item Usage Table&lt;br /&gt;
|type=Cost/Quest/BCNM/ISNM&lt;br /&gt;
|Insert Key Item Acquisition Instance Template=&lt;br /&gt;
{{Key Item Acquisition Instance&lt;br /&gt;
|npcname=&lt;br /&gt;
|zone=&lt;br /&gt;
|cost=[[Scaredy-Cats]]&lt;br /&gt;
}}&lt;br /&gt;
|Insert Key Item Use Instance Template=&lt;br /&gt;
{{Key Item Use Instance&lt;br /&gt;
|usage=&lt;br /&gt;
|name=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Momentum==&lt;br /&gt;
&lt;br /&gt;
Prior to participating in reive battles, obtaining the [[Reive unity]] key item from the [[Scaredy-Cats]] quest is highly recommended. &lt;br /&gt;
&lt;br /&gt;
With this key item in possession, periodically throughout the reive battle, players will receive a message messages will come up giving certain optional objectives for players to fulfill noted as &amp;quot;Reive momentum score.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
These can include one or more of the following:&lt;br /&gt;
*Physical attack&lt;br /&gt;
*Magic attack&lt;br /&gt;
*Damage taken&lt;br /&gt;
*Monster vanquishing&lt;br /&gt;
*HP recovery&lt;br /&gt;
*Attack success&lt;br /&gt;
*Resistance success&lt;br /&gt;
*Enhancing support&lt;br /&gt;
*Enfeebling support&lt;br /&gt;
*Raising KO&amp;#039;ed players&lt;br /&gt;
&lt;br /&gt;
Once players collectively successfully perform an objective action to a certain threshold, a &amp;quot;Momentum bonus&amp;quot; will be received from the following list by all participating players and a new objective will be chosen to replace the completed objective:&lt;br /&gt;
*HP Recovery (to full)&lt;br /&gt;
*MP Recovery (to full)&lt;br /&gt;
*TP Recovery (to 300%)&lt;br /&gt;
*Status ailment recovery&lt;br /&gt;
*Stoneskin&lt;br /&gt;
*Ability cast recovery (including SP abilities)&lt;br /&gt;
*Increased maximum MP and HP&lt;br /&gt;
&lt;br /&gt;
Note that momentum bonuses do not directly impact the player&amp;#039;s EXP/bayld calculation, but the effects are helpful in achieving higher evaluation values. Furthermore, players will not receive momentum scores until two or more players have engaged the environmental object. This includes instances where players have left a reive and mobs have become passive. However, if a second player simply passes through without engaging the environmental object, no momentum score will appear.&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
&amp;lt;!--* List of links--&amp;gt;&lt;/div&gt;</summary>
		<author><name>imported&gt;Kasper</name></author>
	</entry>
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