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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Ranger</id>
	<title>Ranger - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Ranger"/>
	<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Ranger&amp;action=history"/>
	<updated>2026-07-06T23:32:30Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Ranger&amp;diff=4427&amp;oldid=prev</id>
		<title>Sargonnas: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Ranger&amp;diff=4427&amp;oldid=prev"/>
		<updated>2025-04-02T19:35:28Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:35, 2 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Sargonnas</name></author>
	</entry>
	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Ranger&amp;diff=4426&amp;oldid=prev</id>
		<title>zenithxi&gt;Funkworkz: /* Abilities and Traits */</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Ranger&amp;diff=4426&amp;oldid=prev"/>
		<updated>2023-04-02T22:52:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Abilities and Traits&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{TOC Left}}&lt;br /&gt;
[[Image:Ranger.jpg|thumb|Ranger|right]]&lt;br /&gt;
{{clear|left}}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; width: min(100%,350px);&amp;quot;&lt;br /&gt;
| BGCOLOR=&amp;quot;#cacaca&amp;quot; colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Ranger&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot; width=&amp;quot;40%&amp;quot;| Abbreviation&lt;br /&gt;
| width=&amp;quot;60%&amp;quot;|RNG&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese&lt;br /&gt;
| 狩人 (狩)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Japanese Romaji&lt;br /&gt;
|Kariudo (Kari)&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| French&lt;br /&gt;
| Chasseur&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| German&lt;br /&gt;
| Jäger&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Expansion Pack&lt;br /&gt;
| [[Final Fantasy XI]]&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#ebebeb&amp;quot;| Quest&lt;br /&gt;
| [[The Fanged One]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Abilities and Traits ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;display:flex; flex-flow: row wrap; gap: 1em; align-items: flex-start; margin: 1em 0;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#eef8fe; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable R-Highlight-WikiBlue&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; colspan=&amp;quot;2&amp;quot; |[[Job Traits]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#ccebfe; border-color: #59c1ff;&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Wide Scan|Wide Scan III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Alertness]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;15&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Rapid Shot|Rapid Shot I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Poison|Resist Poison I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Recycle|Recycle I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Wide Scan|Wide Scan IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;35&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Recycle|Recycle II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Poison|Resist Poison II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Wide Scan|Wide Scan V]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Ranger is set as a sub job to a job that has gained Master Levels.|&amp;#039;&amp;#039;&amp;#039;Sub-Job accessible with a [[Master Level]]ed job only&amp;#039;&amp;#039;&amp;#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dead Aim|Dead Aim I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Recycle|Recycle III]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#ccebfe; border-color: #59c1ff; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Traits below are only available when Ranger is set as your main job.|&amp;#039;&amp;#039;&amp;#039;Main Job Only&amp;#039;&amp;#039;&amp;#039;}} ▼&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dead Aim|Dead Aim II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Poison|Resist Poison III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Wide Scan|Wide Scan VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;60&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;70&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dead Aim|Dead Aim III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;71&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Rapid Shot|Rapid Shot II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Snapshot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;78&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[True Shot|True Shot I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP|Conserve TP I]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dead Aim|Dead Aim IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;80&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Wide Scan|Wide Scan VII]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;81&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Resist Poison|Resist Poison IV]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;86&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;88&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[True Shot|True Shot II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Dead Aim|Dead Aim V]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;90&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Damage Limit+|Damage Limit+ III]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;91&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Conserve TP|Conserve TP II]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;96&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[Accuracy Bonus|Accuracy Bonus VI]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;98&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #59c1ff;&amp;quot;| [[True Shot|True Shot III]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffdede; text-align: center; flex: 1 1 20em; margin: 0;&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;3&amp;quot;|[[Job Ability]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a; width: 20%;&amp;quot; |Lvl.&lt;br /&gt;
! style=&amp;quot;background:#fbadad; border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot; |Name&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Eagle Eye Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;45&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Velocity Shot]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Abilities below are available when Ranger is set as your sub-job.|&amp;#039;&amp;#039;&amp;#039;Sub-Job Accessible&amp;#039;&amp;#039;&amp;#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;7&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;1&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Sharpshot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;10&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Scavenge]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Camouflage]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;30&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Barrage]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;40&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| [[Shadowbind]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Abilities above are available when Ranger is set as your sub-job.|&amp;#039;&amp;#039;&amp;#039;Sub-Job Accessible&amp;#039;&amp;#039;&amp;#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▼ {{H:text|Job Abilities below are only available when Ranger is set as a sub job to a job that has gained Master Levels.|&amp;#039;&amp;#039;&amp;#039;Sub-Job accessible with a [[Master Level]]ed job only&amp;#039;&amp;#039;&amp;#039;}} ▼&lt;br /&gt;
|style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid solid solid none;&amp;quot; rowspan=&amp;quot;3&amp;quot; width=&amp;quot;1%&amp;quot;|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;51&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Unlimited Shot]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fbadad; border-color: #ee6a6a; border-style: solid none solid solid; font-size: 75%;&amp;quot; colspan=&amp;quot;2&amp;quot; height=&amp;quot;2%&amp;quot;|▲ {{H:text|Job Abilities above are only available when Ranger is set as a sub job to a job that has gained Master Levels.|&amp;#039;&amp;#039;&amp;#039;Sub-Job accessible with a [[Master Level]]ed job only&amp;#039;&amp;#039;&amp;#039;}} ▲&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Flashy Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;75&amp;#039;&amp;#039;&amp;#039; &amp;lt;sup&amp;gt;{{Merit Icon}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Stealth Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;79&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Double Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;87&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Bounty Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Decoy Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;95&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Hover Shot]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot;| &amp;#039;&amp;#039;&amp;#039;96&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|style=&amp;quot;border-color: #ee6a6a;&amp;quot; colspan=&amp;quot;2&amp;quot;| [[Overkill]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Combat Skills ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fea5b8; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fd5b7e;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Combat_Skills|Combat Skills]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; flex-wrap: wrap; align-content: space-between; flex: 1 1 100%;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 1;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Combat&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Dagger|Dagger]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 438&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Sword|Sword]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | D&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 133&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 334&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 384&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Axe|Axe]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | B-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 144&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 388&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 438&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Club|Club]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Archery|Archery]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Marksmanship|Marksmanship]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | A+&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 150&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 424&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 474&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[:Category:Throwing|Throwing]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | C-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 139&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 368&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 418&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;min-height: 0; max-height: 100%; min-width: 0; max-width: 1800px; flex: 1 1 500px; order: 2;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ Defensive&lt;br /&gt;
|-&lt;br /&gt;
! width=30% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Skill&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |Rank&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |49&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |99&lt;br /&gt;
! width=15% style=&amp;quot;background:#fea5b8; border-color: #fd5b7e;&amp;quot; |{{JobMasterStar}}[[Master Level|ML]]&amp;lt;sup&amp;gt;50&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | [[Evasion]]&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | E&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 124&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 300&lt;br /&gt;
| style=&amp;quot;border-color: #fd5b7e;&amp;quot; | 350&lt;br /&gt;
|}&lt;br /&gt;
{| style=&amp;quot;background:#ffffff; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
| align=center | &amp;#039;&amp;#039;No innate magic skills.&amp;#039;&amp;#039;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background:#fed4dd; text-align: center; width: 100%; max-width: 100%; max-height: 100%;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- BGCOLOR=&amp;quot;#ffffff&amp;quot;&lt;br /&gt;
|+ See Also: [[Skill Caps/Ranger|Level-by-level Skill Cap Chart]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Merits ==&lt;br /&gt;
{| class=&amp;quot;&amp;quot; border=&amp;quot;0&amp;quot; width=&amp;quot;100%&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;2&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;5&amp;quot; height=&amp;quot;25&amp;quot;|[[Merit]]s&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 1&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Scavenge]] Effect&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increases ammo return efficiency by 5%.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Camouflage]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Sharpshot]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Unlimited Shot]] Recast&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Shorten recast time by 6 seconds for [[Unlimited Shot|Unlimited]] and [[Double Shot]].&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Rapid Shot]] Rate&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Increase rapid shot rate by 1%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;text-align: center;&amp;quot; class=&amp;quot;wikitable&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;2&amp;quot;|Group 2&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;30%&amp;quot;|Name&lt;br /&gt;
! style=&amp;quot;background:#fdc7a9; border-color: #fc8b4d;&amp;quot; colspan=&amp;quot;1&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Stealth Shot]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next ranged attack will generate less enmity. Recast: 5min. Reduce enmity by 10.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Flashy Shot]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Your next ranged attack will generate more enmity and ignore level difference penalties. Recast: 10min. Increase ranged attack by 5 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Snapshot]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Reduces delay for ranged attacks. Reduce delay by 2 percent.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| [[Recycle]]&lt;br /&gt;
|style=&amp;quot;background:#fde1d2; border-color: #fc8b4d;&amp;quot;| Occasionally allows ranged attacks without consuming ammunition. Increase rate of activation by 5 percent.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Job Points ==&lt;br /&gt;
{{Job Page Job Point Table&lt;br /&gt;
|Insert Job Page Job Point Table Entry=&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Eagle Eye Shot]] Effect&lt;br /&gt;
|description=Increases damage from Eagle Eye Shot.&lt;br /&gt;
|effect=Increase damage by 3 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Overkill]] Effect&lt;br /&gt;
|description=Reduces enmity while under the effects of Overkill.&lt;br /&gt;
|effect=Reduce enmity by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Sharpshot]] Effect&lt;br /&gt;
|description=Increases ranged attack while under the effects of Sharpshot.&lt;br /&gt;
|effect=Increase ranged attack by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Camouflage]] Effect&lt;br /&gt;
|description=Increases the critical hit rate of ranged attacks while under the effects of Camouflage.&lt;br /&gt;
|effect=Increases critical hit rate by 1.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Barrage]] Effect&lt;br /&gt;
|description=Increases ranged attack power while under the effects of Barrage.&lt;br /&gt;
|effect=Increase ranged attack power by 3.	&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Shadowbind]] Duration&lt;br /&gt;
|description=Increases the effect duration of Shadowbind.&lt;br /&gt;
|effect=Increase effect duration by 1 second.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Velocity Shot]] Effect&lt;br /&gt;
|description=Increase ranged attack while under the effects of Velocity Shot.&lt;br /&gt;
|effect=Increase ranged attack by 2.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Double Shot]] Effect&lt;br /&gt;
|description=Increases the chance of shooting twice while under the effects of Double Shot.&lt;br /&gt;
|effect=Increase chance by 1 percent.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Decoy Shot]] Effect&lt;br /&gt;
|description=Increase the maximum amount of enmity transferrable while under the effectos of Decoy Shot&lt;br /&gt;
|effect=Increases the volatile enmity limit by 15 and the cumulative enmity limit by 5.&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Table Entry&lt;br /&gt;
|category=[[Unlimited Shot]] effect&lt;br /&gt;
|description=Reduces enmity while under the effects of Unlimited Shot.&lt;br /&gt;
|effect=Reduces enmity by 2.&lt;br /&gt;
}}&lt;br /&gt;
|Insert Job Page Job Point Gift Table Entry=&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 3.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 5%.&lt;br /&gt;
|cost=5&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 10.&lt;br /&gt;
|cost=10&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 2.&lt;br /&gt;
|cost=20&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 7%.&lt;br /&gt;
|cost=25&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 10.&lt;br /&gt;
|cost=30&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 5.&lt;br /&gt;
|cost=45&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 1&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 1 (Su1).&lt;br /&gt;
|cost=50&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 9%.&lt;br /&gt;
|cost=55&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 5.&lt;br /&gt;
|cost=60&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Conserve TP Effect Bonus&lt;br /&gt;
|description=Increases &amp;quot;Conserve TP&amp;quot; activation rate by 3.&lt;br /&gt;
|cost=80&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 11%.&lt;br /&gt;
|cost=95&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Velocity Shot Effect&lt;br /&gt;
|description=Reduces ranged attack delay while under the effects of Velocity Shot by 5%.&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 2&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 2 (Su2).&lt;br /&gt;
|cost=100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=True Shot Effect&lt;br /&gt;
|description=Increases ranged attack damage when performed at an appropriate distance by 2%.&lt;br /&gt;
|cost=125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 13%.&lt;br /&gt;
|cost=145&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Dead Aim Effect&lt;br /&gt;
|description=Increases critical damage dealt by ranged attacks by 2%.&lt;br /&gt;
|cost=150&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 5.&lt;br /&gt;
|cost=180&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 15%.&lt;br /&gt;
|cost=205&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 15.&lt;br /&gt;
|cost=210&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 3.&lt;br /&gt;
|cost=245&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 17%.&lt;br /&gt;
|cost=275&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 15.&lt;br /&gt;
|cost=280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 8.&lt;br /&gt;
|cost=320&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 19%.&lt;br /&gt;
|cost=355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 8.&lt;br /&gt;
|cost=360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Conserve TP Effect Bonus&lt;br /&gt;
|description=Increases &amp;quot;Conserve TP&amp;quot; activation rate by 3%.&lt;br /&gt;
|cost=405&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 21%.&lt;br /&gt;
|cost=445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=True Shot Effect&lt;br /&gt;
|description=Increases ranged attack damage by 2% when performed at an appropriate distance.&lt;br /&gt;
|cost=450&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 3&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 3 (Su3).&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Dead Aim Effect&lt;br /&gt;
|description=Increases critical damage dealt by ranged attacks by 2%.&lt;br /&gt;
|cost=500&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 23%.&lt;br /&gt;
|cost=545&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Barrage Effect&lt;br /&gt;
|description=Increases the number of projectiles from Barrage by 1.&lt;br /&gt;
|cost=550&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 6.&lt;br /&gt;
|cost=605&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 25%.&lt;br /&gt;
|cost=655&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 20.&lt;br /&gt;
|cost=660&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 4.&lt;br /&gt;
|cost=720&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 27%.&lt;br /&gt;
|cost=775&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 20.&lt;br /&gt;
|cost=780&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion bonus by 10.&lt;br /&gt;
|cost=845&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 29%.&lt;br /&gt;
|cost=905&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic evasion bonus by 10.&lt;br /&gt;
|cost=910&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=&amp;quot;Conserve TP&amp;quot; Effect Bonus&lt;br /&gt;
|description=Increases &amp;quot;Conserve TP&amp;quot; activation rate by 4%.&lt;br /&gt;
|cost=980&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 31%.&lt;br /&gt;
|cost=1045&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=True Shot Effect&lt;br /&gt;
|description=Increases ranged attack damage by 2% when performed at an appropriate distance.&lt;br /&gt;
|cost=1050&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Dead Aim Effect&lt;br /&gt;
|description=increases critical damage dealt by ranged attacks by 2%.&lt;br /&gt;
|cost=1125&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=Increases acquired capacity points by 33%.&lt;br /&gt;
|cost=1195&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 4&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 4 (Su4).&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Velocity Shot Effect&lt;br /&gt;
|description=Reduces ranged attack delay while under the effects of Velocity Shot by 5%.&lt;br /&gt;
|cost=1200&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Defense Bonus&lt;br /&gt;
|description=Increases physical defense by 8.&lt;br /&gt;
|cost=1280&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Capacity Point Bonus&lt;br /&gt;
|description=	Increases acquired capacity points by 35%.&lt;br /&gt;
|cost=1355&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Attack Bonus&lt;br /&gt;
|description=Increases physical and ranged attack by 25.&lt;br /&gt;
|cost=1360&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Evasion Bonus&lt;br /&gt;
|description=Increases physical evasion by 5.&lt;br /&gt;
|cost=1445&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Physical Accuracy Bonus&lt;br /&gt;
|description=Increases physical and ranged accuracy by 25.&lt;br /&gt;
|cost=1530&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Evasion Bonus&lt;br /&gt;
|description=Increases magic evasion by 13.&lt;br /&gt;
|cost=1620&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Magic Accuracy Bonus&lt;br /&gt;
|description=Increases magic accuracy by 13.&lt;br /&gt;
|cost=1710&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Conserve TP Effect Bonus&lt;br /&gt;
|description=Increases &amp;quot;Conserve TP&amp;quot; activation rate by 5%.&lt;br /&gt;
|cost=1805&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=True Shot Effect&lt;br /&gt;
|description=Increases ranged attack damage by 2% when performed at an appropriate distance.&lt;br /&gt;
|cost=1900&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Dead Aim Effect&lt;br /&gt;
|description=Increases critical damage dealt by ranged attacks by 2%.&lt;br /&gt;
|cost=2000&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=Superior 5&lt;br /&gt;
|description=Enables the player to equip items marked as Superior 5 (Su5).&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
{{Job Page Job Point Gift Table Entry&lt;br /&gt;
|gift=★Master!&lt;br /&gt;
|description=Grants the designation &amp;quot;Master Hunter.&amp;quot;&amp;lt;br&amp;gt;Decreases the recast time of one-hour abilities by 15 minutes.&lt;br /&gt;
|cost=2100&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Job-Specific Equipment ==&lt;br /&gt;
{{Job Pages 3&lt;br /&gt;
|job=RNG&lt;br /&gt;
|af_armor_set_name=Hunter&amp;#039;s Attire Set&lt;br /&gt;
|af_reforge_armor_set_name=Orion Attire Set&lt;br /&gt;
|af_accessory_type=Weapon&lt;br /&gt;
|af_accessory_lvl=41&lt;br /&gt;
|af_accessory_piece=Sniping Bow&lt;br /&gt;
|af_armor_60=Hunter&amp;#039;s Socks&lt;br /&gt;
|af_armor_52=Hunter&amp;#039;s Bracers&lt;br /&gt;
|af_armor_56=Hunter&amp;#039;s Braccae&lt;br /&gt;
|af_armor_58=Hunter&amp;#039;s Jerkin&lt;br /&gt;
|af_armor_54=Hunter&amp;#039;s Beret&lt;br /&gt;
|af_reforge_armor_head=Orion Beret&lt;br /&gt;
|af_reforge_armor_body=Orion Jerkin&lt;br /&gt;
|af_reforge_armor_hands=Orion Bracers&lt;br /&gt;
|af_reforge_armor_legs=Orion Braccae&lt;br /&gt;
|af_reforge_armor_feet=Orion Socks&lt;br /&gt;
|relic_armor_set_name=Scout&amp;#039;s Attire Set&lt;br /&gt;
|relic_reforge_armor_set_name=Arcadian Attire Set&lt;br /&gt;
|relic_accessory_piece=Scout&amp;#039;s Belt&lt;br /&gt;
|relic_armor_74=Scout&amp;#039;s Socks&lt;br /&gt;
|relic_armor_71=Scout&amp;#039;s Bracers&lt;br /&gt;
|relic_armor_72=Scout&amp;#039;s Braccae&lt;br /&gt;
|relic_armor_75=Scout&amp;#039;s Jerkin&lt;br /&gt;
|relic_armor_73=Scout&amp;#039;s Beret&lt;br /&gt;
|relic_reforge_armor_head=Arcadian Beret&lt;br /&gt;
|relic_reforge_armor_body=Arcadian Jerkin&lt;br /&gt;
|relic_reforge_armor_hands=Arcadian Bracers&lt;br /&gt;
|relic_reforge_armor_legs=Arcadian Braccae&lt;br /&gt;
|relic_reforge_armor_feet=Arcadian Socks&lt;br /&gt;
|jse_neck=Scout&amp;#039;s Gorget&lt;br /&gt;
|su4_weapon_nq=Scout&amp;#039;s Crossbow&lt;br /&gt;
|su4_weapon_hq=Arke Crossbow&lt;br /&gt;
|su5_weapon=Sharanga&lt;br /&gt;
|emp_armor_set_name=Sylvan Attire Set&lt;br /&gt;
|emp_reforge_armor_set_name=Amini Attire Set&lt;br /&gt;
|emp_accessory_piece_1=Sylvan Scarf&lt;br /&gt;
|emp_accessory_piece_2=Sylvan Chlamys&lt;br /&gt;
|emp_accessory_piece_3=Sylvan Earring&lt;br /&gt;
|emp_armor_81=Sylvan Bottillons&lt;br /&gt;
|emp_armor_83=Sylvan Bragues&lt;br /&gt;
|emp_armor_85=Sylvan Gapette&lt;br /&gt;
|emp_armor_87=Sylvan Glovelettes&lt;br /&gt;
|emp_armor_89=Sylvan Caban&lt;br /&gt;
|emp_reforge_armor_head=Amini Gapette&lt;br /&gt;
|emp_reforge_armor_body=Amini Caban&lt;br /&gt;
|emp_reforge_armor_hands=Amini Glovelettes&lt;br /&gt;
|emp_reforge_armor_legs=Amini Brague&lt;br /&gt;
|emp_reforge_armor_feet=Amini Bottillons&lt;br /&gt;
|emp_reforge_earring=Amini Earring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
{{Category:Job Guides|transcludesection=Ranger}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Jobs]]&lt;/div&gt;</summary>
		<author><name>zenithxi&gt;Funkworkz</name></author>
	</entry>
</feed>