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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Radar</id>
	<title>Radar - Revision history</title>
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	<updated>2026-07-05T18:24:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Radar&amp;diff=48163&amp;oldid=prev</id>
		<title>imported&gt;Alexeina: also Game Mechanics category</title>
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		<updated>2023-11-11T15:51:32Z</updated>

		<summary type="html">&lt;p&gt;also Game Mechanics category&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Overview ==&lt;br /&gt;
* The [[Radar]] is a feature of the compass that marks NPCs and Players in the immediate area around you.&lt;br /&gt;
* [[THF]], [[NIN]], [[RNG]], [[BST]], [[SMN]], [[BLU]] are jobs that have monster detection on their radars starting at level 1 (available from Main Job and [[Support Job]]).&lt;br /&gt;
** This is possibly to assist jobs that SE intended to be in the puller role, to spot wandering monsters or new spawns.&lt;br /&gt;
** Jobs with this feature don&amp;#039;t have it listed as a trait. It&amp;#039;s a type of [[Hidden Effect]].&lt;br /&gt;
* The outer edge of the circle is 20 [[Yalm]]s (excluding NIN), which indicates the maximum range of ranged attacks and weapon skills.&lt;br /&gt;
** See [[Distance Correction]] for the distance-based attack/accuracy penalties.&lt;br /&gt;
* [[NIN]] has a larger compass with an outer circle at a distance of 25 [[Yalm]]s, which is the maximum range for a ninja&amp;#039;s ranged attacks.&lt;br /&gt;
* During combat, the radar can be displayed by targeting the log window.&lt;br /&gt;
** Compact keyboard: &amp;#039;F&amp;#039; key&lt;br /&gt;
** Full keyboard: Numpad &amp;#039;+&amp;#039; key&lt;br /&gt;
** Dualshock Controller: &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&amp;#039;&amp;#039;&amp;#039;△&amp;#039;&amp;#039;&amp;#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* Radar animates into a hidden state during events, which technically includes all cutscenes, as well as NPC gossip and interacting with objects.&lt;br /&gt;
&lt;br /&gt;
==References ==&lt;br /&gt;
* [[The Final Fantasy XI Team Answers Your Questions! (02/18/2011)]]&lt;br /&gt;
* [[Version Update (05/09/2011)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Terms]][[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Alexeina</name></author>
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