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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Operation_Desert_Swarm</id>
	<title>Operation Desert Swarm - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Operation_Desert_Swarm"/>
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	<updated>2026-07-06T03:43:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Operation_Desert_Swarm&amp;diff=73045&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan: /* Notes */  fix bullet points</title>
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		<updated>2024-06-01T18:21:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes: &lt;/span&gt;  fix bullet points&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{BCNMv2&lt;br /&gt;
|Image=File:Waughroon Shrine Area.jpg&lt;br /&gt;
|Size=375&lt;br /&gt;
|Type=KSNM&lt;br /&gt;
|Zone=Waughroon Shrine&lt;br /&gt;
|EntryItemImage=Lachesis Orb&lt;br /&gt;
|EntryItem=Lachesis Orb&lt;br /&gt;
|EntryCurrencyImage=Kindred&amp;#039;s Seal&lt;br /&gt;
|EntryCurrencyAmmount=30&lt;br /&gt;
|EntryCurrencyType=Kindred&amp;#039;s Seal&lt;br /&gt;
|Level=None&lt;br /&gt;
|Time=30&lt;br /&gt;
|Members=6&lt;br /&gt;
|Title=&lt;br /&gt;
|PrimaryDrops=&lt;br /&gt;
* [[File:Anubis&amp;#039;s Knife icon.png|22px|link=]][[Anubis&amp;#039;s Knife]]&lt;br /&gt;
* [[File:Expunger icon.png|22px|link=]][[Expunger]]&lt;br /&gt;
* [[File:Claymore Grip icon.png|22px|link=]][[Claymore Grip]]&lt;br /&gt;
* [[File:Heart Snatcher icon.png|22px|link=]][[Heart Snatcher]]&lt;br /&gt;
* [[File:Hierarch Belt icon.png|22px|link=]][[Hierarch Belt]]&lt;br /&gt;
* [[File:Palmerin&amp;#039;s Shield icon.png|22px|link=]][[Palmerin&amp;#039;s Shield]]&lt;br /&gt;
* [[File:Rampager icon.png|22px|link=]][[Rampager]]&lt;br /&gt;
* [[File:Serket Ring icon.png|22px|link=]][[Serket Ring]]&lt;br /&gt;
* [[File:Trainer&amp;#039;s Gloves icon.png|22px|link=]][[Trainer&amp;#039;s Gloves]]&lt;br /&gt;
* [[File:Warwolf Belt icon.png|22px|link=]][[Warwolf Belt]]&lt;br /&gt;
|DropsA=&lt;br /&gt;
* [[File:Damascene Cloth icon.png|22px|link=]][[Damascene Cloth]]&lt;br /&gt;
* [[File:Damascus Ingot icon.png|22px|link=]][[Damascus Ingot]]&lt;br /&gt;
* [[File:Lumbering Horn icon.png|22px|link=]][[Lumbering Horn]]&lt;br /&gt;
* [[File:Malboro Fiber icon.png|22px|link=]][[Malboro Fiber]]&lt;br /&gt;
|DropsB=&lt;br /&gt;
|DropsC=&lt;br /&gt;
|PrimaryPersonal=&lt;br /&gt;
|PersonalA=&lt;br /&gt;
|PersonalB= &lt;br /&gt;
|PersonalC=&lt;br /&gt;
|PrimaryEvent=&lt;br /&gt;
|DropsEvent=&lt;br /&gt;
|DropsEvent= &lt;br /&gt;
|DropsEvent=&lt;br /&gt;
}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
{{BCNMv2 Enemies Table&lt;br /&gt;
|Insert BCNMv2 Enemies Row Template =&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Platoon Scorpion&lt;br /&gt;
|Qty=6&lt;br /&gt;
|Type=Vermin&lt;br /&gt;
|Job=&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Notes==&lt;br /&gt;
*Buffs and TP do not wear upon entry&lt;br /&gt;
*The Platoon Scorpions use only the AoE Scorpion specials:&lt;br /&gt;
**Wild Rage: Stuns those in the AoE&lt;br /&gt;
**Earth Pounder: Binds those in the AoE&lt;br /&gt;
&lt;br /&gt;
*The presumption that the scorpions would wake up and mimic AoE maneuvers is false.&lt;br /&gt;
**What instead happens is scorpions that are nearby are given approx ~1000 TP, and if it surpasses their threshold required to TP, they will TP. This gives off the illusion that they are mimicking one another&amp;#039;s TP moves.&lt;br /&gt;
**Moreover, this behavior in no instance wakes up the scorpion.&lt;br /&gt;
&lt;br /&gt;
*Sometimes after an Earth Pounder you see the message &amp;quot;The platoon scorpion&amp;#039;s legs are lodged in the rocks!&amp;quot; which indicates that they are bound.&lt;br /&gt;
*Sometimes after a Wild Rage you see the message &amp;quot;The platoon scorpion does not have enough energy to attack!&amp;quot; and it stops attacking for about 10 seconds.&lt;br /&gt;
&lt;br /&gt;
*They cannot be feasibly slept after the 3rd or 4th Sleep. Their Sleep resistance increases drastically when only few of them are left. Bind and Gravity are suggested.&lt;br /&gt;
&lt;br /&gt;
*Lullaby is never resisted, but loses about 4 seconds of duration with each cast. By the 9th cast it wears off immediately.&lt;br /&gt;
**The Scorpions can resist a Lullaby by a Bard subjob.&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlefields]] [[Category:KSNM]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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