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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Ngai</id>
	<title>Ngai - Revision history</title>
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	<updated>2026-07-06T07:44:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Ngai&amp;diff=70584&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan: /* Ability Information */</title>
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		<updated>2024-06-05T03:06:44Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Ability Information&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=Rockfin 2.png&lt;br /&gt;
|Class=odyssey&lt;br /&gt;
|Type=Aquans&lt;br /&gt;
|Family=Rockfin&lt;br /&gt;
|Main Job=&lt;br /&gt;
|Sub Job=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=R&lt;br /&gt;
|Blunt=S&lt;br /&gt;
|H2H=S&lt;br /&gt;
|Piercing=R&lt;br /&gt;
|Ranged=R&lt;br /&gt;
|Fire=5&lt;br /&gt;
|Wind=25&lt;br /&gt;
|Thunder=30&lt;br /&gt;
|Light=25&lt;br /&gt;
|Ice=25&lt;br /&gt;
|Earth=25&lt;br /&gt;
|Water=A&lt;br /&gt;
|Dark=25&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
*Susceptible to {{blunt}} Blunt and {{H2H}} Hand-to-hand damage and extremely resistant to other damage types.&lt;br /&gt;
*In Vengeance 15 and above, Ngai will use {{Icon|SP}} [[Mighty Strikes]] at 75% HP.&lt;br /&gt;
:*In Vengeance 21 and above, Ngai will use {{Icon|SP}} [[Mighty Strikes]] a second time at 40% HP.&lt;br /&gt;
*[[File:Red.png|link=]] Procced by 1 Weaponskill followed by multiple simultaneous Weaponskills from different players in the Skillchain window (~3 seconds) to proc [[File:Blue.png|link=]].&lt;br /&gt;
:*2 Weaponskills the first time after the red proc, 3 the next, etc.&lt;br /&gt;
::*Players can not repeat a WS again during this time or must restart the process.&lt;br /&gt;
::*An automaton can open the red proc with a Strobe, Flashbulb, Shield Bash, or WS, but can interrupt the process if it uses another of these during the window.&lt;br /&gt;
*At Vengeance 20, has 3.2 million HP.&lt;br /&gt;
*In Vengeance 20 version of the fight, an additional monster will spawn when boss is at 75% HP: &amp;#039;&amp;#039;&amp;#039;Ngai&amp;#039;s Craklaw&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:*Ngai gains a potent Regen effect when the Craklaw spawns.&lt;br /&gt;
*In Vengeance 25 version of the fight, a second monster will spawn when boss is at 40% HP: &amp;#039;&amp;#039;&amp;#039;Ngai&amp;#039;s Craklaw&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
:*Ngai&amp;#039;s Regen effect becomes even more potent when the second Cracklaw spawns.&lt;br /&gt;
*Recommended Vengeance 20 accuracy is ~1,241.&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=odyssey           &amp;lt;!-- NM, VWNM, Delve NM, ZNM, Escha etc.  This formats the bar color and adds categories --&amp;gt;&lt;br /&gt;
|Zone=Sheol - Gaol&lt;br /&gt;
|Title=Ngai Nabber&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure={{KI}} [[Information on Ngai]]&lt;br /&gt;
:&amp;lt;small&amp;gt;Allows players to purchase the [[Gleti&amp;#039;s Armor Set|&amp;#039;&amp;#039;&amp;#039;Gleti&amp;#039;s&amp;#039;&amp;#039;&amp;#039;]] equipment.&amp;lt;/small&amp;gt;&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&amp;lt;!--Optional field, Tenzen for example gets the HTBF name --&amp;gt;&lt;br /&gt;
|Spawn Type=       &amp;lt;!-- Forced, Lotto, Timed, Fished, Possess (KI, like in Omen for Ou). NOTE: Field auto formats the lead for this for missions, quests, UNMs, etc --&amp;gt;&lt;br /&gt;
|Spawn Condition=  &amp;lt;!-- Details --&amp;gt;&lt;br /&gt;
|Abilities=       &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Spells=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=           &amp;lt;!-- yes, no, true, false, y, n, t, f --&amp;gt;&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=              &amp;lt;!-- yes, no, true, false, y, n, t, f --&amp;gt;&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Abilities==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Bite&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Single Target&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Defense Down&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Thrust&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Conal&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Knockback&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Spin&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class= Physical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Knockback&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Waterga IV&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type= Water&lt;br /&gt;
|Abilities.Effect= &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=Water V&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Single Target &lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect= &lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Sleepga&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Dark&lt;br /&gt;
|Abilities.Effect= Sleep&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Dispelga&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Dark&lt;br /&gt;
|Abilities.Effect= Dispel&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Protolithic Puncture&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Single Target&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=Water&lt;br /&gt;
|Abilities.Effect= Severe Damage; Enmity Reset&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Pelagic Cleaver&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type= Water&lt;br /&gt;
|Abilities.Effect= Max HP Down, Defense Down&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Tidal Guillotine&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Conal&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type= Water&lt;br /&gt;
|Abilities.Effect= Damage or Instant Death if over 50% HP damage.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Aquatic Lance&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Conal&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type= Water&lt;br /&gt;
|Abilities.Effect= Defense Down, Magic Defense Down&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Marine Mayhem&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Severe Damage if between 5 and 19 Yalms.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Carcharian Verve&lt;br /&gt;
|Abilities.Yalms= &lt;br /&gt;
|Abilities.Area= Buff&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
|Abilities.Class=Magical&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect= Attack and Magic Attack Boost, Open Red Stagger Window.&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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