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	<title>Magic Affinity - Revision history</title>
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		<id>https://wiki.zenithxi.com/index.php?title=Magic_Affinity&amp;diff=59372&amp;oldid=prev</id>
		<title>imported&gt;Positron at 06:45, 16 August 2022</title>
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		<updated>2022-08-16T06:45:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{disambiguation|Elemental Magic Atk. Bonus}}&lt;br /&gt;
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|Magic Affinity is a term used on [[:Category:Trial of the Magians Staves#Elemental Trials|Magian Staves]] that is designed to emulate the element-specific effects of the ever-popular level 51 [[elemental staves]]. These are not actually the same term in the damage equation, though they have the same effect in most cases. Affinity (Magic Damage and Magic Accuracy) was then also used as a potential [[Atma]] stat, and seems likely to retain a major role in mage playstyle in the future.&amp;lt;br&amp;gt;&lt;br /&gt;
Affinity, specifically, was used to break apart the elemental staff bonuses into different portions, so that they could be adjusted independently of each other. So while Aquilo&amp;#039;s Staff gives -3 Ice perpetuation, +15% Ice damage, and +15 Ice [[Magic Accuracy]], an Ice [[Staff Trials|Magian Staff]] would only give a large benefit to one of those, but with that bonus increasing as the level of the staff increases. Also, similarly to an [[Aquilo&amp;#039;s Staff]], it would give a penalty to the &amp;quot;weak&amp;quot; element (wind in this case) equal to bonus it gives to the appropriate element.&amp;lt;br&amp;gt;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|[[Image:EleStrengths.jpg]]&lt;br /&gt;
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=== Perpetuation Cost ===&lt;br /&gt;
&amp;quot;Elemental Affinity: Perpetuation Cost -6&amp;quot; means that any avatar or spirit with the appropriate element has their upkeep reduced by 6[[MP]]/tick, to a minimum of 0 (or 1, if you count the first tick of [[Auto Refresh]]).&lt;br /&gt;
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=== Magic Damage ===&lt;br /&gt;
Staves that say things like &amp;quot;Elemental Affinity: Magic Damage +X&amp;quot; actually give an (X+1)*5% bonus to spell damage of the matching element. This is applied in a [[Magic Damage|separate step]] from other bonuses.&lt;br /&gt;
In the case of the opposing &amp;quot;weak&amp;quot; element, they receive a penalty equal to what the bonus would have been otherwise.&lt;br /&gt;
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=== Magic Accuracy ===&lt;br /&gt;
Staves with &amp;quot;Elemental Affinity: Magic Accuracy +X&amp;quot; actually give (X+1)*5 [[Magic Accuracy]] to spells of the appropriate element. They are assumed to give an equal penalty to the &amp;quot;weak&amp;quot; element.&lt;br /&gt;
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{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; BGCOLOR=&amp;quot;#ffffff&amp;quot; width=&amp;quot;500px&amp;quot; &lt;br /&gt;
|- align=&amp;quot;Center&amp;quot; BGCOLOR=&amp;quot;#cee0f2&amp;quot;&lt;br /&gt;
! width=&amp;quot;22%&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Affinity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |&amp;#039;&amp;#039;&amp;#039;Perpetuation Cost&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |&amp;#039;&amp;#039;&amp;#039;[[Magic Damage]]&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
! width=&amp;quot;26%&amp;quot; |&amp;#039;&amp;#039;&amp;#039;[[Magic Accuracy]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- align=&amp;quot;Center&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
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| +10%&lt;br /&gt;
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|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;Center&amp;quot;&lt;br /&gt;
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| +15%&lt;br /&gt;
| +15&lt;br /&gt;
|- align=&amp;quot;Center&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| -4&lt;br /&gt;
| +20%&lt;br /&gt;
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|-BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;Center&amp;quot;&lt;br /&gt;
| 4&lt;br /&gt;
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| +25%&lt;br /&gt;
| +25&lt;br /&gt;
|- align=&amp;quot;Center&amp;quot;&lt;br /&gt;
| 5&lt;br /&gt;
| -6&lt;br /&gt;
| +30%&lt;br /&gt;
| +30&lt;br /&gt;
|- BGCOLOR=&amp;quot;#E3E6FF&amp;quot; align=&amp;quot;Center&amp;quot;&lt;br /&gt;
| 6&lt;br /&gt;
| -7&lt;br /&gt;
| +35%&lt;br /&gt;
| +35&lt;br /&gt;
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== Related Links ==&lt;br /&gt;
* [[Magic Damage]]&lt;br /&gt;
* [[Staff Trials]]&lt;br /&gt;
* [[Atma]]&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/91236-Fapworthy-WS-SC-or-MB-damage-IV-We-can-t-read-your-black-text-or-Comic-Sans?p=4377287&amp;amp;viewfull=1#post4377287 Affinity Testing (Jimothy and zagex, BG)]&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Positron</name></author>
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