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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Knockback</id>
	<title>Knockback - Revision history</title>
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	<updated>2026-07-05T18:23:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zenithxi.com/index.php?title=Knockback&amp;diff=53627&amp;oldid=prev</id>
		<title>imported&gt;Xfw: clarifying that these effects stack</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Knockback&amp;diff=53627&amp;oldid=prev"/>
		<updated>2025-02-25T23:19:47Z</updated>

		<summary type="html">&lt;p&gt;clarifying that these effects stack&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
Knockback - An effect accompanied to monsters&amp;#039; TP moves and auto attacks (and their corresponding [[Blue Magic]] spells) that physically pushes the target backwards away from the user.  This effect is primarily a concern because of its ability to almost guarantee the interruption of a player&amp;#039;s magic casting and disrupt important battle formations.&lt;br /&gt;
&lt;br /&gt;
==NM with Knockback auto attacks==&lt;br /&gt;
&lt;br /&gt;
*[[Lady Lilith]] (HTMB)&lt;br /&gt;
*[[Bztavian]] (Reive/Delve/Odyssey/Sortie)&lt;br /&gt;
*[[Rockfin]] (Reive/Delve/Odyssey/Sortie)&lt;br /&gt;
*[[Gabbrath]] (Reive/Delve/Odyssey/Sortie)&lt;br /&gt;
*[[Palloritus]] (Vagary/Sortie)&lt;br /&gt;
*[[Putraxia]] (Vagary/Sortie)&lt;br /&gt;
*[[Perfidien]] (Vagary/Sortie)&lt;br /&gt;
*[[Plouton]] (Vagary/Sortie)&lt;br /&gt;
&lt;br /&gt;
==Mobs with Knockback auto attacks==&lt;br /&gt;
&lt;br /&gt;
*[[Matamata]]&lt;br /&gt;
&lt;br /&gt;
==TP moves with Knockback==&lt;br /&gt;
&lt;br /&gt;
*Shockwave (Behemoths)&lt;br /&gt;
*Big Horn (Buffaloes)&lt;br /&gt;
*Snort (Buffaloes)&lt;br /&gt;
*Nox Blast (Gnoles)&lt;br /&gt;
*[[Ram Charge]] (Rams)&lt;br /&gt;
*Sheep Charge (Sheep)&lt;br /&gt;
*Tusk (Bugards)&lt;br /&gt;
*Blockhead (Lizards)&lt;br /&gt;
*Aqua Fortis (Pieste)&lt;br /&gt;
*Regurgitation (Pieste)&lt;br /&gt;
*Scythe Tail (Raptors)&lt;br /&gt;
*Rhino Attack (Beetles)&lt;br /&gt;
*Sudden Lunge (Ladybugs)&lt;br /&gt;
*Mandible Bite (Scorpions)&lt;br /&gt;
*Critical Bite (Scorpions)&lt;br /&gt;
*[[Uppercut]] (Goobbue)&lt;br /&gt;
*Aqua Blast (Ruszors)&lt;br /&gt;
*Desiccation (Sandworms)&lt;br /&gt;
*Dustvoid (Sandworms)&lt;br /&gt;
*Full-force Blow (Worms)&lt;br /&gt;
*Beak Lunge (Apkallu)&lt;br /&gt;
*Gliding Spike (Greater Birds)&lt;br /&gt;
*Dread Dive (Greater Birds)&lt;br /&gt;
*Helldive (Lesser Birds)&lt;br /&gt;
*Grim Halo (Fomors)&lt;br /&gt;
*Wings of Gehenna (Vampyres)&lt;br /&gt;
*Electromagnetic Field (Detectors)&lt;br /&gt;
*Panzerfaust (Dolls)&lt;br /&gt;
*Typhoon (Dolls)&lt;br /&gt;
*Tourbillion (Khimairas)&lt;br /&gt;
*Spinning Attack (Magic Pots)&lt;br /&gt;
*Shoulder Slam (Anticas)&lt;br /&gt;
*Heavy Whisk (Bugbears)&lt;br /&gt;
*Goblin Rush (Goblins)&lt;br /&gt;
*Gusting Gouge (Lamiae)&lt;br /&gt;
*Somersault Kick (Mamool Ja)&lt;br /&gt;
*Shoulder Attack (Orcs)&lt;br /&gt;
*Shell Bash (Quadav)&lt;br /&gt;
*[[Head Butt]] (Quadav)&lt;br /&gt;
*Wrath of Gu&amp;#039;Dha&lt;br /&gt;
*Shell Charge (Quadav)&lt;br /&gt;
*[[Hydro Shot]] (Sahagin)&lt;br /&gt;
*Overthrow (Trolls)&lt;br /&gt;
*Hammer-Go-Round (Trolls)&lt;br /&gt;
*Double Kick (Yagudo)&lt;br /&gt;
*Shirahadori (Yagudo)&lt;br /&gt;
*Back Swish (Tauri)&lt;br /&gt;
*Crosswind (Puks)&lt;br /&gt;
*Wind Shear (Puks)&lt;br /&gt;
*Spike Flail (Wyrms)&lt;br /&gt;
*Sideswipe (Aerns)&lt;br /&gt;
*Siphon Discharge (Xzomits)&lt;br /&gt;
*Concussive Oscillation (Yovras)&lt;br /&gt;
*Damnation Dive (Ghrahs)&lt;br /&gt;
*Carousel (Cravers)&lt;br /&gt;
*Empty Seed (Receptacles)&lt;br /&gt;
*Mortal Revolution (Chariots)&lt;br /&gt;
*Antigravity (Gears)&lt;br /&gt;
*Astral Gate (Ramparts)&lt;br /&gt;
*Colossal Blow (Omegas)&lt;br /&gt;
*Cyclonic Turmoil (Pixies)&lt;br /&gt;
*Lethe Arrows (Pixies)&lt;br /&gt;
*Zephyr Arrow (Pixies)&lt;br /&gt;
&lt;br /&gt;
==Knockback Resistance==&lt;br /&gt;
* Equipment with the &amp;quot;Reduces distance knocked back&amp;quot; attribute will change the distance of the knockback effect.&lt;br /&gt;
** It&amp;#039;s unclear what the standard amount is or how it relates to &amp;quot;Reduces distance knocked back +2&amp;quot; {{information Needed}}&lt;br /&gt;
* Dodging an attack prevents the knockback effect.&lt;br /&gt;
* Certain knockback attacks, those implemented before 2014, take into account the knockback reduction (including pets) of all in range: all victims will be knocked back the highest amount&amp;lt;ref&amp;gt;Knockback Mechanics - Community Rep. Grekumah (04-24-2015) https://forum.square-enix.com/ffxi/threads/46865-Knockback-Mechanics?p=548329#post548329&amp;lt;/ref&amp;gt;.&lt;br /&gt;
* Multiple pieces of gear with &amp;quot;Reduced distance knocked back&amp;quot; will stack for greater effect&amp;lt;ref&amp;gt; Community Rep. Lomloon 2014-11-14 https://forum.square-enix.com/ffxi/threads/44957-dev1241-%E3%82%A2%E3%83%89%E3%82%A5%E3%83%AA%E3%83%B3%E3%83%9F%E3%83%83%E3%82%B7%E3%83%A7%E3%83%B3%E3%82%B3%E3%83%B3%E3%83%97%E3%83%AA%E3%83%BC%E3%83%88%E5%A0%B1%E9%85%AC%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6?p=531858&amp;amp;viewfull=1#post531858&amp;lt;/ref&amp;gt;&lt;br /&gt;
 {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Knockback Resistance Equipment&lt;br /&gt;
|-&lt;br /&gt;
! Equipment Piece !! Modifiertext &lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|text=[[Dashing Subligar]]|tooltip=[[File:Dashing Subligar description.png]]}} || Reduces distance knocked back +2&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|text=[[Vocane Ring]]|tooltip=[[File:Vocane Ring description.png]]}} || Reduces distance knocked back +2&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|text=[[Philidor Mantle]]|tooltip=[[File:Philidor Mantle description.png]]}} || Reduces distance knocked back +2&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|text=[[Impassive Mantle]]|tooltip=[[File:Impassive Mantle description.png]]}} || Reduces distance knocked back +2&lt;br /&gt;
|-&lt;br /&gt;
| {{tooltip|text=[[Repulse Mantle]]|tooltip=[[File:Repulse Mantle description.png]]}} || Reduces distance knocked back +2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;References/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Xfw</name></author>
	</entry>
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