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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Finding_Faults</id>
	<title>Finding Faults - Revision history</title>
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	<updated>2026-07-05T11:48:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Finding_Faults&amp;diff=1889&amp;oldid=prev</id>
		<title>Sargonnas: 1 revision imported</title>
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		<updated>2025-04-02T19:31:56Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:31, 2 April 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Sargonnas</name></author>
	</entry>
	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Finding_Faults&amp;diff=1888&amp;oldid=prev</id>
		<title>zenithxi&gt;Byrthnoth: /* Walkthrough */</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Finding_Faults&amp;diff=1888&amp;oldid=prev"/>
		<updated>2021-12-08T15:46:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Walkthrough&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Quest Header&lt;br /&gt;
|Expansion=Treasues of Aht Urhgan&lt;br /&gt;
|Start=[[Hishahma]], [[Aht Urhgan Whitegate]] (K-8)&lt;br /&gt;
|Description= Journey to the lands where dangerous monsters reside and investigate their weak points. According to previous research, each type of monster should have two weak points.&lt;br /&gt;
|Fame=Treasures of Aht Urhgan&lt;br /&gt;
|FLevel=&lt;br /&gt;
|Quest Reqs=&lt;br /&gt;
|Item Reqs=&lt;br /&gt;
|Level=&lt;br /&gt;
|Repeatable=Yes&lt;br /&gt;
|Previous=&lt;br /&gt;
|Next=[[The Art of War]]&lt;br /&gt;
|Title=&lt;br /&gt;
|Reward=&lt;br /&gt;
|Image={{PAGENAME}}.jpg&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
* Speak to [[Hishahma]] to start the quest.&lt;br /&gt;
** Your goal is to find what intimidates the beastmen.&lt;br /&gt;
* Select which type of Beastman you are going to investigate:&lt;br /&gt;
** Lamia - [[Caedarva Mire]] (I-7)&lt;br /&gt;
*** Fastest route is the Ilrusi Atoll staging point or Arrapago Reef Survival Guide and then using [[Escape]]&lt;br /&gt;
*** Select the nearby Peculiar Plants to make a sound&lt;br /&gt;
*** Melee it&lt;br /&gt;
** Troll - [[Mount Zhayolm]] (L-6)&lt;br /&gt;
*** Fastest route is the Halvung Survival Guide and then using [[Escape]]&lt;br /&gt;
*** Select the nearby Peculiar Seed to make a smell&lt;br /&gt;
*** Run away from it and observe whether it is particularly slow&lt;br /&gt;
** Mamool Ja - [[Wajaom Woodlands]] (E-13)&lt;br /&gt;
*** Fastest route is the Mamook Survival Guide warp and then running to the L-10 exit back to [[Wajaom Woodlands]].&lt;br /&gt;
*** Select the nearby Peculiar Bud to make a smell&lt;br /&gt;
**** This can have at least two messages. Make sure it is &amp;quot;A liquid drips from the plant when you touch it, making your eyes blink rapidly.&amp;quot;&lt;br /&gt;
*** Lead it off the nearby ledge&lt;br /&gt;
* Touching the ??? will spawn a NM. This NM will be intimidated sometimes and you have to figure out what intimidates it.&lt;br /&gt;
** In addition to the two unique intimidation possibilities above, all three NMs share these possibilities:&lt;br /&gt;
*** A certain Weaponskill&lt;br /&gt;
*** A Weaponskill from a certain angle&lt;br /&gt;
*** A certain element&lt;br /&gt;
** Two of the five potential factors will intimidate the NM.&lt;br /&gt;
*** These change regularly.&lt;br /&gt;
* Report your theory to Hishahma after defeating the NM.&lt;br /&gt;
** You can easily test the two unique options for each monster type, which means you are guaranteed to get at least one of your selections correct.&lt;br /&gt;
* After zoning and waiting 1 minute, talk to Hishahma again to find out whether you were correct:&lt;br /&gt;
** If you get one of the two things right, you will receive 200 Imperial Standing.&lt;br /&gt;
** If you get both things right, you will receive a [[??? Box]]&lt;br /&gt;
[[Category:Aht Urhgan Quests]] [[Category:Aht Urhgan Whitegate Quests]]&lt;/div&gt;</summary>
		<author><name>zenithxi&gt;Byrthnoth</name></author>
	</entry>
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