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	<title>FSTR - Revision history</title>
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	<updated>2026-07-05T18:22:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zenithxi.com/index.php?title=FSTR&amp;diff=69246&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan at 23:28, 23 February 2023</title>
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		<updated>2023-02-23T23:28:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==fSTR==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;fSTR&amp;#039;&amp;#039;&amp;#039; is a variable in the damage calculation formula for &amp;#039;&amp;#039;&amp;#039;melee&amp;#039;&amp;#039;&amp;#039; [[attack]].  [[fSTR]] is the calculated damage bonus/penalty from the character&amp;#039;s [[STR]] - enemy [[VIT]].&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fSTR&amp;#039;&amp;#039;&amp;#039; is calculated by &amp;#039;&amp;#039;&amp;#039;fSTR2/2&amp;#039;&amp;#039;&amp;#039;. So, melee attack needs &amp;#039;&amp;#039;&amp;#039;roughly 4~6 [[STR]] to increase fSTR value by 1&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*When the value of ([[STR]] - [[VIT]])  is high, &amp;#039;&amp;#039;&amp;#039;fSTR&amp;#039;&amp;#039;&amp;#039; can be approximated by &amp;#039;&amp;#039;&amp;#039;(character [[STR]] - enemy [[VIT]]+4)/4&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fSTR&amp;#039;&amp;#039;&amp;#039;&amp;#039;s lower and upper cap values are affected by [[Weapon Rank]].&amp;lt;br&amp;gt;&lt;br /&gt;
:The &amp;#039;&amp;#039;&amp;#039;lower cap of fSTR&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;&amp;#039;- [[Weapon Rank]]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
::&amp;#039;&amp;#039;Exception: Rank 0 weapons have a lower cap of -1.&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:The &amp;#039;&amp;#039;&amp;#039;upper cap of fSTR&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;&amp;#039;([[Weapon Rank]]+8)&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Calculation===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;fSTR&amp;#039;&amp;#039;&amp;#039; can be calculated using the following table.&lt;br /&gt;
In table below, the &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; value denotes the ([[STR]] - [[VIT]]) value.&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:300px; text-align:center&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|fSTR&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;ΔSTR range &lt;br /&gt;
! width=&amp;quot;60%&amp;quot; align=&amp;quot;Center&amp;quot;|&amp;amp;nbsp;fSTR approximation&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 12 or greater&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 4) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 6 to 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 6) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 1 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 7) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -2 to 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 8) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -7 to -3&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 9) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -15 to -8&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 10) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -21 to -16&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 12) / 4&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -22 or less&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 13) / 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lower and Upper caps for fSTR&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Lower cap value at &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; = -(7 + [[Weapon Rank]] x2) x2&lt;br /&gt;
*Upper cap value at &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; = (14 + [[Weapon Rank]] x2) x2&lt;br /&gt;
&lt;br /&gt;
==fSTR2==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039; is a variable in the damage calculation formula for &amp;#039;&amp;#039;&amp;#039;[[ranged attack]]&amp;#039;&amp;#039;&amp;#039;.  &amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039; is the calculated damage bonus/penalty from the character&amp;#039;s [[STR]] - enemy [[VIT]] only when &amp;#039;&amp;#039;&amp;#039;[[ranged attack]]&amp;#039;&amp;#039;&amp;#039; is being used.&amp;lt;br&amp;gt;&lt;br /&gt;
*Depending on the size of the ([[STR]] - [[VIT]]) value, it takes &amp;#039;&amp;#039;&amp;#039;roughly 2 ~ 3 more [[STR]] to increase fSTR2 by 1&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*When the ([[STR]] - [[VIT]]) value is high, &amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039; can be approximated by &amp;#039;&amp;#039;&amp;#039;(character [[STR]] - enemy [[VIT]]+4)/2&amp;#039;&amp;#039;&amp;#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039;&amp;#039;s lower and upper cap values are affected by [[Weapon Rank]].&amp;lt;br&amp;gt;&lt;br /&gt;
:The &amp;#039;&amp;#039;&amp;#039;lower cap of fSTR2&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;&amp;#039;- ([[Weapon Rank]]) x 2&amp;#039;&amp;#039;&amp;#039;. &lt;br /&gt;
::Exceptions:&lt;br /&gt;
:::&amp;#039;&amp;#039;Rank 0 weapons have a lower cap of -2.&amp;#039;&amp;#039;&lt;br /&gt;
:::&amp;#039;&amp;#039;Rank 1 weapons have a lower cap of -3.&amp;#039;&amp;#039;&lt;br /&gt;
:The &amp;#039;&amp;#039;&amp;#039;upper cap of fSTR2&amp;#039;&amp;#039;&amp;#039; is &amp;#039;&amp;#039;&amp;#039;([[Weapon Rank]]+8) x 2&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Calculation===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039; can be calculated using the following table. &amp;lt;br /&amp;gt;&lt;br /&gt;
In table below, the &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; value denotes the ([[STR]] - [[VIT]]) value.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=default1 style=&amp;quot;max-width:300px;&amp;quot;&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;fSTR2&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;30%&amp;quot; align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;ΔSTR range&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|BGCOLOR=&amp;quot;#cee0f2&amp;quot; width=&amp;quot;20%&amp;quot; align=&amp;quot;Center&amp;quot;|&amp;amp;nbsp;&amp;#039;&amp;#039;&amp;#039;fSTR2 approximation&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 12 or greater&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 4) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 6 to 11&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 6) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| 1 to 5&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 7) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -2 to 0&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 8) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -7 to -3&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 9) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -15 to -8&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 10) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -21 to -16&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 12) / 2&lt;br /&gt;
|-&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;| -22 or less&lt;br /&gt;
| align=&amp;quot;center&amp;quot;| (&amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; + 13) / 2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lower and Upper caps for fSTR2&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Lower cap value at &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; = -(7 + [[Weapon Rank]] x2) x2&lt;br /&gt;
*Upper cap value at &amp;#039;&amp;#039;&amp;#039;ΔSTR&amp;#039;&amp;#039;&amp;#039; = (14 + [[Weapon Rank]] x2) x2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Weapon Rank]]&lt;br /&gt;
*[[:Weapon Base Damage|Weapon Damage]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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