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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Chainbound_%28Status%29</id>
	<title>Chainbound (Status) - Revision history</title>
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	<updated>2026-07-05T22:16:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Chainbound_(Status)&amp;diff=42095&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan at 17:07, 15 July 2024</title>
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		<updated>2024-07-15T17:07:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Status Effect&lt;br /&gt;
|Status Name=Chainbound&lt;br /&gt;
|Image Name=Chainbound_Status.jpg&lt;br /&gt;
|Image Description=Status Icon depicting Chainbound&lt;br /&gt;
|Description and Extra Notes=Chainbound is a detrimental status effect that readies the target for a [[Skillchain]].&lt;br /&gt;
|Insert Status Infliction Template=&lt;br /&gt;
*[[Konzen-ittai]] (Levels 3, 2, and 1)&lt;br /&gt;
*[[Weapon Bash]] with [[Ig. Gauntlets +2|Ignominy Gauntlets +2]]/[[Ig. Gauntlets +3|+3]] (Level 1)&lt;br /&gt;
*[[Wild Flourish]] (Level 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
* While Chainbound is in effect, any Weapon Skill performed against the target with a Skillchain property matching the level of the Chainbound effect will cause a Skillchain to occur.&lt;br /&gt;
** Skillchain timing is the same as following a normal Weapon Skill.&lt;br /&gt;
** Following the use of a level 1 Chainbound effect with a Weapon Skill possessing only level 2 and/or 3 Skillchain properties will not form a Skillchain.&lt;br /&gt;
** Following the use of Chainbound with a Weapon Skill with no Skillchain properties will not consume the effect.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Level 1 Chainbound works differently from level 2 and 3 Chainbound&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** Level 2 and 3 Chainbound prioritize the opening Weapon Skill (Chainbound&amp;#039;s own) properties, just like a regular Skillchain. Level 3 and 2 Skillchain properties of the closing Weapon Skill will be utilized even if they are not the first Skillchain property listed.&lt;br /&gt;
** Level 1 Chainbound prioritizes the &amp;#039;&amp;#039;closing&amp;#039;&amp;#039; Weapon Skill&amp;#039;s properties, and will only ever utilize the first level 1 Skillchain property of the closing Weapon Skill. It is not possible to utilize a second- or third-priority level 1 Skillchain property with Chainbound.&lt;br /&gt;
* Regarding Skillchain property priority&lt;br /&gt;
** Due to the priority of the Skillchain properties under Chainbound causing an eligible Skillchain to be found for any level 1 property, the following properties of Chainbound are never utilized:&lt;br /&gt;
*** Detonation [[Image:Wind-Icon.gif]]&lt;br /&gt;
*** Scission [[Image:Earth-Icon.gif]]&lt;br /&gt;
*** Transfixion [[Image:Light-Icon.gif]] &lt;br /&gt;
** Thus, it is impossible to create the following Skillchains using Chainbound as the opener:&lt;br /&gt;
*** [[Reverberation]] [[Image:Water-Icon.gif]]&lt;br /&gt;
*** [[Impaction]] [[Image:Thunder-Icon.gif]]&lt;br /&gt;
*** [[Gravitation]] [[File:Gravitation SC Icon.png]]&lt;br /&gt;
*** [[Distortion]] [[File:Distortion SC Icon.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Level 3 Chainbound Skillchain Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Light]] [[File:Light SC Icon.png]], [[Darkness]] [[File:Dark SC Icon.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Level 2 Chainbound Skillchain Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Gravitation]] [[Image:Gravitation SC Icon.png]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Fragmentation]] [[Image:Fragmentation SC Icon.png]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Distortion]] [[Image:Distortion SC Icon.png]], [[Fusion]] [[Image:Fusion SC Icon.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=altrowgrey&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Level 1 Chainbound Skillchain Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;A&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Liquefaction]] [[Image:Fire-Icon.gif]]  &lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Induration]] [[Image:Ice-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Reverberation]] [[Image:Water-Icon.gif]]&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|&amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|[[Impaction]] [[Image:Thunder-Icon.gif]], [[Compression]] [[Image:Dark-Icon.gif]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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