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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Category%3ATemplate_Revision</id>
	<title>Category:Template Revision - Revision history</title>
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	<updated>2026-07-06T09:21:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Category:Template_Revision&amp;diff=103210&amp;oldid=prev</id>
		<title>imported&gt;Spicyryan at 15:37, 15 March 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Category:Template_Revision&amp;diff=103210&amp;oldid=prev"/>
		<updated>2019-03-15T15:37:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Templates used in updating the formats of various parts of the wiki.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! Monster&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Adversary Description 2&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Class=           &amp;lt;!-- Omen, Reisenjima, Escha, NM, etc. If it is a normal mob, leave it blank otherwise the testimonial page link will be in the notes if you dont--&amp;gt;&lt;br /&gt;
|Type=            &amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Family=          &amp;lt;!-- Crab, Colibri, Crawler, etc. --&amp;gt;&lt;br /&gt;
|Main Job=&lt;br /&gt;
|Sub Job=         &amp;lt;!-- type the 3 letter abbreviation, and use a comma between each for multiple subs --&amp;gt;&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row   &amp;lt;!-- insert multiple for multiple mobs on a page of different resistances --&amp;gt;&lt;br /&gt;
|Variation=       &amp;lt;!-- If the mob is both from a battlefield and escha or something, AAs or Gods are an example, leave blank otherwise --&amp;gt;&lt;br /&gt;
|Physical=        &amp;lt;!-- A, S, R, or just a # --&amp;gt;&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=           &amp;lt;!-- NM, VWNM, Delve NM, ZNM, Escha etc.  This formats the bar color and adds categories --&amp;gt;&lt;br /&gt;
|Zone=&lt;br /&gt;
|Title=&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=&amp;lt;!--Optional field, Tenzen for example gets the HTBF name --&amp;gt;&lt;br /&gt;
|Spawn Type=       &amp;lt;!-- Forced, Lotto, Timed, Fished, Possess (KI, like in Omen for Ou). NOTE: Field auto formats the lead for this for missions, quests, UNMs, etc --&amp;gt;&lt;br /&gt;
|Spawn Condition=  &amp;lt;!-- Details --&amp;gt;&lt;br /&gt;
|Abilities=       &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Spells=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Traits=          &amp;lt;!--Separate with &amp;lt;br&amp;gt; or commas only --&amp;gt;&lt;br /&gt;
|Level= &lt;br /&gt;
|Aggro=           &amp;lt;!-- yes, no, true, false, y, n, t, f --&amp;gt;&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=              &amp;lt;!-- yes, no, true, false, y, n, t, f --&amp;gt;&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=          &amp;lt;!-- Only use this if the page title or zone name is not the actual name (disambiguation reasons) --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=&lt;br /&gt;
&amp;lt;!-- Monster or Player --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=&lt;br /&gt;
&amp;lt;!-- HP%, Direct of monster, etc --&amp;gt;&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Insert Adversary Rows or Ability Rows as needed:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Adversary Description 2 Row   &amp;lt;!-- insert multiple for multiple mobs on a page of different resistances --&amp;gt;&lt;br /&gt;
|Variation=       &amp;lt;!-- If the mob is both from a battlefield and escha or something, AAs or Gods are an example, leave blank otherwise --&amp;gt;&lt;br /&gt;
|Physical=        &amp;lt;!-- A, S, R, or just a # --&amp;gt;&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=&lt;br /&gt;
&amp;lt;!-- Monster or Player --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=&lt;br /&gt;
&amp;lt;!-- HP%, Direct of monster, etc --&amp;gt;&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! Bestiary&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Bestiary Description 2&lt;br /&gt;
|Image=           &amp;lt;!-- If you specify the image, it will use it. Otherwise, it will look for the Category Image, followed by the page name --&amp;gt;&lt;br /&gt;
|Japanese=&lt;br /&gt;
|Type=            &amp;lt;!-- Arcana, Beasts, Beastmen, Aquans, etc. --&amp;gt;&lt;br /&gt;
|Related=         &lt;br /&gt;
|Main Job=&lt;br /&gt;
|Sub Job=         &amp;lt;!-- type the 3 letter abbreviation, and use a comma between each for multiple subs --&amp;gt;&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Detects=&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row   &amp;lt;!-- insert multiple for multiple mobs on a page of different resistances --&amp;gt;&lt;br /&gt;
|Variation=       &amp;lt;!-- If the mob is both from a battlefield and escha or something, AAs or Gods are an example, leave blank otherwise --&amp;gt;&lt;br /&gt;
|Physical=        &amp;lt;!-- A, S, R, or just a # --&amp;gt;&lt;br /&gt;
|Magical=&lt;br /&gt;
|Breath=&lt;br /&gt;
|Slashing=&lt;br /&gt;
|Blunt=&lt;br /&gt;
|H2H=&lt;br /&gt;
|Piercing=&lt;br /&gt;
|Ranged=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Wind=&lt;br /&gt;
|Thunder=&lt;br /&gt;
|Light=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Earth=&lt;br /&gt;
|Water=&lt;br /&gt;
|Dark=&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name=&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
&amp;lt;!-- 1P, AoE, Conal, Gaze, etc --&amp;gt;&lt;br /&gt;
|Abilities.Area=&lt;br /&gt;
&amp;lt;!-- Monster or Player --&amp;gt;&lt;br /&gt;
|Abilities.Target=&lt;br /&gt;
&amp;lt;!-- Physical, Magical, Breath --&amp;gt;&lt;br /&gt;
|Abilities.Class=&lt;br /&gt;
&amp;lt;!-- The element or damage type --&amp;gt;&lt;br /&gt;
|Abilities.Type=&lt;br /&gt;
|Abilities.Effect=&lt;br /&gt;
&amp;lt;!-- HP%, Direct of monster, etc --&amp;gt;&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
{{Bestiary Traits Table&lt;br /&gt;
|Bestiary Traits Row=&lt;br /&gt;
{{Bestiary Traits Row&lt;br /&gt;
|Traits.Name=&lt;br /&gt;
|Traits.Description=&lt;br /&gt;
|Traits.Condition=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
{{Bestiary NM Table&lt;br /&gt;
|Bestiary NM Row=&lt;br /&gt;
{{Bestiary NM Row&lt;br /&gt;
|NM.Name= &lt;br /&gt;
|NM.Level= &lt;br /&gt;
|NM.Zone= &lt;br /&gt;
|NM.Spawn= &lt;br /&gt;
|NM.Drops= &lt;br /&gt;
|NM.XIDB= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Adversaries ==&lt;br /&gt;
{{Bestiary Adversaries Table&lt;br /&gt;
|Bestiary Adversaries Row=&lt;br /&gt;
{{Bestiary Adversaries Row&lt;br /&gt;
|Adversaries.Name=&lt;br /&gt;
|Adversaries.Level=&lt;br /&gt;
|Adversaries.Zone=&lt;br /&gt;
|Adversaries.Model=&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Event Appearances==&lt;br /&gt;
{{Bestiary Event Table&lt;br /&gt;
|Bestiary Event Row_1=&lt;br /&gt;
{{Bestiary Event Row&lt;br /&gt;
|Event.Mob= &lt;br /&gt;
|Event.Name= &lt;br /&gt;
|Event.Zone= &lt;br /&gt;
}}&lt;br /&gt;
|Bestiary Event Row_2=&lt;br /&gt;
{{Bestiary Event Row&lt;br /&gt;
|Event.Mob= &lt;br /&gt;
|Event.Name= &lt;br /&gt;
|Event.Zone= &lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Model Variation ==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Image:FileNameHere| Caption Here&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;width:100%&amp;quot;&lt;br /&gt;
! Zones&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Zone Preliminary&lt;br /&gt;
|Table_1=&lt;br /&gt;
{{Zone Geography Table&lt;br /&gt;
|Zone Geography Row=&lt;br /&gt;
{{Zone Geography Row&lt;br /&gt;
|Geography.Zone=&lt;br /&gt;
|Geography.Entrance_Map=&lt;br /&gt;
|Geography.Entrance_Position=&lt;br /&gt;
|Geography.Exit_Map=&lt;br /&gt;
|Geography.Exit_Position=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
|Table_2=&lt;br /&gt;
{{Zone Description Table&lt;br /&gt;
|Description.Image=&lt;br /&gt;
|Description.Japanese=&lt;br /&gt;
|Description.Requires=&lt;br /&gt;
|Description.Map_Acquisition=&lt;br /&gt;
|Description.Timeline=&lt;br /&gt;
|Description.Continent=&lt;br /&gt;
|Description.Region=&lt;br /&gt;
|Description.Zone_Type=&lt;br /&gt;
|Description.Activities=&lt;br /&gt;
|Description.Restrictions=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
== NPC ==&lt;br /&gt;
{{Zone NPC Table&lt;br /&gt;
|Zone NPC Row_1=&lt;br /&gt;
{{Zone NPC Row&lt;br /&gt;
|NPC.Name=&lt;br /&gt;
|NPC.Map=&lt;br /&gt;
|NPC.Position=&lt;br /&gt;
|NPC.Notes=  &lt;br /&gt;
}}&lt;br /&gt;
|Zone NPC Row_2=&lt;br /&gt;
{{Zone NPC Row&lt;br /&gt;
|NPC.Name=&lt;br /&gt;
|NPC.Map=&lt;br /&gt;
|NPC.Position=&lt;br /&gt;
|NPC.Notes=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Notorious Monsters ==&lt;br /&gt;
{{Zone NM Table&lt;br /&gt;
|Zone NM Row=&lt;br /&gt;
{{Zone NM Row&lt;br /&gt;
|NM.Name=&lt;br /&gt;
|NM.Family=&lt;br /&gt;
|NM.Main=&lt;br /&gt;
|NM.Sub=&lt;br /&gt;
|NM.Links=&lt;br /&gt;
|NM.Aggressive=&lt;br /&gt;
|NM.Detects=&lt;br /&gt;
|NM.Minimum_Level=&lt;br /&gt;
|NM.Maximum_Level=&lt;br /&gt;
|NM.Spawns=1x&lt;br /&gt;
|NM.Spawn_Condition=&lt;br /&gt;
|NM.Treasure=&lt;br /&gt;
|NM.Steal=&lt;br /&gt;
|NM.Position=&lt;br /&gt;
|NM.Map=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Adversaries ==&lt;br /&gt;
{{Zone Adversaries Table&lt;br /&gt;
|Zone Adversaries Row=&lt;br /&gt;
{{Zone Adversaries Row&lt;br /&gt;
|Adversaries.Name=&lt;br /&gt;
|Adversaries.Family=&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Links=&lt;br /&gt;
|Adversaries.Aggressive=&lt;br /&gt;
|Adversaries.Detects=&lt;br /&gt;
|Adversaries.Minimum_Level=&lt;br /&gt;
|Adversaries.Maximum_Level=&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
{{Zone Adversaries Row&lt;br /&gt;
|Adversaries.Name=&lt;br /&gt;
|Adversaries.Family=&lt;br /&gt;
|Adversaries.Main=&lt;br /&gt;
|Adversaries.Sub=&lt;br /&gt;
|Adversaries.Links=T&lt;br /&gt;
|Adversaries.Aggressive=&lt;br /&gt;
|Adversaries.Detects=&lt;br /&gt;
|Adversaries.Minimum_Level=&lt;br /&gt;
|Adversaries.Maximum_Level=&lt;br /&gt;
|Adversaries.Spawns=&lt;br /&gt;
|Adversaries.Spawn_Condition=&lt;br /&gt;
|Adversaries.Treasure=&lt;br /&gt;
|Adversaries.Steal=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Historical Significance ==&lt;br /&gt;
== Notes ==&lt;br /&gt;
== Maps ==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;100px&amp;quot; heights=&amp;quot;100px&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
Image:Map-Name.jpg|Caption&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Spicyryan</name></author>
	</entry>
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