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	<title>Category:Absorb Spell - Revision history</title>
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		<id>https://wiki.zenithxi.com/index.php?title=Category:Absorb_Spell&amp;diff=103439&amp;oldid=prev</id>
		<title>imported&gt;Tomasello: /* Equipment */ Retested the old pieces listed as &quot;seconds&quot; (lasted tested in the 75 era). These are percentages not seconds and go into the &quot;Absorb Duration&quot; part of the equation.</title>
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		<updated>2025-10-28T01:09:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Equipment: &lt;/span&gt; Retested the old pieces listed as &amp;quot;seconds&amp;quot; (lasted tested in the 75 era). These are percentages not seconds and go into the &amp;quot;Absorb Duration&amp;quot; part of the equation.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:Absorb_GUI.png]] Dark Knights have access to a variety of job-specific Absorb spells that allow them to steal certain enemy attributes for their own benefit. They break into three types:&lt;br /&gt;
* Absorb-STAT&lt;br /&gt;
* [[Absorb-TP]]&lt;br /&gt;
* [[Absorb-Attri]]&lt;br /&gt;
&lt;br /&gt;
== Absorb-STAT spells ==&lt;br /&gt;
{| width=500px style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Absorb-STAT spells&lt;br /&gt;
|- &lt;br /&gt;
| [[Absorb-STR]]&lt;br /&gt;
| [[Absorb-DEX]]&lt;br /&gt;
| [[Absorb-VIT]]&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
| [[Absorb-INT]]&lt;br /&gt;
| [[Absorb-MND]]&lt;br /&gt;
| [[Absorb-CHR]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Absorb-AGI]]&lt;br /&gt;
| [[Absorb-ACC]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
These spells directly take a target`s base stat, inflicting a penalty on the target and giving a bonus to the caster. These spells are somewhat unique in that they depend on the main job level of a player (regardless of the job) even when Dark Knight is set as sub job. The formula is as follows:&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Base Absorbed&amp;#039;&amp;#039;&amp;#039; = [[Floor]](3 + (Job Level{{math|divide}}5))&lt;br /&gt;
This can be further enhanced with equipment and [[Nether Void]]. Equipment bonuses other than Liberator add together and are multiplied in a single step, which is then multiplied by Liberator bonus, which is then floored and multiplied again by the Nether Void bonus.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Total Absorbed&amp;#039;&amp;#039;&amp;#039; = [[floor]]( [[floor]]( &amp;#039;&amp;#039;Base Absorbed&amp;#039;&amp;#039;{{math|times}}{{math|Sigma}}(Equipment Bonuses){{math|times}}Liberator Bonus ){{math|times}}[[Nether Void]] )&lt;br /&gt;
It is worth noting that the potency of these spells is &amp;#039;&amp;#039;&amp;#039;not&amp;#039;&amp;#039;&amp;#039; enhanced by [[Dark Magic Skill]]. Their accuracy is enhanced by it, and [[Resist]]ed Absorb spells will be given half duration or have no effect (two-state spells). As of the March 2015 Version Update, the effects of Absorb spells no longer decay over their duration.&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Absorb Duration&amp;#039;&amp;#039;&amp;#039; = &amp;#039;&amp;#039;DRK Main:&amp;#039;&amp;#039; (180 + [[floor]](([[Dark Magic Skill]] - 490.5)/10)*2)(1 + Dark Magic Duration %)(1 + &amp;quot;Absorb&amp;quot; effect duration %) -- &amp;#039;&amp;#039;Tested up to 630, no cap found so far.&amp;#039;&amp;#039;&lt;br /&gt;
===Misc Absorb buff/debuff mechanics===&lt;br /&gt;
*The absorb debuff effect overwrites based on highest potency, with equal or lesser potency having no effect.&lt;br /&gt;
**This failure prevents the player buff from refreshing duration.&lt;br /&gt;
**If Impact&amp;#039;s stat down is more potent than the Absorb debuff then Impact will overwrite and prevent Absorb-stats, and vice versa.&lt;br /&gt;
**Casting on a new/non-absorb debuffed target will let you refresh the buff duration before it wears. &lt;br /&gt;
*The buff is a separate effect from Gain or Boost spell types, and can coexist with them.&lt;br /&gt;
*The buff can overwrite some types of stat down.&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
{| width=550px style=&amp;quot;border: 1px solid #6ea9e5;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Modified by equipment&lt;br /&gt;
|- bgcolor=&amp;quot;#ADBDCC&amp;quot;&lt;br /&gt;
! width=40% | Equipment&lt;br /&gt;
! width=60% | Enhancement&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Erra Pendant]]&lt;br /&gt;
| Potency +5%&lt;br /&gt;
|- &lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Mekosuchus Blade]]&lt;br /&gt;
| Potency +10%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Shukuyu&amp;#039;s Scythe]]&lt;br /&gt;
| Potency +13%&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Pavor Gauntlets]]&lt;br /&gt;
| Potency +10%&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 75)]]&lt;br /&gt;
| Potency +10%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 80)]]&lt;br /&gt;
| Potency +20%&lt;br /&gt;
|- BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 85)]]&lt;br /&gt;
| Potency +30%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 90)]]/[[Liberator (Level 95)|(95)]]&lt;br /&gt;
| Potency +40%&lt;br /&gt;
|-  BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 99)]]/[[Liberator (Level 99 II)|(99 II)]]&lt;br /&gt;
| Potency +50%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Liberator (Level 119)]]/[[Liberator (Level 119 II)|(119 II)]]&lt;br /&gt;
| Potency +50%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Chuparrosa Mantle]]&lt;br /&gt;
| Potency +10%, Duration +20%&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Kishar Ring]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ankou&amp;#039;s Mantle]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ig. Burgeonet +2]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ig. Burgeonet +3]]&lt;br /&gt;
| Duration +20%&lt;br /&gt;
|- &lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Abyss Burgeonet +2]] {{Aug}} / &amp;lt;br&amp;gt;[[Fallen&amp;#039;s Burgeonet]] ([[Fall. Burgeonet +1|+1]], [[Fall. Burgeonet +2|+2]], [[Fall. Burgeonet +3|+3]])&lt;br /&gt;
| [[Dark Seal]]: Dark Magic Duration +10-50%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ratri Sollerets]]&lt;br /&gt;
| Dark Magic Duration +20%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Ratri Sollerets +1]]&lt;br /&gt;
| Dark Magic Duration +25%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Void Scythe]]&lt;br /&gt;
| Duration +9%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Black Sallet|Black]]/[[Onyx Sallet]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Black Gadlings|Black]]/[[Onyx Gadlings]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Black Cuisses|Black]]/[[Onyx Cuisses]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-BGCOLOR=#EAF0FF&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Black Sollerets|Black]]/[[Onyx Sollerets]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|-&lt;br /&gt;
! BGCOLOR=&amp;quot;#CEE0F2&amp;quot; | [[Vicious Mufflers]]&lt;br /&gt;
| Duration +10%&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Absorb-TP ==&lt;br /&gt;
Unlike the above Absorb spells, this one is more reminiscent of [[:Category:Drain/Aspir Spell|Drain/Aspir Spell]]s in that its actions are immediate. The enemy loses TP, and you gain TP. After several nerfs, it seems this spell now caps at stealing 30~40% of the monster&amp;#039;s TP. It is unknown exactly what Bale Gauntlets +1/2 do to Absorb-TP, but it is generally agreed they increase the TP it can steal and are worth using. It is unknown whether this spell is dependent on [[Dark Magic Skill]].{{Equipment Modified Table&lt;br /&gt;
|Insert Equipment Ability Modified Template=&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Bale Gauntlets +1&lt;br /&gt;
|equip icon=&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=87&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +5%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Bale Gauntlets +2&lt;br /&gt;
|equip icon=&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=87&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +10%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Heathen&amp;#039;s Gauntlets&lt;br /&gt;
|equip icon=Heath. Gauntlets&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +15%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Heathen&amp;#039;s Gauntlets +1&lt;br /&gt;
|equip icon=Heath. Gauntlets +1&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +20%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Heathen&amp;#039;s Gauntlets +2&lt;br /&gt;
|equip icon=Heath. Gauntlets +2&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +25%&lt;br /&gt;
}}&lt;br /&gt;
{{Equipment Ability Modified&lt;br /&gt;
|equip=Heathen&amp;#039;s Gauntlets +3&lt;br /&gt;
|equip icon=Heath. Gauntlets +3&lt;br /&gt;
|augmented=&lt;br /&gt;
|level=99&lt;br /&gt;
|slot=Hands&lt;br /&gt;
|modifier=Absorb TP Potency +30%&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Absorb-Attri ==&lt;br /&gt;
This spell functions like [[Aura Steal]] or [[Voracious Trunk]]. It takes an enhancement from the target (sometimes a buff that you can&amp;#039;t normally dispel) and transfers it to the caster. When stacked with [[Nether Void]] it is capable of taking two enhancements instead of one.&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.bluegartr.com/threads/90723-Relic-Augments?p=4406911&amp;amp;viewfull=1#post4406911 Absorb order of operations (Kirschy, BG)]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dark Magic]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Tomasello</name></author>
	</entry>
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