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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Casting_Time_Gauge</id>
	<title>Casting Time Gauge - Revision history</title>
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	<updated>2026-07-06T03:19:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.zenithxi.com/index.php?title=Casting_Time_Gauge&amp;diff=41827&amp;oldid=prev</id>
		<title>imported&gt;Shynoe: /* Spell Delay */</title>
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		<updated>2024-07-21T17:04:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Spell Delay&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Casting Time Gauge.png|right|151x35px]]&lt;br /&gt;
== Overview ==&lt;br /&gt;
* The [[Casting Time Gauge]] appears on the top left corner of the screen when casting a spell.&lt;br /&gt;
* At 75% on the gauge, the spell is effectively complete. Spell casting times provided on spell pages and in SE sourcebooks are the time it takes for a spell to reach 75%.&lt;br /&gt;
* At 80%, the spell&amp;#039;s effect will be seen on the buff bar if it&amp;#039;s [[:Category:Enhancing Magic|Enhancing Magic]], the spell&amp;#039;s graphical animation will start on the target.&lt;br /&gt;
* At 100%, the gauge will disappear if the spell is finished casting. Effects that increase the [[Fast Cast|spell casting time]] can cause the gauge to hold at 100%.&lt;br /&gt;
* The gauge&amp;#039;s progress is linear. A spell with a 3 second cast time will reach 75% at 3 seconds and reaches 100% at 4 seconds. A spell with a 10.5 second cast time will reach 75% at 10.5 seconds and 100% at 14 seconds.&lt;br /&gt;
&lt;br /&gt;
== Casting Time Down ==&lt;br /&gt;
* The Casting Time Gauge progress bar is based on the spell&amp;#039;s unmodified casting time.&lt;br /&gt;
* For example, a Fire III spell (3 second cast time) with BLM90&amp;#039;s [[Elemental Celerity]] (-30% cast time) will take 2.1 seconds. The progress bar will still be 100% at 4 seconds, so the cast will finish at 52.5%.&lt;br /&gt;
&lt;br /&gt;
== Spell Delay ==&lt;br /&gt;
* Spells cause a 3 second [[JA Delay]] where spells, abilities, and items can&amp;#039;t be used. This delay starts from the time the spell finishes its cast (75% on the gauge).&lt;br /&gt;
** Since this delay is static, the gauge&amp;#039;s 100% portion isn&amp;#039;t an indication of when abilities can be used.&lt;br /&gt;
* For spells with a casting time longer than 3 seconds, it&amp;#039;s possible to cast your next spell before the casting gauge reaches 100% from the previous spell.&lt;br /&gt;
* Formula:&lt;br /&gt;
** Where &amp;#039;&amp;#039;FC&amp;#039;&amp;#039; is Casting Time Down and &amp;#039;&amp;#039;t&amp;#039;&amp;#039; is the spell&amp;#039;s cast time&lt;br /&gt;
 (((100-FC)/100 × t + 3)×60) ÷ (t/0.75×60) = Percent on Gauge Another Spell can be Cast.&lt;br /&gt;
&lt;br /&gt;
* Example : Fire IV (5s cast time) w/ 80% [[Spell Casting Time|Spell Casting Time Down]]&lt;br /&gt;
:{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Fire IV w/ 80% [[Fast Cast|FC]]&lt;br /&gt;
|-&lt;br /&gt;
! Event !! Time !! Percent on Gauge&lt;br /&gt;
|-&lt;br /&gt;
| Spell starts || 0s || 0%&lt;br /&gt;
|-&lt;br /&gt;
| Cast completes || 1s || 15%&lt;br /&gt;
|-&lt;br /&gt;
| Spell effects start || {{H:text|80 Delay|1.33s}} || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Next action possible (delay ends) || 4s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| Casting gauge completes || {{H:text|400 Delay|6.66s}} || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game Terms]][[Category:Game Mechanics]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Shynoe</name></author>
	</entry>
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