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	<id>https://wiki.zenithxi.com/index.php?action=history&amp;feed=atom&amp;title=Arrapago_Remnants</id>
	<title>Arrapago Remnants - Revision history</title>
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	<updated>2026-07-05T21:38:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zenithxi.com/index.php?title=Arrapago_Remnants&amp;diff=37761&amp;oldid=prev</id>
		<title>imported&gt;LordAttilas: Removed top reference to guides since there is a section already at the bottom</title>
		<link rel="alternate" type="text/html" href="https://wiki.zenithxi.com/index.php?title=Arrapago_Remnants&amp;diff=37761&amp;oldid=prev"/>
		<updated>2024-09-21T15:27:42Z</updated>

		<summary type="html">&lt;p&gt;Removed top reference to guides since there is a section already at the bottom&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div border-width:thin;border-style:solid;padding:2px&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
= Information =&lt;br /&gt;
&lt;br /&gt;
*The entrance area for the Arrapago Remnants can be reached by using the Northwest Teleporter in the [[Nyzul Isle]] area of the [[Alzadaal Undersea Ruins]].&lt;br /&gt;
*A [[Remnants Permit]] need to be purchased before each entry.&lt;br /&gt;
*Arrapago Remnants is a seven floor Salvage area with the [[Armored Chariot]] as its boss.&lt;br /&gt;
*All of the Arrapago Remnants level 15 Salvage pieces ([[Anu&amp;#039;s Gaiters]], [[Enyo&amp;#039;s Cuisses]], [[Nemain&amp;#039;s Slops]], [[Njord&amp;#039;s Gloves]] and [[H.kazu Hachimaki|Hoshikazu Hachimaki]]) are relatively common drops from [[Archaic Machinery]] found on the fourth through sixth floors except for the [[Hoshikazu Gi]], a 100% drop from [[Princess Pudding]] which is spawned by trading a [[Bhaflau Card]] to the Slot located in the Southeast room of the second floor.&lt;br /&gt;
*All of the Arrapago Remnants level 25 Salvage pieces ([[Bodb&amp;#039;s Pigaches]], [[Ea&amp;#039;s Doublet]], [[Ea&amp;#039;s Tiara]], [[Freyr&amp;#039;s Trousers]], [[Phobos&amp;#039;s Sabat.|Phobos&amp;#039;s Sabatons]] and [[Tsukikazu Gote]]) are dropped by [[Armored Chariot]] which drops exactly two pieces upon each defeat.&lt;br /&gt;
*All of the Arrapago Remnants level 35 Salvage pieces ([[Deimos&amp;#039;s Mask]], [[Deimos&amp;#039;s Cuirass]], [[Enlil&amp;#039;s Kolluks]], [[Freya&amp;#039;s Ledelsens]], [[Hikazu Hakama]], [[Macha&amp;#039;s Coat]] and [[Macha&amp;#039;s Crown]]) are rare drops from various NM&amp;#039;s located throughout Arrapago Remnants.&lt;br /&gt;
&lt;br /&gt;
= Equipment Chart =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=100% style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot;|&amp;#039;&amp;#039;&amp;#039;Equipment Chart&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|- style=&amp;quot;background:#cee0f2; padding:0.3em;&amp;quot;&lt;br /&gt;
! width=25% | Armor Set&lt;br /&gt;
! width=25% | Lv35&lt;br /&gt;
! width=25% | Lv25&lt;br /&gt;
! width=25% | Lv15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Ares&amp;#039; Armor Set]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Deimos&amp;#039;s Mask]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Deviate Bhoot]], 4th North&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Deimos&amp;#039;s Cuirass]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Qiqirn Astrologer]], 2nd 5th Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Phobos&amp;#039;s_Sabat.|Phobos&amp;#039;s Sabatons]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Armored Chariot]], Boss Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Enyo&amp;#039;s Cuisses]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Gear]] &amp;amp; [[Archaic Gears]], 4th-6th floors&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Marduk&amp;#039;s Armor Set]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Enlil&amp;#039;s Kolluks]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Chariot]], 5th Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Ea&amp;#039;s Doublet]]&amp;#039;&amp;#039;&amp;#039; &amp;amp; &amp;#039;&amp;#039;&amp;#039;[[Ea&amp;#039;s Tiara]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Armored Chariot]], Boss Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Anu&amp;#039;s Gaiters]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Gear]] &amp;amp; [[Archaic Gears]], 4th-6th floors&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Skadi&amp;#039;s Attire Set]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Freya&amp;#039;s Ledelsens]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Chariot]], 5th Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Freyr&amp;#039;s Trousers]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Armored Chariot]], Boss Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Njord&amp;#039;s Gloves]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Gear]] &amp;amp; [[Archaic Gears]], 4th-6th floors&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Morrigan&amp;#039;s Attire Set]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Macha&amp;#039;s Coat]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Qiqirn Treasure Hunter]], 3rd 4th 6th Floor&amp;lt;br /&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Macha&amp;#039;s Crown]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Psycheflayer]], 4th South&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Bodb&amp;#039;s Pigaches]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Armored Chariot]], Boss Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Nemain&amp;#039;s Slops]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Gear]] &amp;amp; [[Archaic Gears]], 4th-6th floors&lt;br /&gt;
|- &lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Usukane Armor Set]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Hikazu Hakama]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Chariot]], 5th Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[Tsukikazu Gote]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Armored Chariot]], Boss Floor&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;[[H.kazu Hachimaki|Hoshikazu Hachimaki]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Archaic Gear]] &amp;amp; [[Archaic Gears]], 4th-6th floors&amp;lt;br&amp;gt;&amp;#039;&amp;#039;&amp;#039;[[Hoshikazu Gi]]&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;[[Princess Pudding]], 2nd floor (Slot NM)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= First Floor =&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;1F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Qutrub]]&lt;br /&gt;
| [[Incus Cell]] [&amp;#039;&amp;#039;Weapon&amp;#039;&amp;#039;], [[Castellanus Cell]] [&amp;#039;&amp;#039;Head &amp;amp; Neck&amp;#039;&amp;#039;]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reserve Draugar]]&lt;br /&gt;
| [[Humilus Cell]] [&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;], [[Cirrocumulus Cell]] [&amp;#039;&amp;#039;Back &amp;amp; Waist&amp;#039;&amp;#039;], [[Pannus Cell]] [&amp;#039;&amp;#039;STR&amp;#039;&amp;#039;],&amp;lt;br&amp;gt;[[Velum Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Graverobber]] (BLM),&amp;lt;br&amp;gt; [[Lamia Dancer]] (SMN),&amp;lt;br&amp;gt; [[Merrow Shadowdancer]] (RDM)&lt;br /&gt;
| [[Praecipitatio Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fatedealer]] (COR),&amp;lt;br&amp;gt; [[Lamia Dartist]] (RNG), &amp;lt;br&amp;gt; [[Merrow Icedancer]] (COR)&lt;br /&gt;
| [[Opacus Cell]], [[Undulatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Merrow Chantress]] (BRD)&lt;br /&gt;
| [[Undulatus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Merrow Kabukidancer]] (SAM)&lt;br /&gt;
| [[Opacus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gespenst]]&lt;br /&gt;
| [[Virga Cell]], [[Velum Cell]], [[Congestus Cell]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center; &amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;1F Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|- &lt;br /&gt;
| [[Archaic Rampart]]&lt;br /&gt;
| [[Radiatus Cell]], [[Humilus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Sabotender Maestro]]&lt;br /&gt;
| [[Pannus Cell]], [[Nimbus Cell]], [[Mediocris Cell]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants1F.jpg|right|350px|Arrapago Remnants 1F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Northwest Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are [[Qutrub]] (DRK) and Lamia on this path.&lt;br /&gt;
*In the first room there are 3 [[Qutrub]] (DRK).&lt;br /&gt;
*In the hallway to the west there is a [[Lamia Graverobber]] (BLM).&lt;br /&gt;
*In the second room there are 3 [[Qutrub]] (DRK) and a [[Lamia Graverobber]] (BLM).&lt;br /&gt;
*In the hallway to the north there is a [[Qutrub]] (DRK).&lt;br /&gt;
*In the third room there are 3 [[Qutrub]] (DRK) and a [[Lamia Dartist]] (RNG).&lt;br /&gt;
*In the fourth room there are 3 [[Qutrub]] (DRK), a [[Lamia Dartist]] (RNG), and a door leading to the 2F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southwest Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are [[Qutrub]] (BLM) and Lamia on this path.&lt;br /&gt;
*In the first room there are 4 [[Qutrub]] (BLM).&lt;br /&gt;
*In the hallway to the south there is a [[Lamia Dancer]] (SMN).&lt;br /&gt;
*In the second room there are 2 [[Qutrub]] (BLM) and a [[Lamia Fatedealer]] (COR).&lt;br /&gt;
*In the hallway to the west there is a [[Qutrub]] (BLM).&lt;br /&gt;
*In the third room there are 3 [[Qutrub]] (BLM) and a [[Lamia Dancer]] (SMN).&lt;br /&gt;
*In the fourth room there are 3 [[Qutrub]] (BLM), a [[Lamia Fatedealer]] (COR), and a door leading to the 2F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southeast Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are [[Reserve Draugar]] (BLM and DRK) and Merrow on this path.&lt;br /&gt;
*In the first room there are 2 [[Reserve Draugar]] (BLM and DRK) and [[Merrow Shadowdancer]] (RDM).&lt;br /&gt;
*In the hallway to the east there is a [[Reserve Draugar]] (BLM and DRK).&lt;br /&gt;
*In the second room there are 3 [[Reserve Draugar]] (BLM and DRK) and a [[Merrow Kabukidancer]] (SAM).&lt;br /&gt;
*In the third room there are 3 [[Reserve Draugar]] (BLM and DRK).&lt;br /&gt;
*In the hallway to the west there is a [[Reserve Draugar]] (BLM and DRK) and a [[Merrow Icedancer]] (COR).&lt;br /&gt;
*In the fourth room there are 3 [[Reserve Draugar]] (BLM and DRK), a [[Merrow Shadowdancer]] (RDM), and a door leading to the 2F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Northeast Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are [[Reserve Draugar]] (DRG and THF) and Merrow on this path.&lt;br /&gt;
*In the first hallway to the north there is a [[Reserve Draugar]] (DRG).&lt;br /&gt;
*In the first room there are 2 [[Reserve Draugar]] (DRG and THF) and [[Merrow Chantress]] (BRD).&lt;br /&gt;
*In the second hallway to the north there is a [[Reserve Draugar]] (DRG and THF).&lt;br /&gt;
*In the second room there are 3 [[Reserve Draugar]] (DRG and THF) and a [[Merrow Chantress]] (BRD).&lt;br /&gt;
*In the third room there are 3 [[Reserve Draugar]] (DRG and THF).&lt;br /&gt;
*In the hallway to the south there is a [[Gespenst]].&lt;br /&gt;
*In the fourth room there are 2 [[Gespenst]], a [[Reserve Draugar]] (DRG and THF), a [[Merrow Chantress]] (BRD), and a door leading to the 2F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Beginning Hallway&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*An [[Archaic Rampart]] can spawn in the entrance hallway if certain conditions are met (likely killing a specific or random Lamia mob).&lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Sabotender Maestro]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*All of the doors to the 2F Teleporters will be open at the start.&lt;br /&gt;
*Opening a door leading to a 2F Teleporter will lock the rest of the doors.&lt;br /&gt;
*There is some evidence that killing a large number of [[Qutrub]] increases the drop rate of [[Reserve Draugar]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Second Floor =&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center; &amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;2F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Qutrub]]&lt;br /&gt;
| [[Incus Cell]], [[Castellanus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reserve Draugar]]&lt;br /&gt;
| [[Humilus Cell]], [[Cirrocumulus Cell]], [[Pannus Cell]],&amp;lt;br&amp;gt;[[Velum Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Graverobber]] (BLM),&amp;lt;br&amp;gt; [[Lamia Dancer]] (SMN),&amp;lt;br&amp;gt; [[Merrow Shadowdancer]] (RDM)&lt;br /&gt;
| [[Praecipitatio Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fatedealer]] (COR),&amp;lt;br&amp;gt; [[Lamia Dartist]] (RNG)&lt;br /&gt;
| [[Opacus Cell]], [[Undulatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Merrow Chantress]] (BRD)&lt;br /&gt;
| [[Undulatus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Merrow Kabukidancer]] (SAM)&lt;br /&gt;
| [[Opacus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gespenst]]&lt;br /&gt;
| [[Virga Cell]], [[Velum Cell]], [[Congestus Cell]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center; &amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;2F Floor Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|- &lt;br /&gt;
| [[Qiqirn Astrologer]]&lt;br /&gt;
| [[Duplicatus Cell]] (Stolen), [[Praecipitatio Cell]], &amp;lt;br&amp;gt;[[Velum Cell]], [[Stratus Cell]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants2F.jpg|right|350px|Arrapago Remnants 2F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Northwest Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are 6 [[Qutrub]] (DRK), a [[Lamia Graverobber]] (BLM) and a [[Lamia Dartist]] (RNG) in this room.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southwest Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are 6 [[Qutrub]] (BLM), a [[Lamia Dancer]] (SMN) and a [[Lamia Fatedealer]] (COR) in this room.&lt;br /&gt;
*The Socket is located in the southern part of this room.  Trading up to five of the same cell will spawn [[Vile Wahzil]].&lt;br /&gt;
**[[Vile Wahzil]] will drop double the amount of cells traded to the Socket.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southeast Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are 6 [[Reserve Draugar]] (DRK and BLM), a [[Merrow Shadowdancer]] (RDM) and a [[Merrow Kabukidancer]] (SAM) in this room.&lt;br /&gt;
*The Slot is located in the southern part of this room.  Trading a [[Bhaflau Card]] to the Slot will spawn [[Princess Pudding]].&lt;br /&gt;
**[[Princess Pudding]] has a 100% chance to drop [[Hoshikazu Gi]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Northeast Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*There are 4 [[Reserve Draugar]] (DRG and THF), 2 [[Gespenst]] and 2 [[Merrow Chantress]] (BRD) in this room.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Central Area&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The doors leading to the center area and the teleporter to 3F are always open.&lt;br /&gt;
* A [[Qiqirn Astrologer]] will be in 1 of the 4 hallways leading to the center portal after opening the door.&lt;br /&gt;
** Once aggroed, the [[Qiqirn Astrologer]] will cast a spell, and then, if players are too close or too far, run a few steps towards the portal in the center room, then repeat.&lt;br /&gt;
** Sometimes it uses Faze instead of casting a spell.&lt;br /&gt;
** After a certain amount of time, the [[Qiqirn Astrologer]] will use [[Warp]].  There appear to be no particular determinant for when it will warp except that it needs to have reached the center teleporter and have a target in range. &lt;br /&gt;
** A [[Duplicatus Cell]] can be stolen from the [[Qiqirn Astrologer]].&lt;br /&gt;
** The [[Qiqirn Astrologer]] has a low chance to drop [[Deimos&amp;#039;s Cuirass]].&lt;br /&gt;
** The [[Qiqirn Astrologer]] has about 5000 HP.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Depending which portal taken on the first floor, the party will be in 1 of 4 areas on the second floor. All of the areas which lead to a central area with a portal where a [[Qiqirn Astrologer]] will be in one of the entrance halls from the 4 areas.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Third Floor =&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;3F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Qutrub]]&lt;br /&gt;
| [[Incus Cell]], [[Castellanus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reserve Draugar]]&lt;br /&gt;
| [[Humilus Cell]], [[Cirrocumulus Cell]], [[Pannus Cell]],&amp;lt;br&amp;gt;[[Velum Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Graverobber]] (BLM),&amp;lt;br&amp;gt; [[Lamia Dancer]] (SMN),&amp;lt;br&amp;gt; [[Merrow Shadowdancer]] (RDM)&lt;br /&gt;
| [[Praecipitatio Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lamia Fatedealer]] (COR),&amp;lt;br&amp;gt; [[Lamia Dartist]] (RNG)&lt;br /&gt;
| [[Opacus Cell]], [[Undulatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Merrow Chantress]] (BRD)&lt;br /&gt;
| [[Undulatus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Merrow Kabukidancer]] (SAM)&lt;br /&gt;
| [[Opacus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gespenst]]&lt;br /&gt;
| [[Virga Cell]], [[Velum Cell]], [[Congestus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Deviate Bhoot]]&lt;br /&gt;
| [[Congestus Cell]], [[Opacus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psycheflayer]]&lt;br /&gt;
| [[Spissatus Cell]], [[Opacus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;3F Floor Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Qiqirn Treasure Hunter]]&lt;br /&gt;
| [[Cumulus Cell]] (Stolen), [[Incus Cell]], [[Fractus Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants3F.jpg|right|350px|Silver Sea Remnants 3F]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Northern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*There are [[Reserve Draugar]] (DRG and THF), Merrow (RDM, SAM, BRD and COR), [[Gespenst]] and [[Deviate Bhoot]] on this path.&lt;br /&gt;
*In the first, small room there are 3 [[Reserve Draugar]] and a [[Merrow Shadowdancer]] (RDM).&lt;br /&gt;
*In the second, small room there are 3 [[Reserve Draugar]] and a [[Merrow Kabukidancer]] (SAM).&lt;br /&gt;
*In the third, small room there are 2 [[Gespenst]] and a [[Merrow Chantress]] (BRD).&lt;br /&gt;
*In the fourth, long room there are 5 [[Gespenst]], 3 [[Deviate Bhoot]], and 2 [[Merrow Icedancer]] (COR).&lt;br /&gt;
*In the final, small room there is a [[Qiqirn Treasure Hunter]] and a teleporter to 4F.&lt;br /&gt;
**A [[Cumulus Cell]] can be stolen from the [[Qiqirn Treasure Hunter]].&lt;br /&gt;
**The [[Qiqirn Treasure Hunter]] has a low chance to drop [[Macha&amp;#039;s Coat]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*There are [[Qutrub]] (DRK), Lamia (RNG, COR, BLM and SMN) and [[Psycheflayer]] on this path.&lt;br /&gt;
*In the first, small room there are 3 [[Qutrub]] and a [[Lamia Dartist]] (RNG).&lt;br /&gt;
*In the second, small room there are 3 [[Qutrub]] and a [[Lamia Fatedealer]] (COR).&lt;br /&gt;
*In the third, small room there are 2 [[Psycheflayer]].&lt;br /&gt;
*In the fourth, long room there are 6 [[Psycheflayer]], a [[Lamia Graverobber]] (BLM), a [[Lamia Dancer]] (SMN), and a [[Qutrub]].&lt;br /&gt;
*In the final, small room there is a [[Qiqirn Treasure Hunter]] and a teleporter to 4F.&lt;br /&gt;
**A [[Cumulus Cell]] can be stolen from the [[Qiqirn Treasure Hunter]].&lt;br /&gt;
**The [[Qiqirn Treasure Hunter]] has a low chance to drop [[Macha&amp;#039;s Coat]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The portal taken on this floor will determine the areas that you will have access to until you reach the sixth floor.&lt;br /&gt;
*Once aggroed, the [[Qiqirn Treasure Hunter]] will run away toward the the portal in the central room from which you moved up from 2F.&lt;br /&gt;
**There are situations in which the [[Qiqirn Treasure Hunter]] will return without traveling to the central room.  &lt;br /&gt;
***When he returns, he will use a TP move as soon as engaged.  If this is Sandspray it can blind everyone in AOE range.&lt;br /&gt;
***When fighting him in the room where he pops, if all players group on the northern wall after it flees from the room it starts in then it will usually return.&lt;br /&gt;
***He takes 90 seconds to run from one telepad to the other.&lt;br /&gt;
**While running, the [[Qiqirn Treasure Hunter]] will frequently drop [[Qiqirn Mines]] that do 50 HP of AoE Fire damage if a player moves into range of the mine. &lt;br /&gt;
* The [[Qiqirn Treasure Hunter]] has about 5000 HP and very high evasion.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Fourth Floor =&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;4F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cell&lt;br /&gt;
|-&lt;br /&gt;
| [[Deviate Bhoot]]&lt;br /&gt;
| [[Virga Cell]], [[Velum Cell]], [[Congestus Cell]], [[Praecipitatio Cell]], [[Opacus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Psycheflayer]]&lt;br /&gt;
| [[Spissatus Cell]], [[Opacus Cell]], [[Praecipitatio Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Gear]]&lt;br /&gt;
| [[Stratus Cell]], [[Duplicatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Rampart]]&lt;br /&gt;
| [[Radiatus Cell]], [[Humilus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;4F Floor Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Migrant Russula]]&lt;br /&gt;
| [[Pileus Cell]], [[Castellanus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Demonic Rose]]&lt;br /&gt;
| [[Cumulus Cell]], [[Stratus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nipper]]&lt;br /&gt;
| [[Congestus Cell]], [[Fractus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Qiqirn Treasure Hunter]]&lt;br /&gt;
| [[Cumulus Cell]] (Stolen), [[Incus Cell]], [[Fractus Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants4F.jpg|right|350px|Silver Sea Remnants 3F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Northern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In the small room to east of the 3F Teleporter there is a [[Qiqirn Treasure Hunter]] and a teleporter to 5F.&lt;br /&gt;
**A [[Cumulus Cell]] can be stolen from the [[Qiqirn Treasure Hunter]].&lt;br /&gt;
**The [[Qiqirn Treasure Hunter]] has a low chance to drop [[Macha&amp;#039;s Coat]].&lt;br /&gt;
*In the large room to the north of the 3F Teleporter there are 5 [[Deviate Bhoot]] and a larger NM [[Deviate Bhoot]].&lt;br /&gt;
**The [[Deviate Bhoot]] do not link.&lt;br /&gt;
**The larger NM [[Deviate Bhoot]] is a stronger version of the normal [[Deviate Bhoot]] in the area.  It also has the ability to use [[Perdition]].&lt;br /&gt;
**The larger NM [[Deviate Bhoot]] has a low chance to drop [[Deimos&amp;#039;s Mask]].&lt;br /&gt;
**The NM has about 15000 HP.&lt;br /&gt;
*On the path to the west of the 3F Teleporter there is a small room with three [[Archaic Gear]] and then a larger room with 3 [[Archaic Gear]], 2 [[Migrant Russula]] and 2 [[Archaic Rampart]].  &lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Demonic Rose]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In the small room to west of the 3F Teleporter there is a [[Qiqirn Treasure Hunter]] and a teleporter to 5F.&lt;br /&gt;
**A [[Cumulus Cell]] can be stolen from the [[Qiqirn Treasure Hunter]].&lt;br /&gt;
**The [[Qiqirn Treasure Hunter]] has a low chance to drop [[Macha&amp;#039;s Coat]].&lt;br /&gt;
*In the large room to the south of the 3F Teleporter there are 5 [[Psycheflayer]] and a larger NM [[Psycheflayer]].&lt;br /&gt;
**The [[Psycheflayer]]s do not link.&lt;br /&gt;
**The larger NM [[Psycheflayer]] is a stronger version of the normal [[Psycheflayer]] in the area.&lt;br /&gt;
**The larger NM [[Psycheflayer]] has a low chance to drop [[Macha&amp;#039;s Crown]].&lt;br /&gt;
*On the path to the east of the 3F Teleporter there is a small room with three [[Archaic Gear]] and then a larger room with 3 [[Archaic Gear]], 2 [[Nipper]] and 2 [[Archaic Rampart]].  &lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Demonic Pugil]]. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The [[Qiqirn Treasure Hunter]] on this level behaves just like the one on the previous level except that the distance between the two telepads is much shorter.&lt;br /&gt;
** When he runs the players can just wait by the doorway to his room for him to come back.&lt;br /&gt;
** Alternately, the first player to port up can pop and aggro him to send him running back toward the rest of the group.&lt;br /&gt;
** Soloers need to run into the corner of his room furthest from the starting portal if they want him to deaggro.&lt;br /&gt;
&lt;br /&gt;
= Fifth Floor =&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;5F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Gear]]&lt;br /&gt;
| [[Stratus Cell]], [[Duplicatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Gears]]&lt;br /&gt;
| [[Undulatus Cell]], [[Cumulus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Chariot]]&lt;br /&gt;
| [[Cumulus Cell]], [[Virga Cell]], [[Stratus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Rampart]]&lt;br /&gt;
| [[Radiatus Cell]], [[Humilus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;5F Floor Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil Manta]]&lt;br /&gt;
| [[Cirrocumulus Cell]], [[Stratus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Orobon]]&lt;br /&gt;
| [[Cumulus Cell]], [[Radiatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mourioche]]&lt;br /&gt;
| [[Mediocris Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goobbue Wanderer]]&lt;br /&gt;
| [[Pannus Cell]], [[Fractus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Qiqirn Astrologer]]&lt;br /&gt;
| [[Duplicatus Cell]] (Stolen), [[Praecipitatio Cell]], &amp;lt;br&amp;gt;[[Velum Cell]], [[Stratus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants5F.jpg|right|350px|Silver Sea Remnants 3F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Northern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In the first, small room to the west of the 4F Teleporter there are three [[Archaic Gear]].&lt;br /&gt;
*In the hallway to the south there is an [[Archaic Gear]].  &lt;br /&gt;
*In the room at the end of the hallway there is a room in which a [[Qiqirn Astrologer]] will spawn once the door to the room with the 6F Teleporter is opened.  &lt;br /&gt;
** Once aggroed, the [[Qiqirn Astrologer]] will run towards the portal in the center room. &lt;br /&gt;
** If the [[Qiqirn Astrologer]] is not killed in a certain amount of time it will use [[Warp]] (This can be circumvented with certain solo strategies).&lt;br /&gt;
** A [[Duplicatus Cell]] can be stolen from the [[Qiqirn Astrologer]].&lt;br /&gt;
** The [[Qiqirn Astrologer]] has a low chance to drop [[Deimos&amp;#039;s Cuirass]].&lt;br /&gt;
*In the second, small room to the west of the 4F Teleporter there are two [[Archaic Gear]] and one [[Archaic Rampart]].  &lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Mourioche]].&lt;br /&gt;
*In the third, large room to the west of the 4f Teleporter there are 2 [[Archaic Rampart]], 2 [[Archaic Gear]], 2 [[Archaic Gears]].  &lt;br /&gt;
**1 [[Archaic Gear]] and 1 [[Archaic Gears]] roam the northern third of this room and 1 [[Archaic Gear]] and 1 [[Archaic Gears]] roam the southern third of this room.&lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Goobbue Wanderer]].&lt;br /&gt;
*An [[Archaic Chariot]] will spawn in the center of the large room once the door to the room with the 6F Teleporter is opened.  &lt;br /&gt;
**The [[Archaic Chariot]] has a low chance to drop [[Enlil&amp;#039;s Kolluks]], [[Freya&amp;#039;s Ledelsens]] and/or [[Hikazu Hakama]].&lt;br /&gt;
*In the final, small central room is the 6F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Southern Path&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In the first, small room to the east of the 4F Teleporter there are three [[Archaic Gear]].&lt;br /&gt;
*In the hallway to the north there is an [[Archaic Gear]].  &lt;br /&gt;
*In the room at the end of the hallway there is a room in which a [[Qiqirn Astrologer]] will spawn once the door to the room with the 6F Teleporter is opened.  &lt;br /&gt;
** Once aggroed, the [[Qiqirn Astrologer]] will run towards the portal in the center room. &lt;br /&gt;
** If the [[Qiqirn Astrologer]] is not killed in a certain amount of time it will use [[Warp]] (This can be circumvented with certain solo strategies).&lt;br /&gt;
** A [[Duplicatus Cell]] can be stolen from the [[Qiqirn Astrologer]].&lt;br /&gt;
** The [[Qiqirn Astrologer]] has a low chance to drop [[Deimos&amp;#039;s Cuirass]].&lt;br /&gt;
*In the second, small room to the east of the 4F Teleporter there are two [[Archaic Gear]] and one [[Archaic Rampart]].  &lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon a [[Devil Manta]].&lt;br /&gt;
*In the third, large room to the east of the 4f Teleporter there are 2 [[Archaic Rampart]], 2 [[Archaic Gear]], 2 [[Archaic Gears]].&lt;br /&gt;
**1 [[Archaic Gear]] and 1 [[Archaic Gears]] roam the northern third of this room and 1 [[Archaic Gear]] and 1 [[Archaic Gears]] roam the southern third of this room.&lt;br /&gt;
**The [[Archaic Rampart]] can use [[Reinforcements]] to summon an [[Orobon]].&lt;br /&gt;
*An [[Archaic Chariot]] will spawn in the center of the large room once the door to the room with the 6F Teleporter is opened.  &lt;br /&gt;
**The [[Archaic Chariot]] has a low chance to drop [[Enlil&amp;#039;s Kolluks]], [[Freya&amp;#039;s Ledelsens]] and/or [[Hikazu Hakama]].&lt;br /&gt;
*In the final, small central room is the 6F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*The [[Archaic Rampart]] on the North Path detect by Sound, while the ones on the South Path are passive.{{verification}}&lt;br /&gt;
*The [[Archaic Chariot]] has about 15000 HP.&lt;br /&gt;
**The [[Archaic Chariot]] has been killed solo as SCH/RDM by kiting around the exit telepad to make it deaggro.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Sixth Floor =&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;left&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;6F Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Gear]]&lt;br /&gt;
| [[Stratus Cell]], [[Duplicatus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Gears]]&lt;br /&gt;
| [[Undulatus Cell]], [[Cumulus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Archaic Rampart]]&lt;br /&gt;
| [[Radiatus Cell]], [[Humilus Cell]], [[Spissatus Cell]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=49% align=&amp;quot;right&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! BGCOLOR=&amp;quot;#cee0f2&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;|&amp;#039;&amp;#039;&amp;#039;6F Floor Specific Cell Drops&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
! width=40%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Enemies&lt;br /&gt;
! width=60%; style=&amp;quot;background:#cee0f2; padding:0.3em; text-align:center;&amp;quot;| Cells&lt;br /&gt;
|-&lt;br /&gt;
| [[Seasonal Treant]]&lt;br /&gt;
| [[Pannus Cell]], [[Fractus Cell]], [[Velum Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Korrigan]]&lt;br /&gt;
| [[Pannus Cell]], [[Congestus Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Staggering Sapling]]&lt;br /&gt;
| [[Fractus Cell]], [[Velum Cell]], [[Pileus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Goobbue Wanderer]]&lt;br /&gt;
| [[Pannus Cell]], [[Fractus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Qiqirn Treasure Hunter]]&lt;br /&gt;
| [[Cumulus Cell]] (Stolen), [[Incus Cell]], [[Fractus Cell]], [[Nimbus Cell]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:ArrapagoRemnants6F.jpg|right|350px|Silver Sea Remnants 3F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Central Area&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*In the central room that are 4 [[Archaic Gear]], 4 [[Archaic Gears]] and 2 [[Archaic Rampart]].&lt;br /&gt;
**Both of the [[Archaic Rampart]] in the central room can use [[Reinforcements]] to summon a [[Seasonal Treant]].&lt;br /&gt;
**All of these mobs can be slept with all forms of sleep.&lt;br /&gt;
*If all of the monsters in the central room (including monsters summoned by [[Reinforcements]]) are defeated in under 7 minutes, 2 [[Qiqirn Treasure Hunter]] will spawn on the the portal in the central room from which you moved up from 5F.&lt;br /&gt;
**Once aggroed, one [[Qiqirn Treasure Hunter]] will run toward the NW room; the other will run toward the SE room.&lt;br /&gt;
**These [[Qiqirn Treasure Hunter]]s behave just like the ones on the lower levels.&lt;br /&gt;
**A [[Cumulus Cell]] can be stolen from each [[Qiqirn Treasure Hunter]].&lt;br /&gt;
**Each [[Qiqirn Treasure Hunter]] has a low chance to drop [[Macha&amp;#039;s Coat]].  &lt;br /&gt;
*Once all of the monsters initially present in the central room (including monsters summoned by [[Reinforcements]]) are defeated, the door to the 7F Teleporter will open and an [[Archaic Rampart]] will spawn in the small room to the west.  &lt;br /&gt;
**The [[Archaic Rampart]] in the small room to the west can use [[Reinforcements]] to summon a [[Korrigan]].&lt;br /&gt;
*Once the [[Archaic Rampart]] in the small room to the west is defeated an [[Archaic Rampart]] will spawn in the small room to the east.&lt;br /&gt;
**The [[Archaic Rampart]] in the small room to the east can use [[Reinforcements]] to summon a [[Staggering Sapling]].&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Notes&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*It is only necessary to defeat the monsters in the central room (including monsters summoned by [[Reinforcements]]) to open the door to the 7F Teleporter.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Seventh Floor =&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;right&amp;quot; width=&amp;quot;45%&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[Image:Arrapago-remnants_7.jpg|right|350px|Arrapago Remnants 7F]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt;Central Area&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[Armored Chariot]] is located after the Gilded Doors, at the center of the main room.&lt;br /&gt;
* [[Armored Chariot]] uses all of the standard Chariot abilities and the additional ability &amp;#039;&amp;#039;&amp;#039;Mortal Revolution&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Inertia Stream&amp;#039;&amp;#039;&amp;#039;: AoE damage and [[Bind (Status)|Bind]].  Removes all Utsusemi shadow images.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Discharge&amp;#039;&amp;#039;&amp;#039;: AoE damage and [[Paralyze (Status)|Paralysis]].  Removes all Utsusemi shadow images.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Diffusion Ray&amp;#039;&amp;#039;&amp;#039;: Frontal conical damage and [[Dispel]].  Can only be used when the [[Armored Chariot]] is facing its target.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Mortal Revolution&amp;#039;&amp;#039;&amp;#039;: Physical three-hit AoE attack with [[Stun]] and [[Knockback]] effects. &lt;br /&gt;
***&amp;#039;&amp;#039;&amp;#039;Mortal Revolution&amp;#039;&amp;#039;&amp;#039; additional effects can go through Utsusemi shadows, but Utsusemi shadows can absorb the physical damage.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Armored Chariot&amp;#039;&amp;#039;&amp;#039; has a 100% chance to drop exactly two of the following: [[Bodb&amp;#039;s Pigaches]], [[Ea&amp;#039;s Doublet]], [[Ea&amp;#039;s Tiara]], [[Freyr&amp;#039;s Trousers]], [[Phobos&amp;#039;s Sabat.|Phobos&amp;#039;s Sabatons]]. [[Tsukikazu Gote]].&lt;br /&gt;
&lt;br /&gt;
= Guides =&lt;br /&gt;
* [[Arrapago Remnants Guide]]&lt;br /&gt;
[[Category:Salvage (Level 75)]]&lt;br /&gt;
[[Category:Instance]]&lt;/div&gt;</summary>
		<author><name>imported&gt;LordAttilas</name></author>
	</entry>
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