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	<title>Antagonistic Ambuscade - Revision history</title>
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	<updated>2026-07-06T04:51:23Z</updated>
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		<title>imported&gt;Tarage: /* Notes */</title>
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		<updated>2020-06-01T10:18:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{BCNMv2&lt;br /&gt;
|Image=File:Boneyard Gully header.jpg&lt;br /&gt;
|Size=400&lt;br /&gt;
|Type=HKCNM&lt;br /&gt;
|Zone=Boneyard Gully&lt;br /&gt;
|EntryItemImage=Zelos Orb&lt;br /&gt;
|EntryItem=Zelos Orb&lt;br /&gt;
|EntryCurrencyImage=H. Kindred Crest&lt;br /&gt;
|EntryCurrencyAmmount=30&lt;br /&gt;
|EntryCurrencyType=High Kindred&amp;#039;s Crest&lt;br /&gt;
|Level=None&lt;br /&gt;
|Time=15&lt;br /&gt;
|Members=6&lt;br /&gt;
|Title=&lt;br /&gt;
|PrimaryDrops=&lt;br /&gt;
*[[File:Majorelle Shield icon.png|22px|link=]] [[Majorelle Shield]]&lt;br /&gt;
*[[File:Bishop&amp;#039;s Sash icon.png|22px|link=]] [[Bishop&amp;#039;s Sash]]&lt;br /&gt;
|DropsA=* [[Comet (Scroll)|Scroll of Comet]]&lt;br /&gt;
* [[Pining Nocturne (Scroll)|Scroll of Pining Nocturne]]&lt;br /&gt;
* [[Breakga (Scroll)|Scroll of Breakga]]&lt;br /&gt;
* [[Break (Scroll)|Scroll of Break]]&lt;br /&gt;
* [[Fire V (Scroll)|Scroll of Fire V]]&lt;br /&gt;
* [[Blizzard V (Scroll)|Scroll of Blizzard V]]&lt;br /&gt;
* [[Mage&amp;#039;s Ballad III]]&lt;br /&gt;
* [[Foe Lullaby II]]&lt;br /&gt;
|DropsB=* [[Dull Gold Thread]]&lt;br /&gt;
* [[Shiny Gold Thread]]&lt;br /&gt;
* [[Brilliant Gold Thread]]&lt;br /&gt;
* [[Rainbow Thread]]&lt;br /&gt;
* [[Wamoura Silk]]&lt;br /&gt;
* [[Magical Cotton Cloth]]&lt;br /&gt;
* [[Magical Silk Cloth]]&lt;br /&gt;
* [[Smooth Velvet Cloth]]&lt;br /&gt;
* [[Fine Linen Cloth]] &lt;br /&gt;
|DropsC=* [[Vile Elixir]]&lt;br /&gt;
* [[Vile Elixir +1]]&lt;br /&gt;
* [[Hi-Reraiser]]&lt;br /&gt;
* [[Reraiser]]&lt;br /&gt;
* [[Moonstone]]&lt;br /&gt;
* [[Blue Rock]]&lt;br /&gt;
* [[Sardonyx]]&lt;br /&gt;
* [[Jadeite]]&lt;br /&gt;
* [[Zircon]]&lt;br /&gt;
* [[Mahogany Log]]&lt;br /&gt;
|PrimaryPersonal= 20,000 [[Gil]] (Split across party)&lt;br /&gt;
|PersonalA=&lt;br /&gt;
|PersonalB= &lt;br /&gt;
|PersonalC=&lt;br /&gt;
|PrimaryEvent=    &amp;lt;!--If items drop from a special event. State the event in bold before the drops --&amp;gt;&lt;br /&gt;
|EventA=&lt;br /&gt;
|EventB= &lt;br /&gt;
|EventC=&lt;br /&gt;
}}&lt;br /&gt;
==Enemies==&lt;br /&gt;
{{BCNMv2 Enemies Table&lt;br /&gt;
|Insert BCNMv2 Enemies Row Template =&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Antiphus&lt;br /&gt;
|Qty=1&lt;br /&gt;
|Type=Antlion&lt;br /&gt;
|Job=&lt;br /&gt;
|Notes=Extreme damage resistance until Spawns are defeated.&lt;br /&gt;
}}&lt;br /&gt;
{{BCNMv2 Enemies Row&lt;br /&gt;
|Name=Antiphus&amp;#039;s Spawn&lt;br /&gt;
|Qty=4&lt;br /&gt;
|Type=Antlion&lt;br /&gt;
|Job=&lt;br /&gt;
|Notes=Underground&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* All monsters start out underground in a rectangular area in the middle. You must run over the exact spot for them to pop out with Pit Ambush.&lt;br /&gt;
** This can be a hard task low man due to the time limit and Draw-in, so using a tool like Mappy can greatly assist in locating the exact position to run over most efficiently.&lt;br /&gt;
* The four [[Antiphus&amp;#039;s Spawn]] must be defeated before Antiphus will take much damage, but they respawn after a certain amount of time (~1~2 minutes after all four are dead).&lt;br /&gt;
** It is possible to beat Antiphus without defeating the Spawns solo at item level 119, but the 15 minute time limit will be a serious concern.&lt;br /&gt;
** Melee hits on THF/WAR would be 50-100 damage each, WS for 700-1000. Antiphus had bad accuracy but would hit for 100+.&lt;br /&gt;
** This is compared to, as an example, a single WS knocking out 80% HP when weakened.&lt;br /&gt;
* Best bet is to have an evasive job aggro the underground monsters and have everyone kill them until [[Antiphus]] spawns, then [[supertank]] him until you have killed all four spawns.&lt;br /&gt;
* When all four [[Antiphus&amp;#039;s Spawn]] are dead, [[Antiphus]] will lose his damage reduction within a few seconds. Zerg it and do as much damage as possible.&lt;br /&gt;
** Repeat until he dies.&lt;br /&gt;
* [[Antiphus]] will use Draw-in constantly and can pull a player from almost anywhere on the battlefield.&lt;br /&gt;
* [[Antiphus]] will use Gravitic Horn (Massive Frontal AoE Percentage based damage will take you to red HP) and Quake Blast (High AoE damage and strip) frequently below 25%, which makes it difficult to damage him due to TP and gear loss.&lt;br /&gt;
** Players need to avoid being in Gravitic Horn&amp;#039;s frontal damage area due to Draw-in to reduce damage taken.&lt;br /&gt;
* [[Sacrosanctity]] is amazingly useful in the last 25% as it reduces Gravitic Horn to a non-issue&lt;br /&gt;
* Easy solo on a well geared Summoner with Siren&lt;br /&gt;
&lt;br /&gt;
==Related Links==&lt;br /&gt;
*[[Talk:{{PAGENAME}}|Testimonials]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlefields]] [[Category:HKCNM]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Tarage</name></author>
	</entry>
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