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	<title>Aita - Revision history</title>
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	<updated>2026-07-06T08:31:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.zenithxi.com/index.php?title=Aita&amp;diff=36312&amp;oldid=prev</id>
		<title>imported&gt;Hya at 14:56, 29 March 2025</title>
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		<updated>2025-03-29T14:56:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Adversary Description 2&lt;br /&gt;
|Image=Aita.png&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Type= Unclassified&lt;br /&gt;
|Family= Humanoid&lt;br /&gt;
|Main Job=RUN&lt;br /&gt;
|Sub Job=DRK&lt;br /&gt;
|Adversary Description 2 Row=&lt;br /&gt;
{{Adversary Description 2 Row&lt;br /&gt;
|Variation=&lt;br /&gt;
|Physical=100&lt;br /&gt;
|Magical=100&lt;br /&gt;
|Breath=100&lt;br /&gt;
|Slashing=100&lt;br /&gt;
|Blunt=100&lt;br /&gt;
|H2H=100&lt;br /&gt;
|Piercing=100&lt;br /&gt;
|Ranged=100&lt;br /&gt;
|Fire=5/70&lt;br /&gt;
|Wind=5/70&lt;br /&gt;
|Thunder=5/70&lt;br /&gt;
|Light=5&lt;br /&gt;
|Ice=5/70&lt;br /&gt;
|Earth=5/70&lt;br /&gt;
|Water=5/70&lt;br /&gt;
|Dark=5&lt;br /&gt;
|Geomancy=50&lt;br /&gt;
}}&lt;br /&gt;
|Notes=&lt;br /&gt;
* Found past Diaphanous Gadget #H in [[Sortie]]. Need a [[Ra&amp;#039;Kaznar Shard #H]] to access.&lt;br /&gt;
* Changes element based on TP move used. &lt;br /&gt;
** {{Color|fire|Flaming Kick}} {{Fire}} : counter with {{water}} {{color|water|water}} damage.&lt;br /&gt;
** {{Color|water|Flashflood}} {{Water}} : counter with {{thunder}} {{color|thunder|thunder}} damage.&lt;br /&gt;
** {{Color|ice|Icy Grasp}} {{Ice}} : counter with {{fire}} {{color|fire|fire}} damage.&lt;br /&gt;
** {{Color|earth|Eroding Flesh}} {{Earth}} : counter with {{wind}} {{color|wind|wind}} damage.&lt;br /&gt;
** {{Color|thunder|Fulminous Smash}} {{Thunder}} : counter with {{earth}} {{color|earth|earth}} damage.&lt;br /&gt;
*Countering with any appropriate magic damage will proc [[File:Blue.png|link=]].&lt;br /&gt;
**Even casting Elemental Magic from a subjob will do the job, and the magic does not have to do more than 0 points of damage.&lt;br /&gt;
* {{PAGENAME}} Gains -5% Damage Taken for each 30 seconds of time it remains unprocced after using a TP move.&lt;br /&gt;
**E.g. Flaming Kick is used and it will gain -5% DT for every 30 seconds that pass if not procced with a water spell or skillchain before changing elements. It will then retain the -% DT .&lt;br /&gt;
**The proc does not reset any existing DT accumulated, and only prevents further build.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vivisection&amp;#039;&amp;#039;&amp;#039; {{magical}} {{dark}} will be used every &amp;#039;&amp;#039;&amp;#039;3 minutes&amp;#039;&amp;#039;&amp;#039; from the start of battle again once every 3 minutes. Generally KOing all in range, (~20&amp;#039;+?).&lt;br /&gt;
**There is sometimes variance in the timer and may be used earlier for unknown reasons. {{verification}}&lt;br /&gt;
**Unlike &amp;#039;&amp;#039;Setting the Stage&amp;#039;&amp;#039;, Vivisection may be stopped by [[Elemental Sforzo]] and [[Liement]] but will still fully dispel.&lt;br /&gt;
***[[Perfect Defense]] and [[Mana Wall]] are also effective.&lt;br /&gt;
***[[Annuls Damage]] proc&amp;#039;s while a chance occurrence can completely mitigate the damage as well.&lt;br /&gt;
***[[Valiance]] and other effects that reduce magic damage taken will reduce the damage taken by Vivisection.&lt;br /&gt;
****It may be reduced enough to survive with Scherzo/Migawari/Earthen Armor, but testing is needed. {{verification}}&lt;br /&gt;
**In the event of a full wipe and recovery the timer does not stop. After three minutes have passed idle, the first move used by {{PAGENAME}} will be Vivisection.&lt;br /&gt;
**&amp;#039;&amp;#039;&amp;#039;Vivisection&amp;#039;&amp;#039;&amp;#039; must hit a target before the timer resets. You may not bind and run away while the timer passes.&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Vivisection&amp;#039;&amp;#039;&amp;#039; can also be triggered by healing {{PAGENAME}} with the corresponding Elemental Magic or Skillchain damage to the last TP move used.&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Vivisection&amp;#039;&amp;#039;&amp;#039; will reset the elemental weakness of {{PAGENAME}}. A new TP move will need to be used before it becomes vulnerable to elemental damage again.&lt;br /&gt;
*In the event of a full wipe, the DT accumulated will not be reset unless you leave the battle area wait a while then re enter.&lt;br /&gt;
*{{PAGENAME}} has a resistance ranking of 5% for any element that isn&amp;#039;t corresponding to it&amp;#039;s last TP move (Light, Dark, etc), a ranking of 150% for the corresponding element (Fire after Flaming Kick, etc), and 70% rank to it&amp;#039;s current elemental weakness.&lt;br /&gt;
*{{PAGENAME}} Fetters Spawn = Skillchain going off or hate be reset/changed. {{verification}}&lt;br /&gt;
}}&lt;br /&gt;
==Listings==&lt;br /&gt;
{{Adversary Table 2&lt;br /&gt;
|Adversary Row 2=&lt;br /&gt;
{{Adversary Row 2&lt;br /&gt;
|Class=Sortie&lt;br /&gt;
|Zone=Outer Ra&amp;#039;Kaznar (U)&lt;br /&gt;
|Title=Aita Abnegater&lt;br /&gt;
|Crystal=&lt;br /&gt;
|Treasure= &lt;br /&gt;
*10,000 [[Gallimaufry]] {{gdrop}}&lt;br /&gt;
*[[Ra&amp;#039;Kaznar Frag. 4]] {{gdrop}} &lt;br /&gt;
*[[Ra&amp;#039;Kaznar Starstone]] {{udrop}}&lt;br /&gt;
*[[Old Case]] {{cdrop}}&lt;br /&gt;
*[[Old Case +1]] {{rdrop}}&lt;br /&gt;
|Steal=  &lt;br /&gt;
|Despoil=     &lt;br /&gt;
|Battlefield Name=Sortie&lt;br /&gt;
|Spawn Type=&lt;br /&gt;
|Spawn Condition=&lt;br /&gt;
|Abilities=&lt;br /&gt;
|Spells=&lt;br /&gt;
|Traits=Cumulative WS Resistance, INT: 494, MND: 427&lt;br /&gt;
|Level=145&lt;br /&gt;
|Aggro=y&lt;br /&gt;
|Link=&lt;br /&gt;
|Detects=&lt;br /&gt;
|HP=&lt;br /&gt;
|MP=&lt;br /&gt;
|Defense=&lt;br /&gt;
|Evasion=1,613&lt;br /&gt;
|Magic Defense=&lt;br /&gt;
|Assisted By=&lt;br /&gt;
|Rifts=&lt;br /&gt;
|VW Path=&lt;br /&gt;
|VW Tier=&lt;br /&gt;
|FFXIDB=&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Ability Information==&lt;br /&gt;
{{Bestiary Abilities Table&lt;br /&gt;
|Bestiary Abilities Row=&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Eroding Flesh&lt;br /&gt;
|Abilities.Yalms=10&amp;#039;&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target= Monster&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=earth&lt;br /&gt;
|Abilities.Effect= Damage and Slow&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Flaming Kick&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area=Conal&lt;br /&gt;
|Abilities.Target=Player&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=fire&lt;br /&gt;
|Abilities.Effect= Damage and Burn.&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Flashflood&lt;br /&gt;
|Abilities.Yalms=10&amp;#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target=Monster&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=water&lt;br /&gt;
|Abilities.Effect= Damage, Posion, Magic Def. Down, and Dispels multiple enhancements&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Fulminous Smash&lt;br /&gt;
|Abilities.Yalms=10&amp;#039;&lt;br /&gt;
|Abilities.Area=AoE&lt;br /&gt;
|Abilities.Target= Player&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=thunder&lt;br /&gt;
|Abilities.Effect= Damage, Stun, and Knockback&lt;br /&gt;
|Abilities.Condition=&lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Icy Grasp&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= Conal&lt;br /&gt;
|Abilities.Target= Player&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=ice&lt;br /&gt;
|Abilities.Effect= Damage, Paralysis, and Terror&lt;br /&gt;
|Abilities.Condition= &lt;br /&gt;
}}&lt;br /&gt;
{{Bestiary Abilities Row&lt;br /&gt;
|Abilities.Name= Vivisection&lt;br /&gt;
|Abilities.Yalms=&lt;br /&gt;
|Abilities.Area= AoE&lt;br /&gt;
|Abilities.Target= Monster&lt;br /&gt;
|Abilities.Class=magical&lt;br /&gt;
|Abilities.Type=dark&lt;br /&gt;
|Abilities.Effect= Damage and full [[Dispel]]&lt;br /&gt;
|Abilities.Condition=When leveling up.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Notorious Monster]][[Category:Sortie]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Hya</name></author>
	</entry>
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