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Fan Dance

From ZenithXI
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Job Ability Information
Job Dancer
Type Merit
Description Reduces physical damage taken and increases enmity but renders Samba unusable. Physical damage reduction gradually decreases with each hit taken.
Duration 00:05:00
Recast 00:03:00
Cumulative Enmity 1 Volatile Enmity 80
Command /ja "Fan Dance" <me> 
Merit Points
Group 2 Ranks Available 5
Effect of each Rank Each merit level past the first reduces Waltz recast by 5%.

Notes

  • Enmity +15
  • The physical damage reduction effect begins at 90% damage reduction when activated or reapplied (if it is already active).
    • This damage resistance does not count towards the Physical Damage Taken cap of 50%, but is multiplied with it and rounded down.
    • Phalanx effects are applied after this damage reduction.
  • Every successful physical hit on the Dancer will reduce the effectiveness of Fan Dance by 10%, until it reaches the minimum of 20% damage reduction.
  • Activating this Job Ability automatically cancels out any Samba effect and the effect of Saber Dance, and prevents the player from using Sambas until it wears off or is cancelled.
  • The effects of Fan Dance on Waltz efficiency can be seen on the Waltz Efficiency page.

 

Equipment Modifying Ability
Equipment Lvl. Slot Modifier
File:Etoile Bangles +2 icon.png Etoile Bangles +2 File:AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
File:Horos Bangles icon.png Horos Bangles File:AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
File:Horos Bangles +1 icon.png Horos Bangles +1 File:AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles +2 File:AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.
Horos Bangles +3 File:AugRank.png: Increases the minimum physical damage reduction of Fan Dance by 1% per merit level.

References