Deactivate: Difference between revisions
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Latest revision as of 15:36, 2 April 2025
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Notes
- If Deactivate is used when your automaton is at full HP, the reuse timer on Activate will be set to 0:00.
- If Deactivate is used after a monster is subjected to Flashbulb or Sharpshot's Ranged Attack and the enemy is still unclaimed it will lose interest and despawn only to reappear a moment later.