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Latest revision as of 14:36, 2 April 2025
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Notes
- Unlike Lunge, only one Rune is ever expended, regardless of how many runes are active. The last activated rune is consumed first.
- Damage appears to be based on weapon skill and typical Magic multiplier terms. The proposed formula is:
- Damage = (Main-hand weapon Skill × (100 + Swipe Job Points) ÷ 100) × (0.75 + (n ÷ 100) ) × Magic Multiplier Terms
- n = Lunge effect bonus from gear.
- For example: Aettir's "Lunge"+10 would be n=10
- n = Lunge effect bonus from gear.
- Treated like an Elemental Magic damage source (can MB, subject to day/weather boosts, etc.)
- Does not feed TP to target
- Swipe is nullified by blink/shadows.
- Damage = (Main-hand weapon Skill × (100 + Swipe Job Points) ÷ 100) × (0.75 + (n ÷ 100) ) × Magic Multiplier Terms
| Equipment Modifying Ability | |||
|---|---|---|---|
| Equipment | Lvl. | Slot | Modifier |
| File:Aettir icon.png Aettir | n = +10 | ||
| n = +10 | |||

